The Sinking City 2 has 25 named Concept Art entries, and its Eldritch rewards are best tracked separately from Deluxe Edition Arkham Field Kit bonuses.
Concept Art, combat upgrades, cosmetics, and edition bonuses serve different goals. Sorting them correctly makes it easier to strengthen a first-run build, identify gallery gaps, and prepare for New Game Plus.
Quick answer
At launch, the named gallery index runs from Concept Art 01 through Concept Art 25. Gallery hunters should match every entry’s number with its exact player-facing title.
Players focused on survival should prioritize gameplay Eldritch rewards, while cosmetic collectors should distinguish point-based costumes and flashlight colors from the outfits included with the Arkham Field Kit.
At a glance: The Sinking City 2 reward categories
| Reward type | Use |
|---|---|
| Concept Art unlocks | Track 25 named gallery entries for collection completion. |
| Gameplay Eldritch rewards | Improve combat through powerful perks, earlier weapon access, and weapon-specific infinite ammo packs. |
| Cosmetic Eldritch rewards | Change Calvin and Faye’s costumes or customize the flashlight color. |
| Arkham Field Kit bonuses | Receive Deluxe Edition outfits, Dream Essence, and a Resource Pack outside the Eldritch Point pool. |
The categories divide by both purpose and acquisition. Eldritch rewards support progression or customization, while the Field Kit’s contents are granted through the Deluxe Edition.
Complete reference: Concept Art 01–25
| Entry | Title |
|---|---|
| Concept Art 01 | The Empty Streets |
| Concept Art 02 | Sprawling Mass |
| Concept Art 03 | Mysterious Translator |
| Concept Art 04 | Unfathomable Experiments |
| Concept Art 05 | It Evolves |
| Concept Art 06 | Lost Haven |
| Concept Art 07 | The Call |
| Concept Art 08 | Hungry Swarm |
| Concept Art 09 | Dark Horizon |
| Concept Art 10 | Welcome Party |
| Concept Art 11 | Beyond Infinite |
| Concept Art 12 | Macabre Theater |
| Concept Art 13 | Empty Stalls |
| Concept Art 14 | The Final Show |
| Concept Art 15 | It Spreads |
| Concept Art 16 | Your Storage |
| Concept Art 17 | Keeling Over |
| Concept Art 18 | Ancient Gallery |
| Concept Art 19 | Faceless Threat |
| Concept Art 20 | End of the Party |
| Concept Art 21 | Marble and Steel |
| Concept Art 22 | Soft Skin |
| Concept Art 23 | Storyteller of Old |
| Concept Art 24 | Beyond the Dreams |
| Concept Art 25 | The Sinking City |
Use the number as the checklist position and the title as the gallery cross-check. That paired label is more reliable than recording either part on its own.
Record every missing gallery item as a number-title pair—for example, “Concept Art 11 — Beyond Infinite”—so similarly themed entries do not blur together.
Eldritch reward categories and Arkham Field Kit items
Completing Eldritch Achievements awards Eldritch Points. These points can be exchanged across three broad branches: gameplay power, cosmetic customization, and Concept Art for the gallery.
The Arkham Field Kit belongs to the Deluxe Edition rather than the Eldritch reward exchange. Keep its outfits, progression resource, and supply bundle outside your Eldritch Point spending checklist.
| Reward | Category |
|---|---|
| Earlier weapon access | Eldritch Points — gameplay |
| Infinite ammo packs by weapon type | Eldritch Points — gameplay |
| Powerful perks | Eldritch Points — gameplay |
| Calvin costumes | Eldritch Points — cosmetic |
| Faye costumes | Eldritch Points — cosmetic |
| Flashlight colors | Eldritch Points — cosmetic |
| Concept Art | Eldritch Points — gallery |
| The Anatomist | Arkham Field Kit — outfit |
| The Witness | Arkham Field Kit — outfit |
| Heretic Heraldry | Arkham Field Kit — outfit |
| Three Dream Essence | Arkham Field Kit — Talent progression |
| Resource Pack | Arkham Field Kit — ammo, healing items, and crafting materials |
How to use this reward list
Choose according to the result you need from the current run. Survival power, gallery completion, visual customization, and replay planning each call for a different priority.
| Player goal | Priority |
|---|---|
| Survival | Prioritize powerful perks, earlier weapon access, and the infinite ammo pack matching a frequently used weapon type. |
| Completionist | Audit Concept Art 01–25 in sequence and record every gap with its corresponding title. |
| Cosmetic customization | Separate Calvin and Faye costumes and flashlight colors from the three Arkham Field Kit outfits before spending points. |
| New Game Plus | Favor upgrades with replay value and settle the next-run setup before choosing purely visual rewards. |
For a mixed goal, let the current run’s pressure settle the tie. Secure the gameplay help you need first, then return to gallery gaps or appearance options once the build feels comfortable.
Eldritch Shop visual rewards
These visuals come from the in-game assets for The Sinking City 2. They are included as a practical identification reference for the names and entries in this guide.
Frequently Asked Questions
Does the 25-entry Concept Art checklist mean every entry is currently reachable?
No. The 25 titles define the full named index, but the index alone does not show whether every entry is exposed by the current release. Treat an entry as reachable once its unlock is available through the live in-game gallery.
Is Eldritch Shop the official in-game menu name?
Treat Eldritch Shop as player shorthand rather than a guaranteed menu title. Follow the reward labels displayed by your version’s interface if its wording differs.
How do Eldritch Points, Dream Essence, and Deluxe Edition bonuses differ?
Eldritch Points purchase Eldritch rewards, while Dream Essence is a separate progression resource used to learn Talents earlier than normal. Deluxe Edition bonuses are entitlements granted by the edition, even when a package such as the Arkham Field Kit contains Dream Essence.
Does New Game Plus change reward priority?
Yes. New Game Plus carries over unlocked mask perks and slots and adds extra notes throughout the story. That carryover gives replay-focused progression choices more lasting value than purely visual rewards during the first run.











Leave a Reply