You get the Healing Rune for free by completing Torrez’s quest in the Old Camp — bring him 1 parchment and 2 wolf claws, spend 5 learning points to unlock Rune Magic, then pick the Healing Rune as your free starter spell.
The Healing Rune is one of the most convenient ways to keep yourself alive early in Gothic 1 Remake, and the cleanest way to get it is to simply earn it rather than buy it. A mage named Torrez in the Old Camp will teach you Rune Magic in exchange for a couple of cheap materials, and once you’ve paid the learning cost he hands you a free starter rune of your choice. Take the Healing Rune here and you skip a steep price tag later.
How to unlock magic and claim the Healing Rune in Gothic 1 Remake
| Detail | Value |
|---|---|
| Item | Rune “Healing” |
| Location | Old Camp, from Torrez |
| Quest | The Price of Magic |
| Materials | 1 parchment + 2 wolf claws |
| Unlock cost | 5 learning points |
STEP 1/7
Head into the Old Camp

Get inside the Old Camp and start from the spot in front of Thorus near the main gate.
STEP 2/7
Find Torrez by the well

Turn right and follow the linear path until you reach Torrez, the mage practising magic next to a well.
STEP 3/7
Hear his offer
Talk to him and he’ll offer to teach you magic in exchange for 1 parchment and 2 wolf claws.
STEP 4/7
Get the two wolf claws

Head to the trader near the south entrance, ask to see his goods, and buy the 2 wolf claws from his stock.
STEP 5/7
Buy the parchment

Go to the mapmaker by the camp entrance — the house with a telescope on the roof — and buy a parchment for about 13 ore nuggets.
STEP 6/7
Return and unlock Rune Magic

Bring the materials back to Torrez and pay 5 learning points to unlock magic.
STEP 7/7
Take the Healing Rune

When he offers a free starter spell, choose the Healing Rune over the Fire rune.
Always take the Healing Rune as the free reward — buying it back from Torrez later is extremely expensive at this point in the game, so grabbing it now saves you a small fortune in ore.
Video help
Where to buy the parchment and wolf claws

Both materials are cheap and close by, so this errand only takes a few minutes. For the parchment, start at the entrance of the Old Camp and turn right, watching the houses along that side until you spot the one with a telescope on top — that’s the mapmaker’s place. Talk to the map-seller, who usually hangs around the cauldron outside or stays inside the house, and buy a single parchment for roughly 13 ore nuggets. Sources don’t agree on this NPC’s name, so don’t go hunting for one in particular — just look for the mapmaker by the gate.
The wolf claws come from a trader near the south entrance. Interact with him, ask to see his goods, and you’ll find a variety of items for sale — the ones you want are the 2 wolf claws. If you’d rather not pay, you can also loot claws from wolves you kill out in the wilds, which works just as well for the quest. The exact price the south-entrance trader charges for the claws isn’t clearly documented, so treat any figure you see as unverified and just buy whatever he has.
Healing Rune or Fire Rune: which free reward to take
| Rune | Buy price (ore) | Sell value (ore) |
|---|---|---|
| Healing | ~536–543 | ~400–401 |
| Firebolt | ~322 | — |
After you pay the learning points, Torrez lets you pick one of two runes for free: the Healing Rune or the Fire (Firebolt) Rune. The good news is that this choice is not permanent — once the quest is done, Torrez turns into a magic vendor and sells the rune you didn’t pick, so you can eventually own both. The decision is really about which one is painful to buy back. The Healing Rune is the pricier of the two early on, so taking it for free and buying Firebolt later (if you want it) is usually the smarter play.
How the Healing Rune works once equipped
The rune is a permanent, reusable spell, not a one-use scroll — you keep it for good. To use it, open your Inventory, go to the magic section, assign the rune to a quick slot, and cast it with the matching key. It’s a continuous spell that drains mana while it restores health over time, rather than topping you up instantly the way a strong potion would. Early players report an initial mana cost of around 5 with a small ongoing drain while it channels, but the exact HP it restores isn’t consistently documented yet, so expect some variance.
Other early-game ways to restore health
Frequently Asked Questions
Where do I find Torrez in the Old Camp, and does he move after the quest?
Stand in front of Thorus near the entrance, turn right, and follow the linear path until you reach Torrez practising magic beside a well. After you finish his quest he reportedly relocates toward the central castle area of the Old Camp, so don’t expect to find him back at the well later.
How much does the Healing Rune cost if I pick the Fire rune first?
If you choose Firebolt for free, Torrez will sell you the Healing Rune afterwards for roughly 536 to 543 ore nuggets. That’s a steep price this early, which is exactly why taking the Healing Rune for free is the recommended route. The figure varies by source and patch.
Can I get both the Healing Rune and the Fire Rune?
Yes. The free choice isn’t permanent — once the quest is complete, Torrez sells the rune you didn’t take, so you can eventually own both. You’ll just need enough ore to buy the second one.
Where do I buy the parchment and the wolf claws?
Buy the parchment from the mapmaker near the camp entrance (the house with a telescope on the roof) for about 13 ore nuggets. Get the 2 wolf claws from the trader near the south entrance by asking to see his goods, or loot them from wolves you kill.
Does the Healing Rune heal instantly?
No. It’s a continuous spell that restores HP gradually while draining mana, rather than healing you all at once like a strong potion. Plan to cast it when you have a moment, not mid-burst in a tough fight.