How to Find All Desert Caves Collectibles in the Adventures of Elliot

Image credit: Square Enix

Find all Desert Caves collectibles in The Adventures of Elliot by clearing each age, solving key-and-door puzzles, using FA’s abilities, and checking every treasure chest route.

QUICK ANSWER
The Desert Caves is one of the first areas you can reach in The Adventures of Elliot, holding treasure chests across every age behind key-and-power puzzles — you’ll need FA with all of her abilities to open the sealed doors and collect everything.

The Desert Caves sits early in the story, which makes it one of the first collectible runs most players attempt — but it isn’t a single sweep. The area shifts across the game’s different ages, and each version has its own layout, its own enemies, and its own set of locked doors. Chasing every chest means working through all of them rather than clearing the place once and moving on.

What the Desert Caves area holds

Desert cave entrance with rocky paths and treasure locations highlighted
Desert cave entrance with rocky paths and treasure locations highlighted | Trophy Guides/YouTube

This is one of the first areas you can get access to once the story opens up, and it’s built around collectibles. There are multiple treasure chests in all ages, so no single pass through one version of the area finishes it — the rewards are spread across the timeline.

What changes most as you move between ages is the moment-to-moment of the place itself. The enemies and the layout are different from age to age, and most of the locked-away chests sit behind puzzles. Each of those puzzles is solved the same way at its core — by finding the key hidden in that location — but where you find it, and how guarded it is, depends on which age you’re standing in.

Reaching the Desert Caves and unlocking its doors

To get to the area, head south through the desert. It’s reachable fairly early, so you can stumble into it well before you have everything you need to clear it — which is exactly where a lot of players get stuck.

A wider view of the Desert Caves highlights branching paths, hidden corners, and collectible routes across the area. | Trophy Guides/YouTube

The catch is the doors. Some of them are sealed behind specific powers, and if you don’t have the right ability yet, you simply can’t open them no matter how long you poke at the puzzle. If you’re missing the powers required to open the doors, the move is to continue with the story until you get FA, and make sure she has all of her abilities before you commit to a full collectible run. Going in under-equipped just means a return trip later.

QUICK WIN

If a door won’t open, don’t grind against it — push the story forward until FA has her complete ability set, then come back and clear the area in one trip.

Collecting chests across every age

The cleanest way to think about a full run is age by age, because that’s how the area is structured. Each age presents a different layout and a different set of enemies, so treat every version as its own small dungeon rather than expecting the same route to carry over. Walk the space, deal with whatever’s hostile in that period, and account for the chests that age is holding before you consider it done.

The puzzles scale as you go. The later ages carry more puzzles than the earlier ones, so the first versions you tackle will feel light — a chest or two, a door, a key — while the later periods stack several locks and hidden keys into the same area. Pace yourself accordingly; the earlier ages are a warm-up, and the deeper ones are where most of the work lives.

Combat inside the Desert Caves as Elliot battles enemies while searching for keys needed to unlock treasure-filled rooms. | Trophy Guides/YouTube

For any given locked chest, the loop is consistent: find the key hidden in that location, use it to open the door, and grab what’s inside. Because the keys are tucked into the environment rather than handed to you, the real task in each room is searching thoroughly — checking the corners of the layout, clearing enemies that might be guarding a spot, and not leaving an age until the puzzles you can see have keys to match. There are no shortcuts that skip the hunt, so methodical beats fast here.

How the key-and-door puzzles work

Elliot explores a rocky Desert Caves chamber containing a sealed puzzle area and hidden treasure chest locations. | Trophy Guides/YouTube

Every puzzle in the area is a lock-and-key setup. A door blocks a chest, and somewhere in that same location is the key that opens it — the puzzle is really a search, and once you’ve found the key the door is no longer in your way.

Sitting underneath all of that is the ability requirement. Certain doors won’t respond to a key at all until you have the right power, which is why FA’s full ability set is the actual gate on the area. As you unlock more of her abilities through the story, doors that were dead ends start opening, so it’s normal to leave a stubborn puzzle alone, progress elsewhere, and find it solvable on a return visit once FA has grown into the toolkit the area expects.

Prepping for a cave run in Elliot

Beyond FA’s abilities, it’s worth doing the same broad prep you’d want before any cave in The Adventures of Elliot. Stock up on healing items so a bad enemy encounter mid-puzzle doesn’t send you all the way back, and make sure your gear is in reasonable shape before you commit to a long collectible sweep.

Caves in this game can also lean on tools for clearing obstacles, so going in with a way to deal with blocked paths is a sensible general habit rather than something specific this area is confirmed to demand. Keep that prep loose — top up consumables, bring what you’d normally carry into a dungeon, and you’ll spend your time hunting keys instead of backtracking for supplies.

Frequently Asked Questions

Where is the Desert Caves and how do you get there?

It’s one of the first areas you can reach in the story, found by heading south through the desert. You can get there early, but reaching it and fully clearing it are two different things — some doors stay sealed until you’ve progressed further.

What do you need to open the locked doors in the Desert Caves?

Two things: the key for each puzzle, which is hidden somewhere in that location, and the right power. Several doors won’t open until you have FA with all of her abilities, so if a door won’t budge, continue the story until she’s fully unlocked and then return.

Do the collectibles and puzzles change between the different ages?

Yes. There are treasure chests in all ages, and each age has its own layout and enemies. The puzzle count grows over time too — the later ages have more puzzles than the earlier ones — so a complete run means working through every age rather than one.

Is there a boss in the Desert Caves?

It’s not confirmed. Some players have mentioned a cave with a boss somewhere to the south-west, but that’s an unverified account rather than something documented, and the game’s clearly established cave boss belongs to a different, snowy cave area — not this one. Treat a Desert Caves boss as a maybe until it’s pinned down.


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