Find all 65 new Crimson Desert 1.12 decoration blueprints by source, including town vendors, Marni tokens, box-of-fortune pulls, orb-game rewards, dispatch missions, and Grain camp pickups.
Update 1.12’s 65 new outdoor decoration blueprints come from town vendors (each needs 100 trust to unlock), the Marni token exchange and box-of-fortune pulls, a few orb-game rank rewards, camp dispatch missions, and free pickups at the Grain main camp — grouped here by category so you can see where each one comes from.
Update 1.12 fills out your camp house with a big batch of outdoor decor — braziers, street lights, carpets, fountains, wells, satchels, and even a couple of cat wheels. The blueprints aren’t sitting in one shop, though. They’re scattered across several supply systems, and a few of them hide behind requirements that have nothing to do with money. Below, everything is sorted by category, with the source for each piece called out.
The five ways Update 1.12 hands out blueprints

The Marni-inspired decorations work differently. Those come from the Marni token exchange — you earn tokens by playing pinball, then spend them — with the claw machine supplying one of the harder pulls. The smart move is to buy the cheap Marni blueprints outright, then feed a box of fortune (sold by the wandering holographic “mysterious” vendors) to shortcut the random pulls instead of grinding the machines.
The last three systems are the exceptions to remember: a handful of carpets and one Marni knight are gated behind the orb game near the research palace and reportedly won’t appear in a shop until you’ve cleared a specific rank, every hanging flower basket comes from a dispatch mission on the south part of Palune, and the four starter facilities at the Grain main camp are simply free pickups with no trust needed at all.
For the Marni-inspired pieces, buy the cheap blueprints first, then use a box of fortune from a holographic mysterious vendor to grab the rest — it’s faster than grinding the claw machine or pinball for them.
Lights: braziers, street lights, and torches
| Blueprint | Where to get it | Requirement |
|---|---|---|
| Wind-guarded quad base brazier | Town lighting vendor | 100 trust |
| Tall quad base brazier | Town lighting vendor | 100 trust |
| Quad-based crown of thorns brazier | Town lighting vendor | 100 trust |
| Tripod brazier | Town lighting vendor | 100 trust |
| Short quad-based brazier | Town lighting vendor | 100 trust |
| Hexagonal brazier | Town lighting vendor | 100 trust |
| Red wooden street light | Town lighting vendor | 100 trust |
| Warm street light | Town lighting vendor | 100 trust |
| Cold street light | Town lighting vendor | 100 trust |
| Wooden street light | Town lighting vendor | 100 trust |
| Bright wooden street light | Town lighting vendor | 100 trust |
| Soft street light | Town lighting vendor | 100 trust |
| Tripod guide torch | Town lighting vendor | 100 trust |
| Tripod guard torch | Town lighting vendor | 100 trust |
Lights are the easiest category to knock out, which is why they come first — once they’re placed you can actually see what the rest of your camp looks like after dark. Every brazier, street light, and torch here is a plain town vendor purchase at 100 trust. The exact merchant for each individual light isn’t always cleanly identifiable, since several of these sit with general town traders rather than one dedicated shop, so treat the seller as a town lighting vendor and expect to pick them up across a couple of overlapping stores.
Decorations: Marni pieces, carpets, and flower baskets
| Blueprint | Where to get it | Requirement / Notes |
|---|---|---|
| Clanging little knights | Marni token exchange | Buy with Marni tokens earned from pinball |
| VZO | Marni token exchange | Cheap pull — grab before using box of fortune |
| Clanging red jester | Claw machine | Faster via a box of fortune |
| Clanging knight | Orb game by the research palace | Reportedly only from clearing orb-game level 50 |
| Round twilight floral carpet | Dye vendor | 100 trust |
| Large twilight floral carpet | Dye vendor | 100 trust |
| Rhombic vermillion carpet | Dye vendor | 100 trust |
| Moonlit garden carpet | Dye vendor | May not appear at 100% trust — reportedly needs orb-game rank 40 |
| Large rosy dragon scale carpet | Dye vendor | 100 trust |
| Sunset plaid carpet | Dye vendor | 100 trust |
| Mist-woven carpet | Dye vendor | 100 trust |
| Frost-woven carpet | Dye vendor | 100 trust |
| Double mist-woven carpet | Dye vendor | 100 trust |
| Large stone knotted carpet | Camp / dye vendor | May not appear at 100% trust — reportedly needs orb-game level 50 |
| Hanging flower baskets | South Palune dispatch mission | Sent via camp workers; collected over time |
This is the category with the real gotchas. It splits into three groups — the Marni-inspired pieces, the carpets from the dye vendor, and the hanging flower baskets — and a few items inside it ignore the usual trust rule entirely.
Start with the Marni-inspired set. The clanging little knights, VZO, and similar pieces come from the Marni token exchange, which you feed by playing pinball. The clanging red jester can be pulled from the claw machine, but you’ll get it faster through a box of fortune. The odd one out is the clanging knight: it reportedly isn’t a shop item at all and is only obtained by clearing level 50 of the orb game near the research palace — a single-source claim, so treat it as the known path rather than gospel until more players confirm it.

Facilities: camp freebies, wells, fountains, sot day pieces, and satchels
| Blueprint | Where to get it | Requirement |
|---|---|---|
| Grindstone | Grain main camp | Free pickup (no trust) |
| Anvil | Grain main camp | Free pickup (no trust) |
| Field pot | Grain main camp | Free pickup (no trust) |
| Bonfire | Grain main camp | Free pickup (no trust) |
| Red sand well | Town vendor | 100 trust |
| Brick roof well | Town vendor | 100 trust |
| Wooden roof well | Town vendor | 100 trust |
| Well | Town vendor | 100 trust |
| Red wooden roof well | Town vendor | 100 trust |
| Thatch roof well | Town vendor | 100 trust |
| Brookfield fountain | Statue shop / provisioner | 100 trust |
| Red sandstone fountain | Statue shop / provisioner | 100 trust |
| Lionhead fountain | Statue shop / provisioner | 100 trust |
| Leaf fountain | Statue shop | 100 trust |
| Sculpted fish fountain | Statue shop / provisioner | 100 trust |
| Stone pagoda fountain | Statue shop / provisioner | 100 trust |
| Silent geyser fountain | Statue shop / provisioner | 100 trust |
| Sot day | Town vendor | 100 trust |
| Four-way sot day | Town vendor | 100 trust |
| Twin branch sot day | Town vendor | 100 trust |
| Peasant sot day | Town vendor | 100 trust |
| Duck, crow, and rope satchel | Town vendor | 100 trust |
| Red-crowned crane satchel | Town vendor | 100 trust |
| Stone duck satchel | Town vendor | 100 trust |
| Stone nest satchel | Town vendor | 100 trust |
Facilities is the largest bucket, but it opens with a gift. The grindstone, anvil, field pot, and bonfire are free pickups at the Grain main camp — no trust grind, just grab them. Everything after that follows the usual rule: the wells, fountains, sot day pieces, and satchels are vendor purchases at 100 trust. The fountains are corroborated as statue-shop / provisioner stock (the leaf fountain in particular), while the wells, sot day variants, and satchels sit with general town traders. As with the lights, exact seller-to-item pairings can be fuzzy, so the source is left generic where the shop isn’t clearly named.
Pet furniture: the two cat wheels
| Blueprint | Where to get it |
|---|---|
| Porrin cat wheel | Porrin pet shop |
| Marni cat wheel | Marni token shop |
Frequently Asked Questions
Is it actually 65 blueprints, or 58?
The count is contested. This batch is most often described as 65 new blueprints, but at least one community tally lists Update 1.12 as adding “58 New Housing Items” — fountains, wells, streetlights, braziers, carpets, and hanging planters. The categories line up either way, so treat the full set above as the working list rather than a guaranteed exact-65 census; the difference likely comes down to how variants and the dispatch-only flower baskets are counted.
Do I need 100 trust with every vendor to buy these?
For the vendor-sold blueprints, yes — you have to raise that merchant’s trust to 100 before the blueprint unlocks, and that covers most of the lights, carpets, wells, fountains, sot day pieces, and satchels. The exceptions are the four free Grain main camp facilities, the Marni token and orb-game items, and the dispatch-only flower baskets, none of which are bought at a trust-gated shop.
What’s the fastest way to get the Marni-inspired blueprints?
Buy the cheap Marni blueprints directly from the token exchange using tokens from pinball, then use a box of fortune — purchased from the holographic mysterious vendors — to pull the rest. That’s faster than grinding the claw machine for pieces like the clanging red jester or chasing them through the orb game.
Which decoration blueprints are locked behind the orb game?
Three are reportedly gated by it, all near the research palace. The Moonlit Garden Carpet is said to need orb-game rank 40 before it appears in the shop, while the Large Stone Knotted Carpet and the clanging knight reportedly require clearing the orb game at level 50. These are single-source requirements, so if one of those won’t show up even at 100% trust, the orb game is the likely unlock — just don’t treat the exact ranks as fully confirmed yet.
How do I get all the hanging flower baskets?
They aren’t a shop item. Every hanging flower basket comes from completing the dispatch mission on the south part of Palune — send your camp workers out on it and you’ll collect the full set over repeated dispatches rather than buying them outright.
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