No — Obsidian hasn’t officially confirmed a centipede boss for the Fall Update, but the community name vote between “Rot and Ruin” and “The Long Crawl” plus earlier dev hints at a long-wanted “fantasy” creature make a big, elongated new bug very likely.
The Fall Update for Grounded 2 is shaping up to be the most-speculated patch since launch, and one question is drowning out the rest: are we finally getting a centipede? Between a live poll to name the update, a roadmap full of already-confirmed additions, and a pile of community guesswork about mounts, there’s a lot to untangle. Here’s what’s actually locked in, what’s still a rumor, and a couple of things you can act on right now.
- Is a centipede boss actually coming to the Fall Update?
- Confirmed Fall Update features on the roadmap
- Will the Ladybug mount move for the Potato Beetle Buggy?
- How to max the Toe Biter mutation fast in Grounded 2
- Current known issues and fixes you can use today
- When the Fall Update could actually arrive
- Frequently Asked Questions
Is a centipede boss actually coming to the Fall Update?

Not officially — and it’s worth being straight about that before the hype runs away. A new poll is live in the official Grounded Discord letting players choose the next update’s name, with “Rot and Ruin” and “The Long Crawl” as the two options. “Rot and Ruin” is comfortably winning, but it’s the loser that has everyone talking: you don’t call an update “The Long Crawl” unless there’s a long, elongated creature crawling into it.
That reading lines up with a dev comment from a few months back about a “fantasy” boss the community has always wanted — and a centipede has been near the top of that wishlist for years, showing up again and again in feedback threads asking for exactly this kind of enemy. Pair the name vote with that hint and the case for a big new multi-legged bug gets genuinely strong.
The caveat matters, though. There is nothing in the game files and nothing in the data mines that confirms the species yet, and the only thing sitting on the public roadmap is a generic “story boss”, currently pinned to the later Winter update rather than spelled out as a centipede. So treat the creature as very likely but unannounced — the name vote decides what the update is called, not what’s in it. It’s also not settled whether this thing arrives as a full boss or a roaming new creature, and even the centipede-vs-millipede question is open (more on that in the FAQ).
Confirmed Fall Update features on the roadmap
| Fall Update addition | What it adds |
|---|---|
| Rotting Wood Pile | A new rot-and-mulch biome in the north of the map, reworked from the first game’s Wood Pile |
| Potato Beetle Buggy | A new rideable buggy mount tied to the garden |
| Termites | The termite enemy returning from the original Grounded |
| SCA.B Flavor Schemes | Color customization for your UI and gear at the glitter bar |
| New armor and weapons | Fresh tier-3 gear, with new upgrade options |
| Yoking Press | A new crafting station for condensing and upgrading materials and armor |
Strip away the speculation and there’s a solid, already-announced core to the Fall Update. The headline addition is the Rotting Wood Pile, a rot-and-mulch biome sitting in the north of the map — reworked from the original game’s Wood Pile — which, fittingly, is exactly the kind of damp, decaying spot a centipede would call home. Here’s the confirmed lineup:
A few of these are clearly aimed at base-builders and collectors rather than the boss crowd. The SCA.B Flavor Schemes look like a cosmetic pass — bring bug parts to the glitter bar and recolor your interface and gear — while the Yoking Press reads as a way to condense or infuse materials and push your armor into stronger versions, though its exact use hasn’t been fully detailed. The termites coming back is one reason the mystery creature feels more like a standalone boss than just another critter: a wood-pile packed with termites and a giant centipede would be a lot of legs in one zone.
Will the Ladybug mount move for the Potato Beetle Buggy?
Here’s where it gets speculative. The Ladybug Buggy already exists — it arrived with the earlier Garden update as a tanky, water-cannon mount — and the chatter now is that the devs may change where and when you get the Ladybug egg, possibly handing it to you earlier as a choice, so the incoming Potato Beetle Buggy can take over the garden role instead. None of that is announced; right now the Ladybug eggs come from the cabbage patch, and moving them is a guess about placement, not a plan on paper.
The logic isn’t crazy, mind you. It’s literally the Potato Beetle Buggy, so parking it near the big potato-crop patch makes thematic sense, and one of the map’s garden areas is arguably underused for how large it is. But that’s exactly where the design tension shows up: two rideable buggies sitting almost on top of each other feels too easy, and the devs can’t shuffle these acquisition spots too aggressively without risking players’ existing bases. Rearrange the wrong area and you break someone’s build — which is a strong reason any change here stays cautious.
Equip the Toe Biter mutation
Slot it into your active mutations so every basic-attack kill feeds its progress.
Head to the purple jelly patch in the Woods

Cross the bridge into the Woods and look near the hole you swim under to unlock fast travel — there’s a large purple jelly patch right there.
Chop the purple jelly with your basic attack

Each blob you break with the basic attack counts as a kill, maxing the mutation roughly ten times faster than grinding actual creatures.
How to max the Toe Biter mutation fast in Grounded 2
If you’ve been struggling to rank up the Toe Biter mutation the intended way — landing finishing hits on real enemies with your basic attack — the shortcut above skips the grind entirely. Purple jelly registers as a valid kill when you chop it, so a dense patch turns a slow climb into a couple of minutes of harvesting. It’s an exploit rather than an intended mechanic, so enjoy it while it lasts.
Current known issues and fixes you can use today
The live build has been rougher than usual, so this is the practical stuff. Crashes on startup are the big one — plenty of Xbox players report the game dropping as it loads, and PS5 is seeing the most out-of-memory crashes right now. A likely culprit is suspending the game, so close Grounded 2 fully rather than switching straight to another game and leaving it in the background. The devs have already posted a batch of fixes (the slip-and-slide radio challenge and the mixers should be working again), and the next patch, 0.5.0.5, is expected shortly — check the official issue tracker for what’s still open before assuming a bug is on you.
Crossplay is the other headache, made worse by PlayStation players joining without a prior test window. Two things fix most login and matchmaking trouble: toggle crossplay off, then back on and see if it connects, and sign out of your Xbox account and sign back in before launching. Remember that PlayStation players still need a linked Xbox account to play multiplayer or share maps — you can download a shared map without one, but you won’t be able to play together until it’s set up.
Two water bugs are worth planning around. If you die in the pond or any water, don’t retrieve your backpack while mounted on your buggy — grab it on foot, unmounted, or you risk losing it. And the Ladybug can’t refill from the pond right now (it seems to want dirty water, which the pond isn’t), so stock up before heading into the pond or gnarly bark. Finally, if you play on the PTB, leave the beta when a full update goes live; the test branch doesn’t always pull hotfixes on the same schedule, which is why some players sit waiting hours for a patch everyone else already has.
Died in the pond? Pick your backpack up on foot, not from your buggy — retrieving it while mounted is the bug that eats your loot.
When the Fall Update could actually arrive

There’s no official date, so read this as an estimate. “Fall” by the meteorological calendar runs all the way to the end of November, which leaves a wide window. Based on the usual cadence — a PTB first, then a wider release a couple of weeks later — a reasonable guess is a public test build around mid-October with the full update landing later in the fall. The Winter update, the one carrying the roadmap’s “story boss,” isn’t coming this year at all; expect it in early 2027.
Related Grounded 2 guides
Frequently Asked Questions
How can I vote on the next Grounded 2 update’s name?
The poll is running inside the official Grounded Discord server — head there and cast your vote between the two proposed update names. It closes at the developers’ discretion, so vote sooner rather than later if you want a say, and keep in mind it decides the update’s title only, not which creatures make the cut.
Is the new creature a centipede or a millipede — and what’s the difference in-game?
The evidence leans centipede, and the difference would matter a lot in a fight. Millipedes are slow, don’t bite, and defend themselves with a cyanide-style deterrent — not exactly thrilling boss material. Centipedes are the nastier cousins: fast predators with a vicious bite and venom-injecting fangs (forcipules), which points to a venom-heavy encounter if that’s the one we get. An elongated, aggressive attacker fits “The Long Crawl” far better than a sluggish millipede, which is a big part of why the guessing has settled on a centipede.
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