Ubisoft has released Assassin’s Creed Shadows Title Update 1.1.11, marking the final major content update for the game and bringing a new free story quest, additional Animus content, gameplay improvements, platform-specific optimizations, and a large batch of bug fixes. According to Ubisoft’s latest patch notes, the update launched on June 16 and serves as the final content drop for the open-world RPG.
| Feature | Details |
|---|---|
| Update Version | Title Update 1.1.11 |
| Release Date | June 16, 2026 |
| New Story Content | Black Tides quest |
| New Enemies | Elite Templars known as Black Cross |
| Additional Content | New Animus activity |
| Platform Improvements | Nintendo Switch 2 GPU optimizations |
| Status | Final major content update |
Black Tides introduces a new Templar threat
The headline addition in Update 1.1.11 is Black Tides, a free story quest available to all players who have completed the main storyline of Naoe and Yasuke. The quest introduces two elite Templars known as the Black Cross, who arrive in Japan to hunt down the protagonists while pursuing their own mysterious objective. Players must uncover their plans and stop them before they obtain a powerful artifact.

The update’s “Black Tide” theme had been teased by Ubisoft for weeks, with many fans speculating that it could connect to future Assassin’s Creed content. Ubisoft officially confirmed the quest as the centerpiece of the game’s final content release.
New Animus content expands endgame activities
Alongside the story quest, Ubisoft has added a new Animus activity designed to give veteran players fresh objectives after completing the main campaign. While the studio has not positioned it as a full expansion, the addition provides extra progression opportunities and new challenges for long-term players.

Switch 2 players receive performance upgrades
Nintendo Switch 2 users are among the biggest beneficiaries of Title Update 1.1.11. Ubisoft has implemented handheld GPU optimizations aimed at improving performance and visual stability during portable play. These changes follow several months of post-launch technical updates that steadily improved the game’s experience across all supported platforms.

Bug fixes and quality-of-life improvements
Like previous Assassin’s Creed Shadows patches, Update 1.1.11 includes a substantial number of fixes targeting gameplay issues, quest progression bugs, combat inconsistencies, and general stability concerns. Ubisoft says the goal was to deliver the most polished version of the game before ending major content support.

What this means for Assassin’s Creed Shadows
The release of Title Update 1.1.11 officially concludes the post-launch content roadmap for Assassin’s Creed Shadows. The game received approximately fifteen months of support following its March 2025 launch, including free quests, crossover events, gameplay updates, expansion content, and platform enhancements.

While Ubisoft may still deploy occasional hotfixes if necessary, the developer has confirmed that this is the final major content update for the title. Attention is now expected to shift toward upcoming Assassin’s Creed projects and future franchise expansions.
FAQs
Is Title Update 1.1.11 the last Assassin’s Creed Shadows update?
It is the final major content update confirmed by Ubisoft, though minor hotfixes could still arrive if needed.
How do you start the Black Tides quest?
Players must complete the main story involving both Naoe and Yasuke before accessing the quest.
Does the update add new playable areas?
The update focuses on story content, new enemies, Animus activities, and gameplay improvements rather than introducing a new open-world region.
Are the new quests free?
Yes. Black Tides is available as free content for all eligible players.
AC Shadows Title Update 1.1.11 – Patch Notes
Hello everyone,
Want to discuss the Title Update with your fellow community members? Why not join our official Assassin’s Creed Discord server?
Thank you to everyone who has taken the time to report issues to us via the Bug reporter. As always, you can contact our support team if you run into any trouble.
Patch Sizes:
Xbox Series X|S: 26.1 GB
PlayStation®5: 10.01 GB
Nintendo Switch™ 2: 9.5 GB
PC: 21.69 GB
Steam: 10 GB
MAC: 9 GB
PATCH HIGHLIGHTS:
New Free Story Quest: Black Tides
A new threat washes ashore!
Two elite-level Templars known as “Black Cross” are called to Japan to hunt Naoe and Yasuke for all the trouble they have caused. But as is often the case with the Templar Order, those Black Cross may have additional goals of their own: It’s up to our two protagonists to prevent them from acquiring whatever they seek – and manage to stay alive…
Conditions for Black Tides
Complete Naoe & Yasuke’s main story
Complete “A Critical Encounter” post-launch quest
Complete “A Puzzlement” post-launch quest
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New Crossover Projects: Riptides & Undertow
We’re releasing two new crossover Projects available in the Animus HUB called Riptides and Undertow, in which you can unlock new themed outfits, weapons, trinkets and more!
To activate the new Projects, complete Anomalies and progress through the rewards like previously released ones. These include rewards for both Shadows and Black Flag Resynced and can be progressed by completing Anomalies from both games.
Note: Unfortunately, these will not be available on Nintendo Switch 2 as it contains crossover content with Black Flag Resynced, which will not be releasing for Nintendo.
New End-game Feature: Domains
A brand-new Animus activity that will put your RPG build crafting skills to the test as you tackle 5 new gameplay simulations across 10 challenge levels.
Unlock conditions: Reach level 30
MOD, an Assassin hacker, has created a new type of simulation called “Domains.” These trials are designed to help the Dark Animus users sharpen their combat and survival skills. Those who can rise to the challenge can earn dozens of new and remixed outfits, weapons, trinkets and engravings.
The higher the difficulty, the more gameplay modifiers will be applied. The goal is to push you out of your comfort zone and make you rethink your loadouts. A strategy that works in one Domain may not in the next. “Time to get those Mythic and Artifact upgrades you’ve been putting off!”
MOD has an exclusive shop and in-game currency you can use to purchase new end-game gear sets, new powerful engravings, and a progression tree to support the Domain’s increasing challenges. As you push through higher difficulties, MOD will reward you with weapons and armors that longtime Animus users may recognize.
And you will need it all if you want to beat the hardest challenge levels (and get the secret rewards along the way!)
Note: None of these items will ever be in the store or the exchange. These are Domain-exclusive, for bragging rights only!
New Animus Rift: Horizon
Another Rift has opened to reveal trouble stirring in its depths.
The Eagle has more information to share about the Guide.
Note: You must complete the two previous Animus Rifts to access the New one: Horizon.
Additional Highlights:
Quality of Life HUB Improvements
Change to the access to Animus HUB features in the main menu.
We’ve changed the access to the HUB features in the main menu to harmonize with how they are accessed from gameplay. The System menu will now only be accessible through the Shadows’ Memory page.
Bug Fixes & Improvements
Gameplay
All abilities that destroy enemy armor are now half as effective when used against bosses.
Fixed an issue preventing the “weak point attacks from making enemies vulnerable a second time” engraving from unlocking correctly.
Fixed an issue where Yasuke’s knowledge bonus that granted damage reduction against melee or ranged attacks had no effect.
Enemies now take fall damage from shorter heights, resulting in more overall fall damage.
Damage from “Poison Kunai” thrown by enemies is reduced.
Damage from “Explosive Grenades” thrown by enemies is reduced.[JF5.1]
Up to 6 “Corrupted Castles” are now available each season.
Fixed an issue with Naoe’s “Katana Sheath” being stuck to her.
UI
Fixed an issue where some perks are shown in the wrong forge category engraving list.
Fixed an issue where some perks and knowledge skills displayed the wrong icons.
Fixed an issue where the “Damage when Hitting Vulnerable Enemies” perk was missing from the stat sheet.
Naoe’s “Peasant Hat Headgear” perk now has extra text in the stat sheet clarifying it only triggers when below 1 adrenaline.[JF7.1]
Fixed an issue where Yasuke’s knowledge bonus “Damage with Combo Enders” showed a value 10 times higher than intended in the stat sheet.
Pins and world markers are now saved through travels in Japan and Awaji.
Gears & Perks
Perks listed below have been reworked to a % of an adrenaline chunk and have been rebalanced to a lower value:
Adrenaline Tools
Adrenaline on Headshot
Adrenaline on Critical Hit
Adrenaline over half health
Adrenaline under half health
Adrenaline on afflicted enemies
Adrenaline on posture attack
Adrenaline on vulnerable enemies
Perk present on “Whisper of Gold Long Katana” now increases ability damage by 100% (up from 50%).
Fixed an issue where Naoe’s “Kusarigama” perk “Affliction on Entangled Enemy” dealt lower damage than intended when triggering bleed with entanglement.
Fixed an issue with “Blade of Yumminess” missing from inventory in some cases.
“Teppo” and “Bow” weapons can now be engraved with armour damage and armour piercing perks.
Fixed an issue where the “Arrownomics Bow” perk could be engraved on amulets.
Fixed an issue where the “Golden Chamber Teppo” perk could be engraved on amulets.
Perk present on Naoe’s “Ethereal Cloth Headgear” now triggers when health is below 15% (up from 10%).
Perk present on Naoe’s “Pink Petal Kosode Light Armour” and Yasuke’s “Sakura Bloom Armour” now converts adrenaline to 20% health on death (up from 10%).
Fixed an issue to prevent Yasuke’s “Riddle Scroll Beacon Trinket Perk” from reverting to default perk.
Fixed an issue where “Consecutive Enemy Kills” perk would not reset when combat ended.
Fixed an issue where “Consecutive Enemy Kills” perk would reset upon being damaged.
Perks with the condition “with backstab” can now correctly only be engraved on “Tanto” weapons.
Perks with conditions such as “with ranged weapons”, “with headshots”, and “while stationary” can no longer be engraved on melee weapons, where they would have no effect.
Perks with conditions such as “with melee weapons”, “with posture”, “with combo ender”, “when hitting multiple enemies” can no longer be engraved on ranged weapons, where they would have no effect.
Fixed an issue where some perks affecting affliction duration or granting adrenaline didn’t have their effect increased when engraved on enhanced items.
Fixed an issue where the “Critical Change with Melee Weapons” perk could be engraved on armours instead of helmets.
SPOILERS AHEAD!
Quests
“Gather Mon”: Fixed the “Anomaly Quest” progression issue.
“Way of the Blacksmith”: Fixed an issue where “Heji and the forge” have been removed from the hideout and his quest is not available.
“Lost and Found”: Fixed an issue where Sentinel B-Ser.0197 is teleported out of bounds.
PLATFORM SPECIFIC
Nintendo Switch 2
GPU performance improvements in handheld mode.
Title Update 1.1.11 serves as Ubisoft’s farewell to Assassin’s Creed Shadows, delivering one final narrative chapter, additional endgame content, and technical improvements across platforms. For players who have followed Naoe and Yasuke’s journey since launch, Black Tides provides a final reason to return to feudal Japan before the franchise moves on to its next major adventure.