To unlock the Solar Flare recipe in Wizard Alchemy, collect all 4 Solar Flare Fragments in Sea of Oblivion: one at the spawn statue, one behind the normal-water waterfall pillar, one from Geographer Hans’ Mutant Iron Axe Orc quest, and one from the Lava Behemoth quest.
All four Solar Flare Fragments live in Sea of Oblivion, and two of them are simple pickups while the other two are locked behind quests and boss fights. Grabbing every fragment unlocks the Solar Flare recipe at the Alchemy Table — it does not hand you the potion, so you still have to brew it afterward. Here is the full route in order, plus the fight details that trip most players up.
- What the Solar Flare Fragments actually unlock
- Where all four fragments are in Sea of Oblivion
- How to collect all 4 Solar Flare Fragments in Wizard Alchemy
- Winning the Orc and Lava Behemoth fights
- Brewing Solar Flare after the recipe unlocks
- Mistakes that cost players the fragments
- Frequently Asked Questions
What the Solar Flare Fragments actually unlock

The four fragments are a recipe key, not the reward itself. Once you have all of them, the Solar Flare Potion recipe becomes brewable at the Alchemy Table, and the fragments themselves disappear from your inventory. Nothing drops the finished potion for you.
KEY!
Every fragment sits inside Sea of Oblivion, so you never leave the region during this hunt. Two are hidden pickups you can walk up and grab, and two only appear after you accept a quest and win the fight attached to it — which is exactly why so many players end up stuck at two out of four.
Where all four fragments are in Sea of Oblivion
| Fragment | Location | Action |
|---|---|---|
| 1 | Wizard Statue, Ashen Ruins Hub (spawn) | Broom up and press E at the statue’s book |
| 2 | Right-side pillar by the normal-water waterfall | Slip behind the pillar to grab it |
| 3 | Distant island past the water waterfall | Take Geographer Hans’ quest, kill the Mutant Iron Axe Orc, return to Hans |
| 4 | Lava Behemoth boss arena | Take the Lava Behemoth quest, defeat the boss |
Rend that top to bottom and it doubles as your route: clear the two free pickups first while you are near spawn, then handle the two quest fragments. The single most important distinction is the waterfall — Fragment 2 is at the one normal-water waterfall, not any of the lava waterfalls nearby.
How to collect all 4 Solar Flare Fragments in Wizard Alchemy
Work the fragments in this order and you clear the two easy pickups before the two quest fights, so nothing sends you backtracking.
STEP 1/10
Grab Fragment 1 at the spawn statue

Broom or parkour up the Wizard Statue in the Ashen Ruins Hub and press E at the book it holds to take the first fragment.
STEP 2/10
Head to the normal-water waterfall

Fly to the one waterfall running clear water — ignore every lava waterfall around it.
STEP 3/10
Check behind the right-side pillar

Squeeze behind the pillar on the right side of that waterfall to pick up Fragment 2.
STEP 4/10
Talk to the flickering Geographer Hans

Find the NPC visibly flickering and jumping around near a large crystal ahead of spawn and accept his quest to defeat a powerful enemy.
STEP 5/10
Fly past the water waterfall to the island

Cross past the normal-water waterfall to the distant island where the quest target waits.
STEP 6/10
Defeat the Mutant Iron Axe Orc

Go to the island with the axe enemy, not the neighbouring island holding the magic enemy — both are strong, but you only need the Orc.
STEP 7/10
Use the high ledge for safer hits

Stand on the raised spot above the arena to chip the Orc down while taking less punishment.
STEP 8/10
Return to Hans for Fragment 3

Head back to Geographer Hans after the kill and he hands over the third fragment.
STEP 9/10
Set up on the boss pedestal corner

Start the Lava Behemoth quest, then perch on the pedestal in the corner and lure the boss over to it.
STEP 10/10
Parry the Lava Behemoth’s boulder

When the boss shoves the boulder back and is about to throw, parry it — win the fight to earn Fragment 4.
Video help
Winning the Orc and Lava Behemoth fights
Both quest fragments hinge on one rule: accept the quest before you throw a single punch. Killing the Mutant Iron Axe Orc or the Lava Behemoth without the quest active gives you nothing, and you will have to reset and fight again with the quest running.
For Geographer Hans’ fragment, the target island matters as much as the quest. The axe island holds the Orc you want; the other island holds a magic enemy that is just as dangerous and hands out no fragment. Once you are on the right island, climb to the high ledge above the fight so you can land hits on the Orc while it struggles to reach you — it turns a long, risky fight into a slow but safe one.
The Lava Behemoth is all about the parry. Corner it against the pedestal, and after your first attack it launches a boulder at you. Watch its wind-up: it pulls the boulder back before throwing, and that pull-back is your parry window. Time it right and the fight ends fast; miss it and the boulder hits hard. The name of the NPC who gives this quest is written a few different ways in-game, so go by the Lava Behemoth quest itself rather than the exact name on the giver.
Accept Geographer Hans’ quest and the Lava Behemoth quest before you start each fight — kill either enemy with no quest active and the fragment simply won’t drop.
Brewing Solar Flare after the recipe unlocks
| Requirement | Detail |
|---|---|
| Recipe vs potion | Fragments unlock the recipe, not the potion |
| Magic threshold | Needs 245 Magic to appear at the Alchemy Table |
| Likely materials | 1x Lava Behemoth Remain and 4x Golem Cores |
| Success chance | Around 0.42% at 245 Magic, rising with more Magic |
| Best brewing spot | Alchemy Table, higher odds inside Magic Source areas |
Collecting all four fragments flips the Solar Flare recipe on at the Alchemy Table — that is the whole payoff, and the fragments vanish from your bag once it happens. From there it is a brewing project, not a pickup, so don’t expect the potion to appear on its own.
KEY!
Solar Flare is a Legendary Light potion (160 Power, sells for 490 Gold, roughly 60-second cooldown), and it is gated behind 245 Magic before it even shows up as brewable. Even then the brew can fail — the success chance sits around 0.42% at that Magic level and climbs as you push Magic higher and brew inside Magic Source areas. Treat it as a repeat-farm brew rather than a one-and-done craft.
Mistakes that cost players the fragments

The two most common route-killers are the waterfall and the quests. Plenty of players search a lava waterfall for Fragment 2 and never find it, because it is only behind the pillar at the normal-water waterfall. Others swing at the Mutant Iron Axe Orc or the Lava Behemoth before accepting the quest, then wonder why no fragment appeared — the fight only counts with the quest running.
The other trap is expectation. The four fragments never hand you the Solar Flare Potion directly; they unlock the recipe, and the reward after the boss shows up as a recipe unlock rather than a shiny new inventory item, which is easy to miss right after a hectic fight. If a fragment ever seems to not register even with the quest active, reset and re-run that pickup before assuming it’s gone.
Frequently Asked Questions
Do the 4 fragments give you the Solar Flare Potion or only the recipe?
Only the recipe. Collecting all four fragments unlocks the Solar Flare recipe at the Alchemy Table, and the fragments then disappear. You still have to brew the potion yourself.
Where is the normal-water waterfall fragment?
Go to the single waterfall in Sea of Oblivion that runs clear water — not a lava waterfall — and slip behind the pillar on its right side to grab Fragment 2.
Which Orc do you need to defeat for Geographer Hans?
The Mutant Iron Axe Orc, found on the axe island past the water waterfall. Don’t attack the magic enemy on the neighbouring island — it’s just as tough and gives no fragment.
Why did the Orc or Lava Behemoth not give a fragment?
Almost always because the quest wasn’t active. Accept Geographer Hans’ quest and the Lava Behemoth quest before fighting; kill either enemy without the quest running and no fragment drops.
How much Magic do you need to brew Solar Flare?
You need 245 Magic for Solar Flare to even appear as brewable, and higher Magic improves your odds — the base success chance is very low, around 0.42%, so expect multiple attempts.







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