Bring Alfred’s carrier to the red wall crack, guide him toward the Hiss through the glowing grates, then return the carrier to the fallen Ranger.
You’re here to Defeat Maria in Into the Valley of Death, a Side Stories quest. In the Evacuation Zone, your objective updates to Help Alfred Fight Maria, so Alfred becomes the focus of the fight.
Guide Alfred through Maria and back to the Ranger
Before he enters, he’s reassured that he can return to his crate if he gets scared.
How to help Alfred fight Maria and return his carrier
Set Alfred down at the wall crack, show him where the Hiss is hiding, and bring him back after the fight.
STEP 1/10
10%
Bring Alfred’s carrier to the crack
Pick up the carrier and take it to the red glowing crack in the wall.

STEP 2/10
20%
Set the carrier down
Place it directly in front of the crack so Alfred can enter the space behind the walls.
STEP 3/10
30%
Look for the Hiss
When Dylan is asked to help Alfred, follow the red glow moving through the floor and walls to find where the Hiss is hiding.
STEP 4/10
40%
Stand over the lit grate
Move onto an illuminated floor grate where the red glow gathers to show Alfred the Hiss’s position.

STEP 5/10
50%
Follow the shifting glow
Move to another lit grate as the red illumination shifts through the room.

STEP 6/10
60%
Indicate the final position
Stand on the lit floor grate beneath the glowing wall vent and direct Alfred toward the Hiss.

STEP 7/10
70%
Wait for the fight to end
Let Alfred fight inside the wall space until the Hiss is confirmed dead.
STEP 8/10
80%
Let Alfred return
Alfred is called back to his carrier so he can be taken home.
STEP 9/10
90%
Retrieve the carrier
Return to the red wall crack and pick up Alfred’s carrier.
STEP 10/10
100%
Carry Alfred toward the Ranger
Take the carrier along the hallway to the fallen Ranger and leave Alfred beside the body, as the updated objective directs.

Track the Hiss through the vents
Alfred can track and attack Hiss inside the wall cavities, even while you can’t see him. Dylan helps by indicating where Maria is hiding from the room.
Collect the rewards and return Alfred to the Ranger
With Maria defeated, the following reward notifications appear:
Rewards displayed after Maria’s defeat
| Reward | Amount |
|---|---|
| Source | 234 |
| Distorted Form | 1 |
| Corrupted Element | 1 |
| Warped Resonance | 1 |
You can leave Alfred beside the dead Ranger’s body. Someone will be sent to retrieve it, and they can bring Alfred back on the same trip.
Related Control Resonant guides







Leave a Reply