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Puppets, Twin Blades, and a Centipede: Hidden Mountain’s New Bosses

Here’s everything previewed so far about all new bosses in the Hidden Mountain update in Where Winds Meet, including campaign fights, world bosses, constructs, puppets, and mechanism-heavy encounters.

Here’s everything previewed so far about all new bosses in the Hidden Mountain update in Where Winds Meet, including campaign fights, world bosses, constructs, puppets, and mechanism-heavy encounters.

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Where Winds Meet’s Hidden Mountain update adds over 10 new bosses, but only a handful have been named so far: Changeless Heart – Zhang Wanshi, Rosy-Faced Swordsworn, Ci & Cuo, Ironheart Centipede, with Bell Toller and Golden Colossus teased for later.

Hidden Mountain lands on July 23 (UTC) and pushes Where Winds Meet into its 2.0 era, and the boss roster is the part players keep asking about. The dev letter puts the number at over 10 new bosses with distinct mechanics spread across the map’s 4 main areas and 14 sub-regions — but it only names a few of them outright.

Hidden Mountain’s boss roster right now

KEY!What follows is the roster as it stands before launch, not a finished compendium. Six foes have been named publicly, and the rest of that “over 10” figure stays unnamed until the update goes live and players start mapping the peaks themselves.

The theme is clear enough already. Hidden Mountain fuses traditional martial arts with Mohist clockwork, and the bosses are built to match — puppets, mechanisms and constructs rather than another row of sword saints. Brute force is explicitly called out as the wrong approach on higher difficulties.

Official screenshot from Where Winds Meet.
Official screenshot from Where Winds Meet. Image: Everstone Studio / NetEase Games

Every named Hidden Mountain boss so far

Boss What to expect
Changeless Heart – Zhang Wanshi Deadly puppet formations behind a careless demeanor
Rosy-Faced Swordsworn Mechanical twin-blade fighter that turns hanging wires into strikes
Ci & Cuo Synchronized world boss duo
Ironheart Centipede World boss with relentless multi-leg strikes and toxic mist
Bell Toller Teased as a formidable foe arriving later
Golden Colossus Teased as a formidable foe arriving later

The top four are the ones tied to Hidden Mountain’s combat showcase; the bottom two sit further down the road. Treat the table as the scan list and the sections below as the detail on each fight.

Official screenshot from Where Winds Meet.
Official screenshot from Where Winds Meet. Image: Everstone Studio / NetEase Games

Changeless Heart – Zhang Wanshi and his puppet formations

Zhang Wanshi is the face of the new boss design, and his whole gimmick is misdirection. He carries himself carelessly, which is exactly the wrong read — his puppet formations are the actual threat, and they do the killing while he holds the center.

That makes his fight a formation problem more than a duel. Expect pressure to come from the arrangement of his mechanical constructs rather than from any single telegraphed swing, so watching how the formation shifts and repositions should matter more than trading blows with the man himself.

Official screenshot from Where Winds Meet.
Official screenshot from Where Winds Meet. Image: Everstone Studio / NetEase Games

Rosy-Faced Swordsworn and its twin blades

The Rosy-Faced Swordsworn is a mechanical fighter under Zhang Wanshi’s command, wielding twin blades and turning every hanging wire into a lethal strike. It is the clearest example of how Hidden Mountain weaponizes the scenery — the arena’s rigging is part of the moveset, not decoration.

Whether it shows up as a standalone encounter, a summon inside Zhang Wanshi’s formations, or a phase of that fight is something the update itself will settle. Either way, the wires are the thing to track.

Ci & Cuo, the synchronized world boss duo

Ci & Cuo are a world boss pair, and the word that keeps coming up with them is synchronized. Two mechanism-powered opponents attacking in lockstep changes the math of a fight — a dodge that clears one of them can walk you straight into the other.

Reading paired timing is the skill this fight is testing. Rather than committing to long punish windows on one target, you’ll want to learn the rhythm of the pair together and take the shorter, safer openings that appear when their patterns line up.

Ironheart Centipede’s multi-leg strikes and toxic mist

The Ironheart Centipede is the other named world boss and the most straightforwardly nasty of the group. It throws relentless multi-leg strikes and lays down toxic mist, which turns a fight that’s already about timing into one about floor space too.

Poison and damage-over-time effects mean standing your ground has a running cost, so positioning matters as much as your guard timing. And like the rest of Hidden Mountain’s clockwork enemies, it’s built around weak points — the payoff for surviving the mist is knowing which part of the machine to hit.

QUICK WIN

Against every Hidden Mountain boss, stop trading damage and start reading the machine — observe its structural movements, work out its mechanical logic, then hit the weak points, because raw output alone will not carry you on higher difficulties.

Bell Toller and Golden Colossus

Bell Toller and the Golden Colossus get named as foes still to come rather than as fights waiting on the map on day one. They’re a signal about where the 2.0 era is heading, not entries you should plan a July 23 route around.

What the mechanical fights ask of you

Mechanic Player response
Mechanical weak points Decode the boss’s structure and aim at the vulnerable component
Puppet formations Track how the formation shifts instead of chasing the controller
Synchronized attacks Read the paired timing and take the shared openings
Toxic mist and poison Reposition out of lingering effects rather than tanking them
Environmental mechanisms Use gears and contraptions in the arena to your advantage
Relentless strike chains Time dodges and guards precisely through long sequences

Across all of these encounters the design brief is the same: outsmart the machine. Hidden Mountain builds mechanisms into the environment itself — you observe surroundings, deduce how devices work and manipulate gears — and the bosses inherit that logic, so the tools you learn exploring the mountain are the tools you bring into the arena.

Still missing from the roster

Exact English names for the rest of the “over 10,” their locations, HP values, rewards and drop tables aren’t out yet. Those are the details that fill in once 2.0 goes live and the in-game compendium entries and patch notes land, so expect this list to grow rather than change.

Frequently Asked Questions

How many new bosses are in Hidden Mountain?
The dev letter puts it at over 10 new bosses with distinct mechanics. A player estimate circulating in community threads breaks it down as four bosses on the Hidden Mountain map and one on the Huotuo map, totalling five campaign fights and five or six world bosses — that’s a fan tally, not a developer figure.
Are all the Hidden Mountain boss names known yet?
No. The names we have came out of the update’s combat showcase, and the remainder surface in the client at launch. There’s a second look coming too — Gamescom in Cologne runs August 26 to 30 with new exploration content and boss challenges on the booth.
Which Hidden Mountain bosses are world bosses?
Ci & Cuo and the Ironheart Centipede are the two called out as World Bosses, both powered by mechanisms. Zhang Wanshi and the Rosy-Faced Swordsworn are presented as part of the mechanical-combat showcase rather than under that label.
Are Bell Toller and Golden Colossus available at launch?
They’re framed as formidable foes coming in the future. New multiplayer PVE modes built around challenging deadlier enemies are also in the pipeline, which is the kind of content those two would sit naturally alongside.
Does Hidden Mountain change how boss fights work?
Yes — clockwork enemies with exploitable structures replace pure sword-versus-sword duels. You also get new tools for them: the Gauntlets weapon brings fast combos and explosive burst damage, and pairing them with a Rope Dart unlocks the Bamboocut Kite style for shifting between close pressure and repositioning.

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