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Gun Forge Enchanting Runes and Armor: Requirements, Rewards, and Bonuses

Learn how to get Gun Forge enchanting runes from Shadow Tower bosses, progress toward Gatekeeper on Floor 5, and use the Enchant stall to apply bonuses to your armor.

Learn how to get Gun Forge enchanting runes from Shadow Tower bosses, progress toward Gatekeeper on Floor 5, and use the Enchant stall to apply bonuses to your armor.

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Get enchanting runes from Shadow Tower bosses, starting with Gatekeeper on Floor 5, then enhance armor at the nearby Enchant stall.

Enchanting runes are items you use to enhance armor in +1 Gun Forge. The armor selection menu points you toward their drop location with the message Runes drop in the Tower. This guide covers tower progression, boss rewards and the bonuses you can apply to your armor.

The armor enchanting menu points you toward the Tower for runes
The armor enchanting menu points you toward the Tower for runes · Screenshot by NerdsChalk
activityShadow Towerentry interfaceParty setup, floor selection and possible dropsenchanting promptPick a rune

How to get enchanting runes and enchant armor in +1 Gun Forge

Enter Shadow Tower, collect runes from its bosses and bring them back to enhance your armor.

Part 1 – Enter Shadow Tower

STEP 1

Find the tower entrance

Take the central hub stairs toward the purple portal at the Shadow Tower entrance.

Approach the purple portal beyond the central hub stairs
Approach the purple portal beyond the central hub stairs · Screenshot by NerdsChalk
STEP 2

Start your tower run

Activate the portal’s interaction prompt to open Shadow Tower. The party panel displays Party 1/4, with Invite and Join a party options. Its floor selector lists 1–5, 6–10, 11–15, 16–20, 21–25, 26–30, 31–35 and 36–40. Choose Start to begin on Floor 1.

Use Start in the Shadow Tower entry menu
Use Start in the Shadow Tower entry menu · Screenshot by NerdsChalk

Part 2 – Collect runes from tower bosses

STEP 3

Clear Floors 1 through 4

Defeat every spawned wave, then use the teleporter door at the end of each floor to continue. The Floor 1 Clear! message signals that the first floor is complete. Keep clearing enemies through Floor 4, which features a swarm challenge.

Look for the Floor 1 Clear! notification before continuing
Look for the Floor 1 Clear! notification before continuing · Screenshot by NerdsChalk
STEP 4

Defeat Gatekeeper on Floor 5

Beat Gatekeeper and collect the enchanting rune drops after Floor 5 Clear! appears. This is the first boss clear on the climb.

Collect your rune rewards after clearing Floor 5
Collect your rune rewards after clearing Floor 5 · Screenshot by NerdsChalk
STEP 5

Continue to higher-floor bosses

Keep climbing for more runes from bosses at five-floor intervals. On the way to the next boss, clear Floor 7’s Void Rifts and Floor 8’s fast monsters. Defeat Night Knight on Floor 10; Floor 10 Clear! marks that boss floor’s completion. The rewards for this boss clear also include a Dragon Egg.

Finish Floor 10 to collect another set of rune rewards
Finish Floor 10 to collect another set of rune rewards · Screenshot by NerdsChalk

Part 3 – Apply a rune to your armor

STEP 6

Return to the Enchant stall

Head back to the main plaza and interact with the purple stall marked Enchant. It stands beside the Shadow Tower leaderboard, near the stairs.

Find the purple Enchant stall beside the tower leaderboard
Find the purple Enchant stall beside the tower leaderboard · Screenshot by NerdsChalk
STEP 7

Select your armor and apply a rune

Choose the armor you want to enhance, select a rune you’ve acquired and press Enchant. For Iron Mail, an unfilled slot reads Empty; applying the Luck Rune changes the armor’s display to +4% Luck.

Look for +4% Luck on Iron Mail after enchanting
Look for +4% Luck on Iron Mail after enchanting · Screenshot by NerdsChalk

What rune rewards and boss stats does Shadow Tower show?

The following examples show boss stats and rune rewards from individual Shadow Tower clears.

Boss stats and rune reward examples from individual clears

Boss and floor Maximum health Encounter timer Rune rewards
Gatekeeper, Floor 5 529M, displayed as 529M / 529M 02:00 Time Rune ×1, Shadow Rune ×1, Thunder Rune ×1, Frost Rune ×1
Night Knight, Floor 10 69.4B 02:00 Flame Rune ×1, Poison Rune ×2, Luck Rune ×1
Gatekeeper’s health bar and encounter timer
Gatekeeper’s health bar and encounter timer · Screenshot by NerdsChalk

The Floor 10 encounter takes place in a circular stone chamber, with its entrance portal ahead of you.

Don’t miss this1 ticketStarting a Shadow Tower run consumes one tower ticketHave a ticket ready before you choose Start.
The circular chamber for the Floor 10 encounter
The circular chamber for the Floor 10 encounter · Screenshot by NerdsChalk

Farther up, Floor 14 features the Lights Out condition, and time can expire during the fight. The post-run summary displays your collected rewards and run stats; a new best of Floor 14 brings up the NEW BEST! notification.

The reward-and-stat summary after reaching Floor 14
The reward-and-stat summary after reaching Floor 14 · Screenshot by NerdsChalk

What bonuses can enchanting runes add to armor?

Menu option Displayed bonus
Burn +8% Burn
Luck Rune +4% Luck
Time +3 s Time
Slow 4% Slow
Poison +2% Poison
Partially displayed option +3% Dama
Available bonus choices in the Enchant menu
Available bonus choices in the Enchant menu · Screenshot by NerdsChalk

Choose an available bonus you want on your armor. Your collected runes give you the options; enchanting turns that choice into an armor stat bonus.


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