Arrange Prime Ice Cubes to redirect Jack Frost and Launchpads to carry them across gaps or between levels, then start the Action Phase and operate any moving platforms when Jack Frost is in position.
The “Help the Jack Frost reach its destination” objective repeats across at least six Maze of Frost and Foresight layouts, but each stage requires a different Construct arrangement. Match your current stage to the placements below before starting the run.
- How the Construction and Action phases work
- Maze of Frost and Foresight stage arrangements
- Stage 1: Chain three Launchpads
- Stage 2: Redirect Jack Frost with three Cubes
- Stage 3: Use both moving platforms
- Stage 4: Pair one Cube with two Launchpads
- Stage 5: Leave unused slots empty
- Stage 6: Turn Jack Frost twice before launching
- How to fix failed routes and moving platforms
- Which Jack Frost objective this guide covers
How the Construction and Action phases work

Maze of Frost and Foresight is part of the Great Expeditionist Challenge. During the Construction Phase, you can place Prime Ice Constructs only in the pre-designated slots. Starting the Action Phase sends Jack Frost along the route, and the stage clears when Jack Frost reaches the destination marker.
Prime Ice Cubes act as solid walls that redirect Jack Frost after a collision, while Prime Ice Launchpads bounce Jack Frost across gaps or onto higher levels. Layouts containing elevators or moving platforms also require interaction during the run so Jack Frost—or a Construct guiding the route—moves onto the correct level or track.
Maze of Frost and Foresight stage arrangements
| Stage | Construct arrangement |
|---|---|
| Stage 1 | One Launchpad beside Jack Frost; two Launchpads in the lower slots |
| Stage 2 | Cube on the left moving platform; Launchpad in the middle-left slot; Cubes in the middle-right and far-right static slots |
| Stage 3 | Cube on the left moving platform; Launchpad on the middle moving platform; Cube in the right static slot |
| Stage 4 | Cube on the left platform; Launchpads on the middle-right and far-right platforms |
| Stage 5 | Launchpads in the left and right slots; all other slots empty |
| Stage 6 | Cube on the lower-left platform; Cube on the upper-middle platform; Launchpad on the right platform |
Pay attention to whether a slot is moving or static. Placing the correct Construct on the wrong platform changes where Jack Frost encounters it and can derail the route.
Stage 1: Chain three Launchpads
Place the first Launchpad

Put a Prime Ice Launchpad beside Jack Frost so the opening bounce clears the box.
Fill the lower slots
Place the other two Launchpads in the two lower highlighted slots to clear the remaining gaps.
Begin the run
Start the Action Phase and let Jack Frost follow the completed jump route.
Stage 2: Redirect Jack Frost with three Cubes
Set the moving Cube
Place a Prime Ice Cube on the left moving platform.
Add the Launchpad

Put a Prime Ice Launchpad in the middle-left slot to create the required jump.
Build the static redirects
Place Cubes in the middle-right and far-right static slots.
Run the arrangement
Start the Action Phase and operate the moving platform only when Jack Frost is correctly positioned for the transfer.
Stage 3: Use both moving platforms
Build the left redirect
Put a Prime Ice Cube on the left moving platform.
Set the moving bounce

Place a Prime Ice Launchpad on the middle moving platform.
Add the final Cube
Put a Prime Ice Cube in the right static slot to redirect Jack Frost from a fixed position.
Start the route

Begin the Action Phase and operate each moving platform when Jack Frost reaches the required position.
Stage 4: Pair one Cube with two Launchpads
Place the Cube
Put a Prime Ice Cube on the left platform.
Set the first bounce
Place a Prime Ice Launchpad on the middle-right platform.
Set the final bounce
Put the second Launchpad on the far-right platform.
Launch the route
Start the Action Phase and allow the three Constructs to guide Jack Frost to the destination.
Stage 5: Leave unused slots empty
Place the left Launchpad

Put one Prime Ice Launchpad in the left slot.
Place the right Launchpad
Put the other Prime Ice Launchpad in the right slot.
Preserve the open route
Key Leave every other slot empty, then start the Action Phase; filling them can break the route.
Stage 6: Turn Jack Frost twice before launching
Block the initial fall
Place a Prime Ice Cube on the lower-left platform so Jack Frost does not walk off the route.
Build the upper redirect
Put the second Prime Ice Cube on the upper-middle platform to turn Jack Frost back toward the right.
Set the final Launchpad

Place a Prime Ice Launchpad on the right platform so the last bounce reaches the destination.
Begin the sequence
Start the Action Phase and let the two redirects feed Jack Frost into the final launch.
How to fix failed routes and moving platforms
If Jack Frost enters a loop or dead end, check for unnecessary Constructs. Overfilling the pre-designated slots changes the intended route, so remove anything that is not part of the stage arrangement.
If Jack Frost falls, make sure a Launchpad occupies the slot that crosses the gap. A Prime Ice Cube cannot serve as a bridge; it stops and redirects Jack Frost instead of carrying them forward.
For elevators and moving platforms, avoid moving one before Jack Frost is correctly positioned. An early interaction can leave Jack Frost on the wrong level or move a redirect away from the route.
After a failed run, reset the Construct arrangement, rebuild only the required slots, and restart the Action Phase.
Which Jack Frost objective this guide covers
The repeated “Help the Jack Frost reach its destination” objective covered here belongs to Maze of Frost and Foresight within the Great Expeditionist Challenge.
It is separate from the Small Jack Frost, Big Problems World Quest, the train-car Link Mechanism puzzle, the hot-spring thief encounter, and the Hide-and-Seek Jack Frosts activity. Those encounters use different objectives and cannot be solved with these stage arrangements.
Video help






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