Gaming

How to Defeat Shin and Fumihiko in Denshattack!

Defeat Shin & Fumihiko in Denshattack! by mastering rail swaps, fire-ring tricks, horn attacks, yellow-door routes, record slams, and the final rainbow climb.

Defeat Shin & Fumihiko in Denshattack! by mastering rail swaps, fire-ring tricks, horn attacks, yellow-door routes, record slams, and the final rainbow climb.

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To defeat Shin & Fumihiko in Denshattack!, survive the opening rail and wall hazards, build the rainbow rail by tricking through the fire rings, use horn attacks and tricks on yellow doors inside the mech, then finish the boss with repeated slams on the final rainbow climb.

Shin & Fumihiko is a moving Castle Mech fight built around rails, walls, pipes, records, and half-pipes instead of a fixed arena. The route keeps testing your positioning first, then gives you short damage windows where horn hits, tricks, and slam attacks push the fight forward.

Shin & Fumihiko win condition

Goal What
Survive the entry route Swap rails, ride walls, and avoid eight balls, red arrows, and signs.
Create the rainbow rail Do tricks through the fire rings until the side charge fills.
Damage the mech interior Use horn attacks in safe pockets and trick through yellow doors.
Break the record section Slam onto the pink stars on the records.
End the fight Ride the final rainbow rail up the mech and slam at each opening.

KEY!The fight is mainly about staying clean through hazards until the game gives you a damage prompt. If you miss the required trick or slam, the route either keeps looping or makes you ride through more danger than necessary.

QUICK WIN

Trick through every fire ring in the loop; without that charge, the rainbow rail will not appear and the fight will not advance.

Shin & Fumihiko phases at a glance

Phase Main tactic
Opening rails and walls Switch between middle and left rails, then route around eight balls on the walls.
Fire-ring charge loop Jump through each fire ring with a trick to build the rainbow rail.
Interior entry Use the horn immediately, then trick through the first yellow door.
Mech tunnel High jump when walls shake, avoid propellers, and keep opening yellow doors with tricks.
Record slam section Jump and slam onto pink stars as they appear on the records.
Half-pipe hazards Ride around the flaming eight balls and keep adjusting left and right.
Final rainbow rail climb Ride up the boss, slam repeatedly, then take the final hit at the top.

None of these parts needs a long damage combo.

How to defeat Shin & Fumihiko in Denshattack!

Follow the encounter in order and treat each section as either a dodge check or a short damage window.

STEP 1/28

 

Start on the opening rails

Ride into the fight calmly and prepare to switch between the middle and left rails.

Start on the opening rails
Start on the opening rails | Gaming With Josie/YouTube

STEP 2/28

 

Swap middle to left

Jump from middle to left, then return to middle as the first rail pattern repeats.

Swap middle to left
Swap middle to left | Gaming With Josie/YouTube

STEP 3/28

 

Move onto the walls

Ride up the wall route and watch the eight balls before committing to a line.

Move onto the walls
Move onto the walls | Gaming With Josie/YouTube

STEP 4/28

 

Clear the second wall pattern

Go above the first eight ball, below the second, then return to the rail.

Clear the second wall pattern
Clear the second wall pattern | Gaming With Josie/YouTube

STEP 5/28

 

Clear the third wall pattern

Dodge the three eight balls by going above, below, then above again.

Clear the third wall pattern
Clear the third wall pattern | Gaming With Josie/YouTube

STEP 6/28

 

Follow the hazard route

Read the path ahead, avoid the red arrows, and move around the signs.

Follow the hazard route
Follow the hazard route | Gaming With Josie/YouTube

STEP 7/28

 

Enter the fire-ring loop

Start jumping through the rings of fire, because this section keeps looping until the charge is built.

Enter the fire-ring loop
Enter the fire-ring loop | Gaming With Josie/YouTube

STEP 8/28

 

Trick through the fire rings

Perform a trick on each jump to fill the electric bolt and create the rainbow rail.

Trick through the fire rings
Trick through the fire rings | Gaming With Josie/YouTube

STEP 9/28

 

Ride the rainbow rail onward

Once the rainbow rail appears, stay on it to leave the loop and continue the fight.

Ride the rainbow rail onward
Ride the rainbow rail onward | Gaming With Josie/YouTube

STEP 10/28

 

Use the horn on entry

As soon as you enter the mech interior, fire the horn for an immediate damage window.

Use the horn on entry
Use the horn on entry | Gaming With Josie/YouTube

STEP 11/28

 

Trick through the first yellow door

Hit a trick on the yellow door to open the route forward.

Trick through the first yellow door
Trick through the first yellow door | Gaming With Josie/YouTube

STEP 12/28

 

High jump during wall shakes

When the walls shake left and right, use a large jump to stay clear of the slam.

High jump during wall shakes
High jump during wall shakes | Gaming With Josie/YouTube

STEP 13/28

 

Use the horn again

Fire the horn in the next interior pocket to take another chunk of damage.

Use the horn again
Use the horn again | Gaming With Josie/YouTube

STEP 14/28

 

Watch the falling walls

Look ahead as you ride and steer away from the walls that are about to slam down.

Watch the falling walls
Watch the falling walls | Gaming With Josie/YouTube

STEP 15/28

 

Open the next yellow door

Perform another trick on the yellow door instead of simply riding into it.

Open the next yellow door
Open the next yellow door | Gaming With Josie/YouTube

STEP 16/28

 

Avoid the pipe propellers

Move through the pipe carefully and do not let the spinning propellers clip you.

Avoid the pipe propellers
Avoid the pipe propellers | Gaming With Josie/YouTube

STEP 17/28

 

Trick through the next door

Use a trick on the yellow door after the pipe to keep the route open.

Trick through the next door
Trick through the next door | Gaming With Josie/YouTube

STEP 18/28

 

Take the wall route into damage

Drop onto the wall section and use the horn again when the opening appears.

Take the wall route into damage
Take the wall route into damage | Gaming With Josie/YouTube

STEP 19/28

 

Clear the last yellow door

Perform one more trick on the yellow door before the record section begins.

Clear the last yellow door
Clear the last yellow door | Gaming With Josie/YouTube

STEP 20/28

 

Slam the first pink target

Jump over the record and slam down onto the pink star.

Slam the first pink target
Slam the first pink target | Gaming With Josie/YouTube

STEP 21/28

 

Keep jumping and slamming

As the record pattern gets faster, jump early and slam each pink target cleanly.

Keep jumping and slamming
Keep jumping and slamming | Gaming With Josie/YouTube

STEP 22/28

 

Return through the tunnel

After the record slams, ride back into the tunnel and let the fight throw you into the next arena section.

Return through the tunnel
Return through the tunnel | Gaming With Josie/YouTube

STEP 23/28

 

Enter the half-pipe

Move into the half-pipe and start dodging the flaming eight balls.

Enter the half-pipe
Enter the half-pipe | Gaming With Josie/YouTube

STEP 24/28

 

Adjust across the half-pipe

Shift right, then left, then right again as the eight-ball clusters tighten.

Adjust across the half-pipe
Adjust across the half-pipe | Gaming With Josie/YouTube

STEP 25/28

 

Ride up the boss

Stay alive through the final fast stretch until the rail route starts climbing up the mech.

Ride up the boss
Ride up the boss | Gaming With Josie/YouTube

STEP 26/28

 

Take the rainbow road upward

Ride the rainbow rail all the way up the boss to reach the final slam sequence.

Take the rainbow road upward
Take the rainbow road upward | Gaming With Josie/YouTube

STEP 27/28

 

Slam at each opening

Slam down, ride around, slam again, and repeat as the rail circles upward.

Slam at each opening
Slam at each opening | Gaming With Josie/YouTube

STEP 28/28

 

Land the final hit

After the last slam sequence, hit the boss at the top to finish Shin & Fumihiko.

Land the final hit
Land the final hit | Gaming With Josie/YouTube

Video help

Shin & Fumihiko attacks to dodge

Attack How to avoid it
Eight balls on walls Use the above-below-above route through the three-ball wall pattern.
Red arrows and signs Follow the open route and steer around the warning markers before they crowd the lane.
Fire rings Jump through them while tricking, but do not drift into the flames.
Shaking wall slams Use a high jump as the walls shake so the slam passes underneath your route.
Falling interior walls Look ahead and move away from the wall segments dropping into the path.
Propellers Thread the pipe cleanly and wait for a safe line instead of forcing speed.
Flaming eight balls in the half-pipe Ride around the clusters and keep shifting sides as the pattern speeds up.

Most damage comes from being late to the lane change, not from missing an attack button. Keep your eyes ahead of the train, especially when the arena moves from open rails into walls, pipes, and half-pipe turns.

Damage windows against Shin & Fumihiko

The horn is your direct damage tool inside the mech. Use it right after entering, then again in the later interior pockets after wall and pipe movement sections.

Yellow doors are progress gates, not targets to ram. Each one opens when you perform a trick on it, so treat every yellow door as a required trick prompt.

The pink stars on the records are slam targets. Jump over the mark, slam down onto it, and be ready for the spacing to tighten as the record section continues.

The final damage sequence starts once the rainbow rail carries you up the boss. Slam at each opening on the climb, keep riding around the boss between hits, and finish with the last hit at the top.

Mistakes that cost runs against Shin & Fumihiko

The biggest mistake is coasting through the fire-ring loop without tricks. Jumping is not enough there; the charge only builds when you trick through the rings, and the rainbow rail is what lets you leave that section.

Crashing into eight balls usually comes from reacting to the obstacle directly in front of the train instead of reading the next route. The same habit hurts inside the mech, where missed yellow-door tricks, low jumps during wall shakes, and rushed propeller movement all add unnecessary damage before the final climb.

At the end, do not treat the rainbow rail climb like a victory lap. The fight still needs repeated slam inputs, and rushing the last hazard stretch before the climb can cost a clean finish.

Frequently Asked Questions

Why does the fire-ring section keep looping?

The fire-ring section is a charge check. Tricks performed while jumping through the rings fill the electric bolt on the side, and the route only advances once the rainbow rail appears.

When should you use the horn in the Shin & Fumihiko fight?

Use the horn in the mech interior: immediately after entering, again after the first wall-shake section, and again when the later interior route gives you space after the pipe and wall movement.

How do you open the yellow doors during the boss fight?

Open yellow doors by performing a trick on them. Simply riding into a yellow door does not serve the same purpose, so jump into the trick as the door comes up.

What are the pink stars on the records for?

They mark slam targets. Jump over each record mark and slam down onto it to deal damage during that section.

How do you finish Shin & Fumihiko at the end?

Ride the final rainbow rail up the boss, slam at each stop in the climb, then land the final hit at the top once the repeated slam sequence is done.

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