A single Tarragon can solo Evomon’s current world boss and the King of Thunder final boss when it’s built around Seed Bomb sustain, Fighting Will SPA stacking, and special Grass damage — treat the wider “solos everything” line as a strong, demonstrated strategy rather than a guaranteed rule.
Tarragon has become the go-to solo carry in Evomon, and a recent showcase run backs most of the hype up. One Tarragon, alone in the party, cleared the current world boss and then took down the King of Thunder — the game’s final boss, also spelled Arcapex/Arcaphex in some places, so the exact name isn’t fully settled yet. What it does not prove is the “solos every boss” claim: the third target, the boss in Flying Territory, was only predicted to fall, never actually fought. So the honest verdict is that Tarragon solos the two bosses shown and is a very strong bet on the third.
The Tarragon build used for the solo clears
| Part | Target |
|---|---|
| Player level | 40 — unlocks equipment and the level 120 cap |
| Rarity | SSS, shiny not needed |
| Talents | Reroll toward HP and SPA (15 / 15) |
| Trait | Tough Skin (12% damage reduction) |
| Equipment | Any piece prioritizing SPA |
| Moves | Seed Bomb, Fighting Will, Verdant Beam, Leaf Storm |
The setup here is deliberately reachable, not a perfect-roll flex. At player level 40 two things unlock that make the whole plan work: equipment slots open up, and every Evomon can be pushed to level 120. Tarragon itself was run at SSS rarity and not shiny — the shiny grind buys nothing combat-relevant here.
Why Seed Bomb and Fighting Will carry the fight

The build lives or dies on two moves working together. Seed Bomb is the survival half: every hit lands damage and adds a stack of Growth, and Growth heals a chunk of Tarragon’s max HP at the end of each turn. Growth caps at 10 stacks, which is effectively near-permanent regeneration. The exact heal is where sources split — the showcase describes it as 80% of max HP per stack, while other write-ups list it closer to 8% per stack; either way, ten stacks is enough to out-heal a lot of incoming pressure.
Fighting Will is the damage half. Each use adds about +50% SPA, and it stacks up to six times for roughly +300% special attack. That’s the ceiling — once you’re maxed, there’s no reason to keep casting it. With SPA sky-high, Leaf Storm (the ultimate) and Verdant Beam (the filler special) convert all that buff into boss damage. The whole loop only works because Tarragon can tank long enough to reach full stacks, then delete health bars with special Grass attacks — a slow build-up that turns into a burst.
How to solo Evomon bosses with Tarragon
This is the exact order that cleared both showcased bosses — stack sustain first, then damage, then unload.
STEP 1/6
Enter with only Tarragon

Drop everyone else from your party so Tarragon takes every turn.
STEP 2/6
Spam Seed Bomb first

Open by attacking only with Seed Bomb — each hit banks a Growth stack for end-of-turn healing.
STEP 3/6
Build to 10 Growth stacks

Keep spamming until Growth is maxed at ten for near-constant regeneration.
STEP 4/6
Stack Fighting Will six times

Now pump Fighting Will up to its six-stack cap for about +300% SPA.
STEP 5/6
Fire Leaf Storm at max SPA

With SPA maxed, launch the Leaf Storm ultimate for the big burst window.
STEP 6/6
Fill turns with Verdant Beam

Alternate Verdant Beam (and re-cast Seed Bomb to top off health) until the boss drops — the world boss pays out an S-rank reward near 17,000.
Build every stack before you deal real damage — spam Seed Bomb to 10 Growth, then Fighting Will to six, and only then unload Leaf Storm. Attacking early is the number-one reason solo runs die.
Video help
What changes between the two showcased fights
| Fight | Takeaway |
|---|---|
| World boss | Type advantage plus a ~7,000 Leaf Storm makes it a clean clear to the ~17,000 S-rank reward. |
| King of Thunder (Arcapex/Arcaphex) | Much closer — the boss ramps damage over time and nearly one-shots Tarragon late, so it’s a race to finish before it scales out of control. |
The two clears are not the same difficulty. The world boss was comfortable: Tarragon held a type advantage, a maxed Leaf Storm cracked around 7,000 in a single turn, and the run cruised past the ~17,000 S-rank threshold. The King of Thunder was a genuine nail-biter — this boss scales its damage the longer the fight runs, eventually hitting for close to 90% of Tarragon’s HP in one shot. That clear came down to the final Seed Bomb heal at 56 HP.
Where Tarragon comes from and how to progress it
Acquisition is the supporting story here, not the main event. Tarragon is the evolved form of Tarro, and players are generally pointed toward Murkwood to find the line and toward evolution stones to complete the evolution. Beyond that, exact spawn levels, stone types, and currency costs vary between sources and aren’t fully pinned down, so chase the current in-game requirements rather than a fixed number. Spelling wobbles too — you’ll see Tarragon and Terragon used interchangeably.
Mistakes that make the Tarragon solo fail
| Mistake | Fix |
|---|---|
| Attacking before your stacks are built | Spam Seed Bomb to 10 Growth and Fighting Will to six before any real damage. |
| Bringing the wrong move mix | Run the full special kit: Seed Bomb, Fighting Will, Verdant Beam, Leaf Storm. |
| Entering underleveled or undergeared | Hit level 40, push Tarragon toward 120, and equip SPA-first gear. |
| Ignoring bad matchups | Avoid Ice (×4 weakness) and Fire fights — those undo the sustain. |
| Treating the solo as patch-proof | Expect balance changes and re-test the rotation after updates. |
Frequently Asked Questions
Can Tarragon really solo every boss in Evomon?
It has soloed the current world boss and the King of Thunder final boss on its own, and it’s a strong favorite to clear the Flying Territory boss too. But that last fight hasn’t actually been done solo, and Grass is weak to Flying, so “solos everything” is a well-earned strategy rather than a locked-in guarantee.
What moves does Tarragon need for the solo boss build?
Four: Seed Bomb for healing via Growth stacks, Fighting Will for the SPA buff, and Leaf Storm plus Verdant Beam as the special-damage payoff. All four deal special damage, which is why SPA is the stat that matters.
How many Seed Bomb and Fighting Will stacks should Tarragon build?
Take Growth to 10 stacks with Seed Bomb first for near-constant regen, then stack Fighting Will six times for about +300% SPA. Once both are maxed, switch to Leaf Storm and Verdant Beam.
What stats, trait, and equipment should Tarragon prioritize?
Reroll talents toward HP and SPA, run the Tough Skin trait for 12% damage reduction, and equip any gear with SPA on it (defense-only pieces are a downgrade for this build). Equipment unlocks at player level 40.
How do you get Tarragon in Evomon?
Tarragon evolves from Tarro, and players are directed toward Murkwood for the line and evolution stones to finish the evolution. Exact spawn levels and stone requirements shift between sources, so follow the current in-game prompts.
More questions⤵
What counters or weaknesses can stop Tarragon?
Its Grass typing is quadruple-weak to Ice and also uncomfortable into Fire, so those matchups can outpace the healing and shut the solo down. Bosses that scale their damage over time — like the King of Thunder — also threaten a late one-shot, making the fight a race.