Ability Glasses are a craftable accessory that reveal hidden Pal potential values for HP, Attack, and Defense, letting you decide which Pals are worth catching, keeping, breeding, or investing in.
Ability Glasses are one of Palworld’s most useful evaluation tools in the 1.0 era because they turn hidden Pal quality into visible numbers. Instead of guessing whether a rare catch is actually good, you can read its stat potential before you sink time, spheres, Condensation, or Pal Souls into it.
The important thing to understand upfront: Ability Glasses do not buff your Pal. They help you identify which Pal already has the better foundation.
What Ability Glasses show
| Stat | What it tells you |
|---|---|
| HP | How strong the Pal’s health potential is. |
| Attack | How strong the Pal’s damage potential is. |
| Defense | How strong the Pal’s durability potential is. |
When equipped, Ability Glasses display a Pal’s hidden potential values for HP, Attack, and Defense on a 0-100 scale. These are the underlying rolls players often call IVs, talents, or potential values.
KEY!That makes the accessory a sorting tool, not a combat accessory. A Pal with stronger numbers is usually a better long-term candidate, but the glasses themselves are not raising damage, health, or survivability while you wear them.
How to craft Ability Glasses
Reach the unlock range

Look for Ability Glasses around the level 33-34 Ancient Technology range; most unlock paths place it at level 34.
Spend Ancient Technology Points
Unlock the technology for 4 Ancient Technology Points.

Gather the recipe materials
Current 1.0 recipe listings differ: some use Paldium Fragment x20 and Refined Ingot x30 with a schematic, while older recipe entries also include Ancient Civilization Parts x10 and Ancient Civilization Core x5.

Craft the accessory
Use the appropriate workbench, such as an advanced weapon or armor crafting bench, and make the glasses from the listed recipe.

Equip Ability Glasses
Put them into your player accessory slot so the hidden values appear in menus and out in the world.
If your recipe asks for Ancient Civilization Core, get ready for raid farming rather than normal overworld gathering. The lower-level raid boss route is the relevant source for those cores, while the harder version is meant for much stronger teams.
Reading the HP, Attack, and Defense values

After equipping Ability Glasses, check a Pal in your party, Palbox, or out in the field. The display uses stat icons: a heart for HP, a star-like attack icon for Attack, and a shield for Defense.
Read each number as that Pal’s potential in that stat. A 100 is the top end of the scale, while a very low number means that Pal is a poor foundation for that stat even if its species is rare or powerful.
In Palworld 1.0, high rolls of 70 or above can appear in green, which makes good candidates easier to spot quickly. Treat those green values as a fast filter, then judge the Pal by its job, passives, and the specific stat it needs most.
Using Ability Glasses during Pal hunts
Scan before committing

Look at the visible HP, Attack, and Defense values before spending rare spheres or a long fight on the target.
Skip bad role matches
If a damage Pal rolls poor Attack, or a tank rolls poor HP and Defense, move on unless you need it for another reason.

Prioritize damage rolls
For attackers, boss killers, and raid damage picks, favor high Attack first.

Prioritize survival rolls
For tanks, raid candidates, and Pals expected to stay active under pressure, favor high HP and Defense.

Compare rare spawns
For rare Pals such as Jetragon, check several candidates instead of assuming the first catch is the keeper.

Keep the best foundation
Capture or retain the Pal whose numbers match the job you actually want it to do.
Put Ability Glasses on before every serious capture run: the time saved from skipping weak rolls is often worth more than forcing one bad rare Pal into a build.
Breeding and storage decisions with Ability Glasses
| Roll range | Best action |
|---|---|
| 100 on a priority stat | Keep for serious breeding or a finished combat build. |
| 70-99 on a role stat | Compare against duplicates and use as a strong parent or keeper. |
| Mixed values | Judge by role and passive skills before investing. |
| Low values on needed stats | Clear from storage or use as spare material, not as the main project. |
Ability Glasses are just as useful at base as they are in the field. Use them when choosing breeding parents, marking long-term keepers, and deciding which duplicates are only worth using as spare material.
The best breeding candidates are not always the Pal with the single highest number. A great parent should have strong values for the role you are building toward, and passive skills still matter. A high-Attack Pendant with poor combat passives may lose out to a slightly lower roll with the right trait package.
Before you spend Condensation materials or Pal Souls, check the Pal’s hidden values. Investing into a bad foundation is the main mistake Ability Glasses are meant to prevent.
Ability Glasses vs Pal Tamer’s Glasses
| Accessory | Use |
|---|---|
| Ability Glasses | Shows hidden HP, Attack, and Defense values. |
| Pal Tamer’s Glasses | Shows those values and helps prevent capture targets from being killed by direct attacks. |
Palworld 1.0 adds confusion because Pal Tamer’s Glasses overlap with Ability Glasses but are not the same item. Ability Glasses reveal hidden values; Pal Tamer’s Glasses are treated as a combined capture accessory that also adds a Mercy Ring-style safety effect.
Do not expect Ability Glasses alone to leave a wild Pal at 1 HP. That capture safety belongs to Pal Tamer’s Glasses, and damage-over-time effects such as burn can still finish a weakened Pal.
Mistakes that waste Ability Glasses
The most expensive mistake is checking values after the investment is already done. If a Pal has weak rolls for its role, do not make it your main Condensation or Pal Soul target just because you already caught it.
Another mistake is treating Ability Glasses as a power item. They help you pick better Pals; they do not raise a Pal’s current stats, increase your damage, or make captures safer by themselves.
Do not ignore passive skills, either. Hidden values are the foundation, but passives decide whether that foundation actually fits a damage dealer, tank, raid pick, mount, or breeding parent.
Finally, do not keep every rare Pal automatically. A rare species with bad values may still be useful for collection or breeding chains, but it should not beat a better-rolled candidate for your strongest roster slot.
Frequently Asked Questions
Are Ability Glasses worth crafting in Palworld?
Yes, once you are comparing serious capture, raid, or breeding candidates. They are less urgent in the early game, but they become very valuable when bad investments start costing rare materials.
Do Ability Glasses increase a Pal’s stats?
No. They display hidden potential values only, so any improvement still has to come from your normal build decisions after you choose the right Pal.
Can Ability Glasses stop wild Pals from dying during capture?
No. Use Pal Tamer’s Glasses for the 1 HP capture-safety effect instead.
What do the 0-100 values mean on Ability Glasses?
They are the Pal’s hidden stat rolls. The closer a role-relevant number is to 100, the stronger that Pal’s foundation is for that stat.
Should I use Ability Glasses before breeding Pals?
Yes. Check both parents first so you are not passing time through a breeding line built on weak HP, Attack, or Defense potential.
More questions⤵
Are Ability Glasses the same as Pal Tamer’s Glasses?
No. Ability Glasses are the stat-reading accessory, while Pal Tamer’s Glasses add capture safety on top of stat visibility.
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