The rarest item cleaned in the run is a Mythic Ruby worth $615,000, reached by upgrading shovels until Mythic dig spots could be dug — though newer item data lists several tiers above Mythic, so it is not the game’s absolute rarest.
Dig and Clean is the Roblox game where you detect buried junk, dig it out, and spray it clean to reveal what it actually is. The headline result here is a Mythic Ruby that cleaned up to $615,000 — a genuinely huge find at the top of a long upgrade grind. However, the current item ladder now has tiers stacked well above Mythic.
What the Mythic Ruby result really shows
| Fact | Detail |
|---|---|
| Rarest cleaned item | Mythic Ruby |
| Cleaned value | $615,000 |
| How it was reached | Enough shovel upgrades to dig Mythic spots |
| Rarity caveat | Newer guides place Divine, Eternal, Transcendent, Omega and Anomaly above Mythic |
The Ruby is the rarest and most valuable thing pulled up across the whole run, and it only became reachable after enough shovel upgrades to dig Mythic spots. That much is straightforward. The “#1 rarest” framing is inaccurate — under the game’s current rarity list, Mythic sits in the middle of the ceiling, not at the top.
Key So treat the Ruby as a major end-of-grind trophy rather than the single best item in the game. It is the peak of what one showcase run reached, but the tiers above it (covered further down) mean the true rarest item is something else entirely.
How to find and clean a Mythic Ruby in Dig and Clean
Reaching the Mythic Ruby is one long upgrade chain — every shovel tier unlocks the next rarity you can actually dig, and coins from your displayed finds pay for it.
STEP 1/14
Sweep the detector and dig your first spot

Equip the metal detector, sweep until an item pings under you, then click through the dig minigame to pull up a clump of dirt.
STEP 2/14
Clean it at the station to reveal a rubber duck

Carry the dirt to the spray station and wash off every surface — the first find cleans up as a rubber duck at 1 in 122 and $391.
STEP 3/14
Set cleaned finds on display for passive income

Placed items become museum attractions, and visitors pay you coins over time based on how valuable the piece is.
STEP 4/14
Buy a better shovel to climb the rarity ladder

Rarity runs white, green, blue, purple, then Legendary and up, and a stronger shovel is what lets you dig each higher tier.
STEP 5/14
Upgrade the cleaner and grab a stone shovel

A better spray bottle chews through tougher dirt while the stone shovel finally lets blue spots come up in one piece.
STEP 6/14
Clean blue finds like the record player for real money

Blue items pay far more — the record player lands around 1 in 1,950, the kind of roll that starts funding the next upgrades.
STEP 7/14
Buy the strongest starter-island shovel to dig Epics

Around 190,000 coins buys the best shovel that seller offers, which is what makes Epic spots like anchors and fire hydrants diggable.
STEP 8/14
Grind to 1,100,000 coins and travel to Shipwreck Cove

The first island unlocks for 1,100,000 coins and hands you a 2× Luck bonus plus richer Epic and Legendary spawns.
STEP 9/14
Pick up the titanium shovel on the island

The island seller stocks a titanium shovel, the step up you need before Legendary and Mythic digs are realistic.
STEP 10/14
Dig your first Legendary

With the island gear a Legendary spot finally comes up — these clean into big earners like the palm tree at $176,000.
STEP 11/14
Save 1.3 million for the shovel that digs Mythic

The next shovel tier costs about 1.3 million coins and is the exact upgrade that unlocks Mythic dig spots.
STEP 12/14
Dig the Mythic spot

Mythic digs are brutal on clicks and weight, so expect a long minigame before the dirty item surfaces.
STEP 13/14
Buy a pressure washer for the heavy dirt

Mythic finds come caked in dirt, and a pressure washer (about 640k) is what clears it in a reasonable time.
STEP 14/14
Clean the Mythic to reveal the Ruby

Fully sprayed, the Mythic cleans up as a Ruby worth $615,000 — the run’s rarest and most valuable find.
Video help
How the digging and cleaning loop works
Every rare hunt runs through the same four beats. You sweep with a detector until a colored or glowing spot appears under you, dig it up as a dirty item in the click minigame, carry that item to the cleaning station in front of your museum, then equip a spray bottle and wash every surface until the dirt is completely gone.
The important part is that a dirty item tells you almost nothing reliable. Only once it is fully clean does the game print its name, condition, weight, coin value, rarity color, and the “1 in X” roll. That means every dirty find is a hidden roll — a lump that “looks common” can still clean up into something huge, so it is worth cleaning everything rather than leaving finds in the dirt.

Notable items cleaned on the way up
| Item | Result |
|---|---|
| Rubber duck | 1 in 122, $391 — the first cleaned find |
| Teddy bear | Mint condition, 1 in 460 — an early display piece |
| Record player | 1 in 1,950 (a later one hit 1 in 4,200) |
| Anchor | Great condition, 1 in 10,000, up to $56,000 |
| Fire hydrant | Around $19,000 |
| Knight helmet | Good condition, 1 in 11,000, $30,000 |
| Crab | Around $17,000–$18,000 |
| Treasure chest | Good condition, $56,000 |
| Palm tree | Legendary, $176,000 |
| Gold statue | Legendary, 1 in 34,000, $67,000 |
| Mythic Ruby | $615,000 — the run’s top find |
The pattern here is the whole progression in miniature. Early junk like the duck and teddy bear barely moves the needle, blue-tier items such as the record player start paying real coins, and the Epic anchors, fire hydrant, and knight helmet are what actually fund the jump to island gear. The Legendary palm tree and gold statue are the last big earners before the Mythic Ruby caps it off.
What to display, sell and upgrade first
Your museum is the income engine, and it rewards quality over clutter. Visitors pay more for valuable displayed pieces. Keep your highest-value and rarest cleaned items on display, and sell the low earners and repeat finds instead of letting them sit in cases.
That is exactly how the run kept trading up — every time a bigger anchor, hydrant, or helmet cleaned, the current lowest earner got bumped and the weak items were sold off in bulk for shovel money. The VIP gamepass pushes this further by spawning rich visitors who spend far more per look, if you want to lean into passive income.
Spend coins on shovel tiers before detectors or spray bottles — a detector that pings Mythic spots is useless if your shovel snaps halfway through the dig.
The real rarity order above Mythic
| Rarity | Position |
|---|---|
| Common | 1 |
| Uncommon | 2 |
| Rare | 3 |
| Epic | 4 |
| Legendary | 5 |
| Mythic | 6 |
| Divine | 7 |
| Eternal | 8 |
| Transcendent | 9 |
| Omega | 10 |
| Anomaly | 11 (current highest) |
Here is where the “rarest item” title breaks down. The rarity ladder now runs Common, Uncommon, Rare, Epic, Legendary, Mythic, Divine, Eternal, Transcendent, Omega, and Anomaly — eleven tiers, with Mythic only sixth. That puts five whole rarities above the Ruby, so it is a spectacular find but not the game’s ceiling.
The one genuinely open question is what sits at the very top. Older coverage treated Omega as the rarest, with dig chances starting around 1 in 600,000,000, while newer August 2026 data (current to roughly the Update 2 items) places Anomaly above it, with odds starting near a staggering 1 in 8,000,000,000. Live patches can shift this again, but the current best read is Anomaly on top.
Related Dig and Clean guides
Frequently Asked Questions
Can you get a Mythic item without spending Robux?
Yes. The entire climb to the Mythic Ruby was done on coins alone. When a dig fails, the game offers a “recover item” prompt that costs Robux, and you can simply decline it every time — you lose that one dig, but you never have to pay real currency to keep progressing.
Why could the player detect some rare spots but not dig them?
Detector tier and shovel tier are separate systems. A good detector will surface spots for rarities your current shovel isn’t strong enough to pull up, and if you try anyway the shovel breaks mid-dig and the item is lost (unless you pay Robux to recover it). That gap is your signal to upgrade the shovel next, not the detector.
Does cleaning speed change an item’s rarity?
No. The rarity and “1 in X” roll are locked the moment you dig the item up — spraying only reveals what is already there. A faster or stronger spray bottle, like a power washer or pressure washer, just clears tougher dirt more quickly; it never improves the roll.







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