To go from noob to pro in Gakuran, unlock the game, reroll a usable build, learn stance, block and dash fundamentals, then practice PvP around parries, guard breaks, M1 clashes, height matchups, and smart disengages instead of spamming attacks.
Gakuran drops you into a Japanese delinquent high school where the whole point is fighting other students, running with gangs, and holding territory. There’s no questline to grind, so getting better comes down to two things: building a stronger character through rerolls, and actually learning how PvP works. This guide walks the fast path from a fresh spawn to someone who can hold their own on the rooftop.
- What getting better in Gakuran actually means
- Practice checklist for new fighters
- Codes and rerolls for a stronger character
- Height, ethnicity rolls, and picking a fighting style
- Core combat controls and what each button does
- PvP fundamentals that separate beginners from strong players
- A training routine to go from noob to pro
- Beginner mistakes to stop making
- Where to go after the basics
- Frequently Asked Questions
What getting better in Gakuran actually means

Unlike a lot of Roblox experiences, Gakuran hands you no fixed objectives to tick off. It’s an open-world delinquent sandbox — you roam the campus, brawl with other players, form gangs, claim territory, or just hang out and roleplay. Because nothing is scripted, “noob to pro” isn’t about progress bars. It’s about optimizing your build and getting good at fighting.
Before any of that, you’ll need to get into the game properly. That means joining the official Gakuran Roblox group, and some players report needing at least five Roblox friends on your account before you can launch in, so it’s worth checking that box before you try to load up. Once you’re in, everything that follows is fair game to practice.
Practice checklist for new fighters
If you only drill a handful of things, drill these. Run through them in order and you’ll cover the mistakes that lose most beginner fights.
Learn your range

Get a feel for how far each M1 reaches on your current height and fighting style.
Parry after being parried

The moment an opponent parries you, hold F — their follow-up punch is coming.
Drill the dash-out

Save your Q so you can roll clear of a Wrestling ultimate instead of eating it.
Test M1 clashes

Trade hits head-on and watch who lands the last M1 — that player wins the clash.
Cut the distractions

Mute your mic or turn off voice chat so you can focus purely on the fight.

Codes and rerolls for a stronger character
| Code | Reward |
|---|---|
| GAKURAN | 10 Rerolls |
| 15REROLLS | 15 Rerolls |
Your character is defined by 14 rerollable stats: first name, last name, gender, height, ethnicity, fight style, hair, hair colour, face, and the various head, face, neck, arm and waist accessories. Most of those are pure cosmetics — for PvP, the two that matter are height and fight style, so those are the rolls you actually chase.
Rerolls come in two ways. You can buy a bundle of 50 Rerolls for 500 Robux from the Stats screen, or you can stack free ones from codes. To redeem, open Gakuran, click the small arrow on the left side of the screen to open the menu, select Codes, type the code exactly, then hit Redeem. Codes can expire, so redeem them as soon as you see them.
To actually spend those rerolls, open the same left-side menu, choose Stats, and click the circular arrow icon next to whichever attribute you want to re-roll. Reroll height and fight style first; leave the cosmetic slots for last, once your build already fights the way you want.
Height, ethnicity rolls, and picking a fighting style
| Build factor | Effect |
|---|---|
| Height | Taller hits harder with more health but attacks slower; shorter attacks faster for less. Your most important PvP stat. |
| Ethnicity | Weights your height roll — some lineages lean taller, others bottom out around 4 ft 9. |
| Fighting style | Sets your heavy, specials, and matchups; Wrestling grapples well, Hikari plus max height is a top combo. |
| Reroll priority | Chase height and fighting style first; leave cosmetics for last. |

Height itself is tied to your ethnicity roll. European builds are said to lean toward the tallest results and Indian toward the shortest — around 4 ft 9 — though the exact way those rolls are weighted isn’t nailed down. One commonly cited split puts the odds at roughly 95% Japanese and about 5% spread across all foreign lineages (European, African, Middle Eastern, Latin, and Indian), but those rates can vary, so don’t treat them as fixed.
Fighting style changes your heavy attack, your specials, and how each matchup plays out. The listed styles are Basic, Boxing, Muay Thai, Karate, Wrestling, and Hikari. Wrestling is strong for grappling, and Hikari paired with maximum height is widely considered a top-tier combination. Styles also carry hidden values like God Pierce (chip damage that gets through a normal block) and Resilience (your chance to break out of a grapple), which is why two players on the same height can still feel completely different to fight.
| Control | Action |
|---|---|
| Fighting stance (T) | Toggle in and out of combat — do this before you swing. |
| Light attack / M1 (Left click) | Four-hit string; you pause after the fourth hit lands. |
| Heavy attack / guard break (R) | Style-specific slam or hit that opens up blocking opponents. |
| Block / parry (F) | Hold to block; time it just before a hit to parry. |
| Dash (Q) | Roll with brief i-frames to escape or reposition. |
| Sprint (Shift) | Run to close the gap or create distance. |
| Smartphone (Alt) | Opens your phone, contacts, and arcade minigames. |
These seven inputs are the whole fight. The one beginners forget most is T — swing without entering stance and your hits whiff while you stand there flat-footed. Get comfortable dropping into stance the instant a fight starts, then layer the rest on top.
Press T to drop into fighting stance before you throw a single punch — forgetting it is the most common beginner whiff in Gakuran.
PvP fundamentals that separate beginners from strong players
Every fight is built on the four-hit M1 string. You get four light attacks — 1, 2, 3, 4 — and then you’re locked out until the string resets, so mashing left click just leaves you swinging at air with nothing left in the tank. Your heavy attack (R) is the other half of your offense, and it looks and behaves differently on every fighting style, from a ground slam to a lunge. Strong players thread heavies and movement into their strings instead of emptying all four M1s at once.
Defense is where fights are really won. The core systems are posture, guard breaks, and parries. A well-timed F right before an opponent’s hit performs a parry — it negates the damage, avoids posture drain and chip, stuns the attacker, and hands you a counter window. Two things to understand alongside it: i-frames (a window where you’re briefly invulnerable, like on a dash) and hyper armor (a state where an attacker keeps swinging through your hits no matter what). Knowing which one is active tells you whether to punish or back off.

Don’t try to frame-perfectly time your parry. Against a big, slow build you can often catch the very first M1, because their swings are sluggish enough to read. Against a small, fast opponent, the timing window on that first hit can be too tight to land — so the smarter play is to hold your block the moment you get parried yourself, because their follow-up punch is guaranteed to be coming.
Then there’s the M1 clash, which trips up a lot of players. When two people swing into each other at the same moment, the winner is simply whoever lands the last M1 before the clash resolves. Learn to feel that rhythm and you’ll stop trading badly in the scrambles that decide close fights.

Movement is your other weapon. When your M1s are spent and your heavy is on cooldown, dash out, run a lap, and bait a reaction rather than standing in range hoping. Save your dash for the moments that matter most — against a Wrestling player, the number one play is holding your dash-back for their ultimate, because getting caught by it means big damage and a stun. Ultimates in general should land off a setup, not get thrown out defensively as a panic button.
Two more habits: don’t hold block forever — high God Pierce styles chip straight through a static guard, so you have to parry or move instead of turtling. And if the lobby chatter is wrecking your focus, mute your mic or disable voice chat entirely and just fight. You don’t owe anyone a conversation while you’re learning your reads.

A training routine to go from noob to pro
Skill in Gakuran is muscle memory. Work this path in order and the reads that feel impossible now will become automatic.
Learn the controls safely

Enter stance with T and practice M1 strings, heavies, blocks, and dashes away from other players first.
Test your range

Throw M1s at a dummy or a willing sparring partner to learn exactly where your hits land on your build.
Parry after being parried

The instant someone parries you, hold F to catch their guaranteed follow-up.
Dash out after your string

When your four M1s are spent and your heavy is down, dash away and reset instead of standing there.
Read tall versus short opponents

Against big, slow builds you can often parry the first M1; against small, fast ones, expect to eat it and block the follow-up.
Fight in PvP hotspots

Take it to the rooftops and busy practice spots and just keep fighting until the reads become second nature.

Video help
Beginner mistakes to stop making
| Mistake | Fix |
|---|---|
| Forgetting to enter stance | Press T before you swing so your hits actually land. |
| Spamming M1 | Mix in heavies, parries, and movement so you’re not predictable. |
| Wasting your dash | Save Q for escapes and dodging the Wrestling ultimate. |
| Holding block too long | High God Pierce styles chip through guard — parry or move instead. |
| Ignoring height and build | Reroll height and fighting style before grinding fights. |
| Ulting on defense | Land ultimates off a setup, not as a panic button. |
| Treating it like a quest game | There’s no questline — improvement only comes from fighting. |
Most losses early on aren’t about your build — they’re about a handful of repeated habits. Clean these up and your win rate climbs before you ever touch another reroll.
The code-related version of this is worth flagging too: new players often fail to redeem rerolls because they skipped the group-and-friends requirement or mistyped the code. Sort that out early so your free rerolls aren’t sitting on the table.
Where to go after the basics
Once the fundamentals feel natural, the next layer is depth. Keep rerolling toward the fighting style that suits you and start learning style-specific matchups — how Wrestling grapples, how Hikari pressures, which heavies punish which openings. A live codes tracker keeps your reroll pool topped up over time.
Beyond combat, there’s a whole map to use. The High School Grounds has a basketball court and a music room with piano and guitar rhythm minigames, while the Urban Hub holds a gas station, a fitness center that doubles as PvP practice, and local shops. From there it’s gangs, territory, and map activities — plenty to chase without turning your first week into a full tier-list study session.
Frequently Asked Questions
What stat should I care about first in Gakuran?
Height. It sets your damage, your health, and your swing speed all at once, which makes it the biggest single lever on how your character fights. Chase a height you like before you worry about anything cosmetic.
Is tall or short better in Gakuran PvP?
It’s a trade-off. Taller builds hit harder and carry more health but swing slower, so they reward patience and range control. Shorter builds attack faster for less damage, making them slippery and hard to parry. Neither is strictly better, though Hikari plus maximum height is widely rated as a top-tier combo.
How do you parry in Gakuran?
Hold F just before an opponent’s hit connects. A clean parry cancels the damage, stuns the attacker, and opens a counter. Don’t obsess over perfect timing on fast opponents — the reliable habit is to hold block the instant someone parries you, since their follow-up is coming.
Why can’t I attack in Gakuran?
Two usual causes. Either you forgot to press T to enter fighting stance, or you’ve already thrown all four M1s in your string and need to wait for it to reset. If your heavy won’t fire, it’s on cooldown.
What’s the best fighting style for beginners?
Honestly, skill matters more than the style you roll — if you can’t fight, no style saves you. That said, Wrestling is a strong, forgiving pick thanks to its grappling, and simpler styles are fine to learn the fundamentals on before you specialize.
More questions⤵
Do Gakuran codes expire?
Yes. Codes come and go, so redeem GAKURAN, 15REROLLS, and any new ones as soon as you find them rather than saving them for later.







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