Haze Seas Sea Events include timed raids, storm-gated bosses, summon bosses, merchants, and Sea Beast encounters, with the main ones being Treasure Shrine Raid, Storm, Ghost Ship, Cthulhu, Red Emperor, Ryujin, Saturn, Dragon Hybrid, Wandering Merchant, and Sea Beasts.
Sea Events are where a lot of the best late-game farming in Haze Seas happens, but most of them are not events you can casually trigger whenever you want. Some run on server timers, some require a Storm, and others need a specific summon item or sacrifice before the boss appears.
Use the table first to know where to wait, then use the event sections below for the exact start condition and the prep that matters before the timer hits.
- Haze Seas Sea Events table
- Preparation before farming Sea Events
- Treasure Shrine Raid in Sea 2
- Storm Event in Sea 2 and Sea 3
- Zenith Boss at Shadow Island
- Ghost Ship altar and fruit points
- Cthulhu summon requirements
- Red Emperor throne room event
- Ryujin Boss on Rainbow Sky Island
- Saturn Boss at Egghead Island
- Dragon Hybrid trumpet summon
- Wandering Merchant in Sea 3
- Sea Beasts and recurring sea farming
- Farming order and mistakes to avoid
- Frequently Asked Questions
Haze Seas Sea Events table

| Sea Event | How to start or find it | Where |
|---|---|---|
| Treasure Shrine Raid | Spawns after its raid timer and announces in the server | One of three locations in Sea 2 |
| Storm | Appears on a server timer and lasts around 10 minutes | Sea 2 and Sea 3 |
| Zenith Boss | Becomes available during a Storm | Underground at Shadow Island |
| Ghost Ship | Use the green Ghost Altar during a Storm and sacrifice 20 Devil Fruit points | Near Starter Island / Sea 3 altar area |
| Cthulhu | Use a Prismatic Shard at the whirlpool during a Storm | Storm whirlpool |
| Red Emperor | Spawns on a 4-hour timer, shortened by super boss kills | Throne room |
| Ryujin | Defeat 500 enemies on Rainbow Sky Island | Rainbow Sky Island |
| Saturn | Appears when Egghead Island is attacked by pirates | Egghead Island |
| Dragon Hybrid | Use the special trumpet | Summoned by item use |
| Wandering Merchant | Spawns with a chat announcement and a short despawn window | One of four Sea 3 locations |
| Sea Beasts | Farm recurring sea encounters for materials and currency | Rocky Pillars and other sea hotspots |
The main split is simple: Sea 2 is where you should watch for Shrine and Storm activity, while Sea 3 adds several of the strongest event chains, including Ghost Ship, Wandering Merchant, and more end-game material farming.
Preparation before farming Sea Events

Before you start camping Sea Events, keep the server chat visible. The strongest events often give a warning or announcement, and arriving late can mean missing the damage window, altar summon, merchant stock, or boss attempt entirely.
You should also be in the correct sea before the timer is close. Bring enough damage for raid objects, enough Devil Fruits or crafted materials for summon events, and a build that can survive end-game bosses rather than only tagging them once.

Treasure Shrine Raid in Sea 2
| Requirement | Detail |
|---|---|
| Timer | About 1 hour 45 minutes after the previous raid ends |
| Announcement | Server message appears shortly before the shrine starts |
| Location pool | One of three Sea 2 locations |
| Damage window | 5 minutes to break the central vault or chest |
| Vault HP | Roughly 2-3 million HP |
| Reward threshold | Deal at least 10% damage to qualify for the core rewards |
| Main rewards | 30,000-80,000 money, 25 Gems, 1 Level, and a Shrine Relic |
| Top damage bonus | Highest-damage player gets a random Rare+ fruit |
| Titles | The MVP, Shrine Plunderer, Shrine Conqueror, Relic Raider, and Drowned |
Treasure Shrine Raid is a Sea 2 raid that appears in one of three possible locations. The server announces that the Treasure Shrine has been spotted shortly before it starts, so the real race is getting to the shrine quickly and dealing enough damage before the vault window closes.
Once the raid begins, players get 5 minutes to destroy the main vault or chest inside the shrine. Its health sits around 2-3 million HP, so this is not a casual low-damage event; you want strong fruit, weapon, and fighting-style damage ready before the announcement appears.
The number that matters most is the 10% damage threshold. If your build cannot reach it inside the short raid window, you may be present for the event but still miss the rewards that make Shrine farming worth your time.
Storm Event in Sea 2 and Sea 3
| Storm detail | What it unlocks |
|---|---|
| Sea 2 and Sea 3 event | Late-game sea activities that do not appear in Sea 1 |
| About 10 minutes long | Short boss and summon window |
| About 2 hours 30-35 minutes between Storms | Predictable camping cycle for server farming |
| Activates Shadow Island Storm content | Zenith Boss |
| Activates the green altar route | Ghost Ship |
| Activates whirlpool summoning | Cthulhu |
| Supports end-game progression chains | Race, sword, boss material, and Sea 3 farming routes |
Storm is the hub event for a large part of Haze Seas end-game progression. It can happen in Sea 2 and Sea 3, lasts about 10 minutes, and currently runs on a timer of around 2 hours 30-35 minutes.
KEY!Because the active window is short, treat every Storm like a planned route. Decide whether you are going for Zenith, Ghost Ship, Cthulhu, or another Storm-linked objective before it begins, then move straight to that location as soon as the weather changes.
Use each Storm for one planned objective: go to Shadow Island for Zenith, the Ghost Altar for Ghost Ship, or the whirlpool with a Prismatic Shard for Cthulhu instead of wasting the 10-minute window deciding.
Zenith Boss at Shadow Island
Zenith Boss is a Storm-linked boss that appears underground at Shadow Island. If a Storm starts and Zenith is your target, go there immediately instead of chasing open-sea activities.
Zenith matters because it is tied to major progression, including Race V2 and the Zenith Sword / 3SS route. That makes Storm timing important even if you are not farming Ghost Ship or Cthulhu yet.
Ghost Ship altar and fruit points
| Fruit rarity | Points |
|---|---|
| Common | 1 |
| Uncommon | 3 |
| Rare | 5 |
| Legendary | 15 |
| Mythic | 20 |
Ghost Ship is a Storm-gated event. During a Storm, look for the green Ghost Altar near Starter Island or the Sea 3 altar area, then sacrifice Devil Fruits worth a total of 20 points.
The summon is based on fruit rarity, not the raw number of fruits. A single Mythic fruit reaches the full cost by itself, while lower rarities need to be combined carefully.
Do the math before you reach the altar. For example, Legendary + Rare is enough, but a stack of Commons takes much longer to feed into the event and can waste Storm time.
Cthulhu summon requirements
Craft the Prismatic Shard
Combine Phantom Lantern, Dragon Heart, Sea Beast Heart, Ryujin Core, and Saturn’s Ring.
Wait for a Storm
Cthulhu is tied to the Storm window, so keep the shard ready before the weather starts.
Find the whirlpool
Move to the whirlpool once the Storm is active.
Use the Prismatic Shard
Activate the shard at the whirlpool to summon Cthulhu.
Prepare for the boss fight
Cthulhu is level 10,000 and has two separate health bars.
Red Emperor throne room event

Red Emperor appears inside the throne room on a 4-hour timer. This is a timed boss event, so you are waiting for the spawn rather than crafting a summon item.
You can speed up the timer by defeating super bosses. Each super boss kill cuts 10 minutes from the wait, up to a maximum reduction of 2 hours.
Because Red Emperor sits on a long cycle, it is better to fold it into a broader farming route instead of standing still for the full timer. Chain super bosses when your server is active, then rotate back to the throne room when the reduced window is close.
Ryujin Boss on Rainbow Sky Island
Go to Rainbow Sky Island
Start the event route at Rainbow Sky Island.
Defeat 500 enemies
Kill 500 enemies on the island to meet the summon requirement.
Fight Ryujin
Once the requirement is complete, Ryujin appears.
Keep the Ryujin Core
Save Ryujin Core if you are working toward the Cthulhu Prismatic Shard craft.
Saturn Boss at Egghead Island
Saturn Boss is tied to the pirate attack event at Egghead Island. The attack cycle happens every 1 hour 15 minutes, making Saturn one of the easier boss timers to work into a repeated farming route.
Defeating Saturn gives valuable rewards and progression materials. If you are preparing for Cthulhu, keep Saturn’s Ring in mind because it is one of the materials used to craft the Prismatic Shard.
Dragon Hybrid trumpet summon
Search random chests
The special trumpet can appear in random chests around every 2 hours.
Farm Sea 3 NPCs if needed
Sea 3 NPCs have a very small chance to drop the trumpet.
Use the trumpet
Activate the trumpet to summon Dragon Hybrid.
Separate it from the release event
The Dragon Hybrid release event window is separate from the recurring trumpet summon.
Wandering Merchant in Sea 3

Wandering Merchant is a Sea 3 event with a spawn window of about 1 hour 30 minutes to 2 hours 30 minutes. When the merchant appears, chat announces it, and the NPC can spawn at one of four Sea 3 locations.
The important part is speed. Wandering Merchant despawns after 7 minutes, and the event can end immediately if another player buys an item first.
If you are merchant hunting, stay in Sea 3, keep enough currency ready, and move as soon as the chat message appears. Treat the announcement like a race, not a reminder.
Sea Beasts and recurring sea farming
Sea Beasts are recurring sea encounters used for farming Gems, Bounty, Sea Beast Cores, and Sea Beast Hammers. Rocky Pillars and similar sea hotspots are the main places to include them in your route.
For smoother farming, aim for at least level 700+, use a sturdy ship with around 2500 HP or more, and bring mobility-friendly fruits such as Ice or Light. Older exact Sea Beast stat tables can shift after major updates, so use readiness checks over fixed damage math.
Farming order and mistakes to avoid
| Mistake | Fix |
|---|---|
| Waiting in Sea 1 for Storms | Camp Sea 2 or Sea 3 instead |
| Entering Shrine with weak damage | Bring enough burst to reach the 10% reward threshold |
| Miscounting Ghost Ship fruit value | Total the rarity points before the Storm starts |
| Walking to Wandering Merchant late | Move instantly after the chat announcement |
| Doing random Storm objectives | Choose Zenith, Ghost Ship, or Cthulhu before the Storm begins |
If you are not fully end-game yet, start with repeatable farming that builds your materials and currency before committing to the hardest Storm bosses. Sea Beasts and Shrine attempts help you build resources, while Storm windows should be saved for clear goals like Zenith progression, Ghost Ship summons, or Cthulhu attempts.
Once you reach Sea 3, add Wandering Merchant checks between timed bosses. The best route is not just killing whatever appears first; it is being in the right sea with the right materials before the event timer opens.
Frequently Asked Questions
How often do Storms spawn in Haze Seas?
Storms spawn roughly every 2 hours 30-35 minutes and stay active for about 10 minutes.
Where does the Treasure Shrine Raid spawn?
Treasure Shrine Raid spawns in one of three possible locations in Sea 2, with a server announcement before the raid begins.
How many Devil Fruit points do you need for Ghost Ship?
You need 20 Devil Fruit points to start Ghost Ship.
How do you summon Cthulhu?
Craft a Prismatic Shard, wait for a Storm, find the whirlpool, and use the shard there.
Which Sea Events are in Sea 3?
Storm, Ghost Ship, Wandering Merchant, Saturn, Dragon Hybrid, and Sea 3 boss or material routes are the main Sea 3-side events to watch.
More questions⤵
What should you farm first if you are not end-game yet?
Start with Sea Beasts and lower-risk timed farming, then move into Shrine damage checks and Storm bosses once your level, ship, and damage are ready.
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