What to know
- Chapter 6 is a dense late-game mission packed with lore-heavy scans and critical upgrades.
- You’ll find 12 scans, 2 Kinetic Inductors, 1 Genetic Profile, and 1 music track.
- Many collectibles require backtracking or exploration during platforming sections.
- Missing upgrades here can significantly impact your combat performance later.
Chapter 6 in REPLACED is where exploration and combat fully converge, pushing you through a layered facility filled with hidden collectibles. As you move through offices, labs, and rooftop sections, you’ll constantly encounter opportunities to scan documents, unlock upgrades, and discover lore fragments. If you’re aiming for full completion, this chapter demands careful navigation and awareness of your surroundings.
Quick overview of all Chapter 6 collectibles
| Category | Total Items | Key Highlights |
|---|---|---|
| Scans | 12 | Major lore pieces across offices, labs, and rooftop |
| Kinetic Inductors | 2 | Essential late-game weapon upgrades |
| Genetic Profiles | 1 | Health upgrade in lab section |
| Music Tracks | 1 | Hidden collectible in duct traversal area |
The chapter unfolds across multiple interconnected environments, including early mechanical zones, office combat arenas, deep laboratory corridors, and rooftop sequences. You will frequently revisit paths or move vertically through spaces, making backtracking a core mechanic for finding hidden items. Tight corridors, vents, and hackable doors often conceal the most valuable upgrades.
Chapter 6 Scans – 12
Scan #63 – Souvenir Key Chain
Right after using a wind machine for a double jump, you should backtrack left instead of progressing forward. The key chain is easy to miss if you focus only on forward momentum.

Scan #64 – Trading Worldwide
In a vertical platforming room, climb up the right side and then deliberately shift left across platforms. This scan rewards players who explore against the natural climb direction.

Scan #65 – Phoenix Tech Show
After clearing a large office combat encounter, check the tables carefully. The scan sits quietly among environmental clutter.

Scan #66 – Classified Protocols
Interact with the computer on the right side after an office fight. Reading the messages unlocks this entry.

Scan #67 – Climatologist Letter
Still within the same computer interface, open the second message thread. This is easily missed if you exit too quickly.

Scan #68 – Scratched Wingman
After riding an elevator, continue left along the corridor. The placement is straightforward but easy to overlook if you rush.

Scan #69 – Surgical Station Manual
After dropping from the ceiling into a combat encounter, clear enemies and move right. The scan is located near the operating area.

Scan #70 – R.E.A.C.H Manual
Hack a security door shortly after progressing through the lab. Check a trash can just beyond the door for this hidden item.

Scan #71 – Firefighter’s Audiologs
Immediately upon reaching the rooftop, look directly ahead. This is one of the more obvious collectibles.

Scan #72 – Private Diary
After entering through the antenna and dropping down, ignore the elevator and head right. The scan is at the corridor’s end.

Scan #73 – Guard’s Burned Letter
In an area with flickering lights, continue forward to find this charred document. The atmosphere makes it stand out.

Scan #74 – McVeigh Profile
After an elevator cutscene, climb onto the elevator roof and move left through a wall opening. This requires awareness of vertical traversal opportunities.

Chapter 6 Kinetic Inductors – 2
Kinetic Inductor #4
After collecting Scan #63, use nearby bars to reach a door. Drop through a hole in the next room, and the upgrade will be directly ahead. This is one of the earliest power boosts in the chapter.

Kinetic Inductor #5
Right after Scan #73 and a cutscene, head left instead of forward progression. Hack a side door to access this final upgrade. Missing this can leave your build underpowered for late-game encounters here you unlock Top Gear achievement.

Chapter 6 Genetic Profiles – 1
Genetic Profile #7
In the deep lab section, navigate through electrified hanging objects carefully. After passing through, drop down and crawl under a low passage on the left. This upgrade increases your survivability, making it extremely valuable.

Chapter 6 Music – 1
Music #8 – Abandoned Forest
After dragging a stretcher to climb stairs and passing through a vertical duct, resist the instinct to move left. Instead, jump back to the right to uncover this hidden track. This is one of the most easily missed collectibles in the chapter.

REPLACED Chapter 6 collectibles wrap up
| Type | Name |
|---|---|
| Scan | Scan #63 – Souvenir Key Chain |
| Kinetic Inductor | Kinetic Inductor #4 |
| Scan | Scan #64 – Trading Worldwide |
| Scan | Scan #65 – Phoenix Tech Show |
| Scan | Scan #66 – Classified Protocols |
| Scan | Scan #67 – Climatologist Letter |
| Scan | Scan #68 – Scratched Wingman |
| Genetic Profile | Genetic Profile #7 |
| Scan | Scan #69 – Surgical Station Manual |
| Scan | Scan #70 – R.E.A.C.H Manual |
| Music Track | Music #8 – Abandoned Forest |
| Scan | Scan #71 – Firefighter’s Audiologs |
| Scan | Scan #72 – Private Diary |
| Scan | Scan #73 – Guard’s Burned Letter |
| Kinetic Inductor | Kinetic Inductor #5 |
| Scan | Scan #74 – McVeigh Profile |
Chapter 6 stands out as one of the most rewarding yet demanding collectible hunts in REPLACED. With its layered design and heavy reliance on vertical traversal, you are constantly encouraged to explore beyond the obvious path. Missing even a single Kinetic Inductor or Genetic Profile can noticeably affect your late-game performance, so taking your time here pays off significantly.
If you stay alert, backtrack often, and check every interactive object, you’ll walk away from this chapter fully upgraded and rich in story context.