What to know
- “A Bit of a Scene” is a mid-game investigative quest centered around suspicious police activity
- You follow clues about missing shrews being secretly transported underground
- The quest mixes stealth, combat, and exploration across restricted zones
- Your final goal is to report findings to Cornelius and progress the main storyline
“A Bit of a Scene” in Mouse: P.I. For Hire stands out as one of the more narrative-heavy missions, blending detective work with tense gameplay sequences. As you step into the role of a gritty investigator, you’re drawn into a conspiracy involving corrupt police forces and disappearing civilians. The quest unfolds gradually, rewarding careful observation and methodical exploration.
How to complete A Bit of Scene quest in Mouse P.I. for Hire
| Aspect | Details |
|---|---|
| Quest Name | A Bit of a Scene |
| Main Objective | Follow the trail of police roundups |
| Key Characters | Witness (Shrew), Cornelius |
| Core Gameplay | Investigation, stealth, combat |
| Main Locations | Streets, police blockades, station interiors, sewer routes |
| Outcome | Reveal corruption and report back |
Talk to startled shrew
The quest opens with a tense interaction with a frightened witness, the “Startled Shrew”, immediately setting the tone. You learn that shrews are being forcibly rounded up by police and vanishing without explanation, which introduces the central mystery.

As you move through the area, environmental storytelling becomes crucial. You’ll notice increased police presence, barricades, and subtle clues like dragged objects or guarded routes. Paying attention to dialogue and surroundings is essential, as the game rarely spells things out directly.

Following the trails of Roundups
Progressing further, you’ll encounter multiple police-controlled zones that restrict free movement. These sections require a mix of combat readiness and stealth awareness.

Instead of charging in blindly, you’re encouraged to observe patrol patterns and identify alternate routes. Some areas allow quiet bypassing, while others force confrontation. The balance between these approaches defines how smoothly you advance.
How to get past early blockades efficiently
Step 1
Scan the area before engaging enemies. Look for gaps, elevated paths, or distractions that can help you slip through unnoticed.

Step 2
Use cover strategically to avoid detection. Staying out of direct sightlines reduces unnecessary fights and preserves resources.

Step 3
Engage only when necessary. Some encounters are unavoidable, but minimizing combat keeps the mission controlled.

Step 4
Search defeated enemies and nearby areas for clues. Important narrative hints and progression triggers are often tied to exploration.

Finding and infiltrating the police station
As the quest escalates, you’ll infiltrate a building that resembles a hybrid between a police station and a corporate office.

This shift in setting is important, as it visually reinforces the idea that something organized and systemic is happening behind the scenes.

Find a narrow vent to get inside the building. You’ll uncover evidence suggesting that corrupt officers are actively transporting captured shrews into underground sewer systems. The lack of transparency and the scale of operations hint at a larger conspiracy.

How to infiltrate the station and find the locked safe
Step 1
When you get inside the vent, travel till its very end to get into the building of Police Station.

Step 2
Use your weapon to tackle the guards in the jail area and the admin areas.

Step 3
Find the director’s room and find a dancing safe locker inside the room.

Step 4
Interact and open the safe locker to get the map of Mouseburg’s sewer system.

Following the sewer trail and connecting the dots
Once you piece together the facility’s secrets, the investigation leads you toward the sewer routes where the shrews are being taken. This part of the quest ties together earlier clues and confirms your suspicions.

The sewers are not just a location shift—they represent the hidden layer of the conspiracy, literally beneath the surface. You’ll notice more guarded passages and signs of forced transport, reinforcing the urgency of your mission.
At this stage, the narrative clarity increases, and your objective becomes more direct: gather enough evidence and survive long enough to report back.
Returning to Cornelius and advancing the story
The final stretch of the quest revolves around delivering your findings to Cornelius, who acts as your primary contact. This step is more than just a checkpoint—it’s where your investigation gains meaning within the broader storyline.

What you uncover reshapes your understanding of the city’s power structure, hinting at deeper layers of corruption and control. The quest ends on a note that encourages further exploration, making it clear that this is only one piece of a larger puzzle.
“A Bit of a Scene” successfully blends detective storytelling with gameplay variety, making it one of the more engaging missions in Mouse: P.I. For Hire. You’re not just following objectives—you’re actively piecing together a mystery through observation, infiltration, and survival.
By the end of the quest, you’ll have uncovered a disturbing truth about the shrew roundups, setting the stage for even deeper conspiracies ahead. Staying patient, observant, and adaptable is the key to navigating this mission effectively.