What to know
- Chapter 8 features a crowded city with multiple branching collectible routes.
- Most collectibles are tied to terminals, NPC interactions, and subtle detours.
- You’ll find one Rechargeable Ampoule and one Genetic Profile upgrade.
- Careful exploration is required to avoid missing late-game music tracks.
Chapter 8 in REPLACED shifts gameplay into a dense urban environment where exploration and awareness are key. As you move through crowded streets, interiors, and restricted zones, collectibles are often hidden in plain sight or tucked behind alternate paths, rewarding players who take their time instead of rushing objectives.
REPLACED Chapter 8 all collectibles
| Category | Count | Notes |
|---|---|---|
| Scans | 10 | Posters, terminals, NPC interactions |
| Music Tracks | 4 | Story + exploration |
| Rechargeable Ampoules | 1 | Late-game upgrade |
| Genetic Profiles | 1 | Health upgrade |
| Missable | Yes | Multiple branching paths |
Chapter 8 Scans – (10)
Scan #90 – “Project Havoc” Flyer
Right after sliding down the yellow pipe at the start, scan the flyer directly in front of you.

Scan #91 – “Feather Squad” Movie Poster
Cross the street and walk to the far side to find this poster near the edge.

Scan #92 – Veronica’s Concert Poster
Inside the music store, scan the poster displayed on the wall.

Scan #93 – Weather Forecast
After climbing down near the Food Vault, use the terminal and read messages to unlock this scan.

Scan #94 – Election News Article
From the same terminal, open the election-related news entry.

Scan #95 – PCPD Celebration
Still using the same terminal, read the celebration log entry.

Scan #96 – How To Deal With A Loss
Talk to the man standing near the Food Vault to obtain this scan.

Scan #97 – Bodycam Recording
After the combat sequence with the technician escort, take the upper side route above the queue and scan this at the far left after clearing enemies.

Scan #98 – Central Tower Mini-Model
After falling through a hole and traversing pipes, move left instead of right to find this collectible.

Scan #99 – Commercial Clinic Leaflet
Go up the stairs and enter the right-side wall opening to find this at the far end of the room.

Chapter 8 Rechargeable Ampoule – (1)
Rechargeable Ampoule #3
After collecting Scan #98, continue forward and check the upper-right corner before climbing the stairs to find this upgrade.

Chapter 8 Genetic Profiles – (1)
Genetic Profile #8
After passing through two steam pipes, drop down instead of continuing left to collect this health upgrade. Please note that Genetic Profile #9 is found in chapter 7.

Chapter 8 Music – (4)
Music #12 – Alone in a Crowd
Inside the music store, interact with the classics shelf to collect this track.

Music #13 – Rust
Automatically obtained through story progression during the chapter.

Music #14 – Dusk
After pushing a box to hide from a drone, climb on it and head left to find this track.

Music #15 – Stranger in the Mirror
Later in the chapter, when using a computer to progress, collect this track near the terminal.

REPLACED Chapter 8 collectibles wrap up
| Type | Name |
|---|---|
| Scan #90 | Project Havoc Flyer |
| Scan #91 | Feather Squad Movie Poster |
| Scan #92 | Veronica’s Concert Poster |
| Scan #93 | Weather Forecast |
| Scan #94 | Election News Article |
| Scan #95 | PCPD Celebration |
| Scan #96 | How To Deal With A Loss |
| Scan #97 | Bodycam Recording |
| Scan #98 | Central Tower Mini-Model |
| Scan #99 | Commercial Clinic Leaflet |
| Music #12 | Alone in a Crowd |
| Music #13 | Rust |
| Music #14 | Dusk |
| Music #15 | Stranger in the Mirror |
| Ampoule #3 | Rechargeable Ampoule |
| Genetic Profile #9 | Health Upgrade |
Chapter 8 stands out for its layered level design and environmental storytelling. If you explore thoroughly, interact with every terminal and NPC, and check alternate paths, you can collect everything in a single run without backtracking. Staying observant is the key to 100% completion here.
Great guide for Chapter 8 collectibles! The scan locations were especially tricky to find. For anyone tracking their academic progress with similar systematic approaches, I recommend checking out gpacalc.app — it uses a structured tracking system that reminds me of how collectible guides organize completion rates.
Great guide for finding all the collectibles in Chapter 8. This really helped me track down the ones I missed on my first playthrough.
This walkthrough is helpful for tracking collectibles step by step. The same structured approach is useful in creative production, where Trellis 3D can help teams turn image references into quick 3D model drafts before refining assets.
This is a very clear collectible guide, especially for tracking scans and upgrades in a fixed route. I like how the checklist style keeps progress organized, which is also useful when planning short motion-control video shots before production.
The category table and route notes make this chapter much easier to plan without constant backtracking. Calling out the branching paths, terminal interactions, and late-game music tracks is especially useful because those are exactly the details players are most likely to miss while following the main objectives.
Couldn’t agree more with the points raised here — feels like the kind of perspective that’s been missing from the conversation lately. Reading it actually reminded me of how much my own workflow has changed this year, especially after I started using an AI tool that generates images in bulk instead of doing them one at a time. Funny how the small workflow shifts end up being the biggest unlocks.