What to know
- Hollow Knight: Silksong launched worldwide on September 4, 2025.
- The game hit over 500,000 concurrent players on Steam within a day.
- Team Cherry has not released official sales numbers yet.
- Demand was so high that multiple online game stores briefly crashed.
When a game as hyped as Hollow Knight: Silksong finally lands, fans naturally want to know: how many copies has it sold? While Team Cherry hasn’t revealed the figures just yet, the early signs point to an absolutely explosive launch.
Launch broke records immediately
Silksong arrived on September 4, 2025, and within 24 hours it shot to the top of Steam’s best-seller chart. At launch, more than 400,000 players were logged in at once on PC. By the following day, the game’s concurrent player count soared past 500,000, making it one of the largest day-one debuts for an indie title in recent memory.
This surge wasn’t just on Steam. Other storefronts and services reported overwhelming demand, with multiple platforms experiencing downtime as players rushed to buy and download the game. In some regions, online stores even crashed outright from the traffic.
Why no sales figures yet?
If you’re wondering why Team Cherry hasn’t shared numbers, that’s actually pretty normal. Many developers wait a few days—or even weeks—before publishing official sales updates. This allows them to collect accurate cross-platform data, account for physical retail numbers, and prepare a proper press release.
Given the sheer number of players seen on Steam alone, it’s safe to assume sales are already in the millions. But until Team Cherry speaks up, that remains speculation.
What these numbers mean for indie gaming
Silksong’s launch doesn’t just highlight the power of a beloved sequel—it also reinforces the rise of indie studios in the mainstream gaming market. Few independently developed titles ever reach half a million concurrent players, and Silksong did it effortlessly within a day.
The game’s explosive debut could set a precedent for other indie developers: quality, community hype, and long anticipation can push a release into blockbuster territory without AAA publisher backing.
Waiting on the official word
For now, the best we can do is watch the live player counts and storefront rankings. If history is anything to go by, Team Cherry will eventually share its sales numbers once the dust settles. And when they do, don’t be surprised if the figures are record-breaking.
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