How to Get the “Good for Throwing and for Breaking” Trophy in The Adventures of Elliot

Image credit: Square Enix
QUICK ANSWER
Good for Throwing and for Breaking is a Bronze trophy that unlocks once you’ve destroyed 200 barrels and pots across the game — it’s a cumulative milestone, so you don’t need a special weapon, just keep smashing every breakable you pass.

Despite a name that sounds like it points to some dedicated throwing item, this is one of the game’s plain cumulative destruction trophies in The Adventures of Elliot: The Millennium Tales. You earn it by chipping away at a single running total — break enough barrels and pots over the course of normal play and it pops on its own. There’s no quest to start, no item to find, and nothing missable about it.

What the Good for Throwing and for Breaking trophy asks for

Detail Value
Trophy type Bronze
Score 15
Requirement Destroy 200 barrels and pots
Type Cumulative milestone

The requirement players report is simple: destroy 200 barrels and pots. It’s tracked as a running total across the whole game, so there’s nothing to activate and no window you can miss — every pot you shatter in a town, every barrel you smash in a dungeon counts toward the same counter, and the trophy fires the moment that total hits 200. It’s grouped with the game’s miscellaneous combat milestones, the kind that usually fill up through regular play, though you may need to sweep a few areas late on if you’ve been careful with your surroundings.

Here’s how it’s classified, based on the single guide entry that documents it:

 
⚠️ watch outTreat those numbers as the documented requirement rather than gospel — the 200 count and the Bronze/15 classification come from a single guide entry and haven’t been independently confirmed. The behavior they describe lines up with how cumulative trophies normally work, but if your own counter seems off, trust what the game is tracking over any fixed figure.
QUICK WIN

Break every barrel and pot the moment you see one — clear each room as you pass through it and you’ll almost never have to grind for the last few.

Why you don’t need a throwing weapon or bomb

Image credit: Square Enix

The trophy’s wording is the trap here. “Good for Throwing and for Breaking” reads like it wants you to hurl a specific item or lob a bomb at something, and plenty of players go hunting for that special tool. The actual condition is generic: the achievement text just describes destroying barrels and pots, and no source verifies any required weapon, item, bomb, or quest object. Walk up and break them however you normally would — your standard attack is fine.

🔑 keyIt’s also easy to mix this one up with the game’s other cumulative grinds, since several of them sound similar and tick up the same quiet way. In particular, don’t confuse it with Bombmaster, which is about defeating enemies with bombs, or Master Mower, which is about cutting grass — those are separate Bronze trophies with their own counters, and progress on one does nothing for the others. Smashing pots only feeds the pots-and-barrels total.

One more thing worth clearing up: whether barrels and pots respawn after you leave an area, and whether there’s a “best” farming spot for the final stretch, isn’t confirmed. Don’t count on a room refilling, and don’t go looking for a magic route — just keep breaking breakables everywhere you go and the total climbs on its own.

Other cumulative trophies worth grinding in the same run

Trophy Requirement
Master Mower Cut grass 300 times
Bombmaster Defeat 100 enemies with bombs
One for the Road Use medicine 30 times
 
💡 pro tipThese are the neighbors in the same cumulative-milestone family, and they’re all things you can fold into a single playthrough without going out of your way. Get into the habit of cutting through every patch of grass, leaning on bombs when a fight allows it, and topping up with medicine when you’re hurt anyway, and you’ll be quietly closing out four trophies at once instead of circling back for each. Only the requirements above are documented for these, so don’t expect this list to spell out their scores or any reward beyond the trophies themselves.

Frequently Asked Questions

Do you need a special throwing weapon, bomb, or quest item for this trophy?

No. The wording suggests it, but the condition is just destroying barrels and pots, and no required tool, bomb, or quest item is verified. A normal attack works fine.

Is Good for Throwing and for Breaking missable?

It shouldn’t be. It’s a cumulative milestone with no quest to start and no time limit, so you can keep working toward the 200 total for the entire game.

Do barrels and pots count across different areas and ages?

Yes — it’s a single running tally, so everything you break in any town, dungeon, side area, or era feeds the same counter until it reaches 200.

Is this a Grow a Garden 2 trophy?

No. It belongs to The Adventures of Elliot: The Millennium Tales. It has nothing to do with Grow a Garden 2, its Sheckles, pets, seed shop, or any redeem codes — if you’ve seen it framed that way, that was the wrong game.


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