Paralives 0.1.2 Update Reduces Crashes, Improves Fire System, and Fixes Crashes

Image credit: Alex Massé and team

Paralives has received its first major post-launch hotfix with Patch 0.1.2, released on May 29. The update primarily targets crashes, save corruption issues, performance problems, and several gameplay bugs reported by players during the game’s opening week in Early Access.

Paralives 0.1.2 Update Reduces Crashes, Improves Fire System, and Fixes Crashes
Image credit: Alex Massé and team / YouTube – Iron Seagull

The biggest change is improved memory management. The development team says the patch removes a memory leak that was contributing to crashes and instability, while also introducing additional save system improvements designed to reduce corrupted save files.

Fire-related gameplay has also been adjusted. Parafolks can now sometimes attempt to extinguish fires themselves instead of always panicking or running away. At the same time, stairs can no longer catch fire because doing so created pathfinding problems during emergency situations. The patch also fixes an issue that allowed flames to spread beyond the boundaries of a lot.

Paralives 0.1.2 Update Reduces Crashes, Improves Fire System, and Fixes Crashes
Image credit: Alex Massé and team / YouTube – TipSeerch

Players using the Paramaker will notice several fixes as well. The update resolves a bug that could make lips appear white when switching mouth presets and another issue that occasionally caused randomized characters to appear without clothing. A divider has also been added to the train windows in the Paramaker sequence to help reduce motion sickness.

Another notable gameplay fix addresses personality progression. Some players experienced Parafolks leveling personality traits at an unintended rate, creating endless notification spam. Patch 0.1.2 corrects that behavior. Parafolks will also no longer become embarrassed when sleeping or using toilets outdoors while the developers continue investigating incorrect location detection.

Paralives 0.1.2 Update Reduces Crashes, Improves Fire System, and Fixes Crashes
Image credit: Alex Massé and team / YouTube – SolutionsForEveryone

Performance improvements extend beyond crash fixes. The developers optimized part of the pathfinding system to reduce lag spikes when town residents calculate routes across Melino. Interface issues have also been addressed, including cases where certain windows could not be closed and a relationship editing panel that could block progression during the train introduction sequence.

Paralives Patch 0.1.2 key changes

CategoryChanges
StabilityFixed memory leak, reduced crashes, improved save reliability
Fire SystemAutonomous fire extinguishing, stairs no longer catch fire, fixed fire spread issues
PerformanceReduced pathfinding lag spikes in town
ParamakerFixed white lips bug, random naked character bug, added motion sickness divider
GameplayFixed excessive personality leveling and notification spam
UIFixed unclosable windows and relationship panel progression issues
World FixesCorrected lot grid alignment on new save files

The patch arrives just days after Paralives launched in Early Access on Steam on May 25. The developers have already confirmed that additional bug-fixing, optimization work, and quality-of-life updates are planned throughout the coming months before larger feature updates arrive later in the Early Access roadmap.

Paralives Patch 0.1.2 complete patch notes

Bug Fixes

Made improvements to memory management to eliminate a memory leak and reduce crashes.

Fixed a bug where some interface windows could not be closed.

Fire: Parafolks now have a chance to autonomously extinguish items on fire instead of always panicking or fleeing.

Fire: Stairs can no longer catch on fire because it caused pathfinding issues when trying to extinguish them.

Fire: Fixed a bug where flames could spread outside of your lot.

Fire: Fixed some of the issues around firefighters not extinguishing fires.

Fire: Calling firefighters or extinguishing fires can now be done more easily without being always cancelled by Parafolks panicking.

Chinese localization: Players should now be able to type Chinese characters for their Paras’ name in the Paramaker and in the other text fields as well.

In a new save file, players will now correctly receive an in-game letter from the devs.

Fixed a bug where lips would become white when trying different mouth presets.

Updated and added the names of some Patreon supporters in the credits.

Fixed the default angle of the grid on certain empty lots to make sure it’s aligned with the street (this fix will only be applied to new save files).

Added a divider to cover the windows in the train to reduce motion sickness while in the Paramaker.

Fixed an issue where Parafolks could become naked when randomizing the character in the Paramaker.

Parafolks will no longer become embarrassed when sleeping or using the toilet outside. It was disabled for now since Paras sometimes thought they were outside but were not, causing these emotions in the wrong moment.

Fixed a bug where Parafolks were leveling their personality extremely fast resulting in infinite notifications.

Made improvements to the save system to reduce occurrences of corrupted save files.

Fixed a bug where items would get duplicated when changing swatches and the copy could not be deleted.

Fixed an issue where the Relationship editing panel would remain open in the train intro, preventing players from finishing the train ride.

Optimized one aspect of the pathfinding code to reduce lag spikes when Townie Parafolks calculate their path in the town.

Fixed various missing English localized strings.

Parafolks will no longer refuse to purchase a snack from a vending machine when too hungry.

Parafolks will no longer refuse to sleep in long chairs when too tired.

Fixed a bug where Parafolks will continue using the telescope even after astronomy club town events have ended and the telescopes have disappeared.

The operating system will no longer show the “App is not responding” popup when the game is loading to the main menu. Also, this initial loading screen now takes up to 20% less time.

Known Issues

*We are aware of many other issues but we will only list some of them here.

Crashes and freezes

Today’s patch should reduce crashes and freezes.

Make sure your computer meets the minimum system requirements listed on our Steam page.

Stutters in Live Mode

We will be working on more optimizations to reduce these lag spikes over the next few months.

Save files not loading

We are investigating and working on fixing these issues. Today’s patch might reduce the chances of future save files getting corrupted.

Build Mode: Advanced Widget

If you move or rotate items using the advanced widget, these items might not remain at their position when reloading the save file. Use this widget with caution until we can fix it (no timeline for that yet).

Parafolks get stuck and can’t do anything

Press the “Unstuck” button in the ESC menu.

Fire is hard to take control over

We did some improvements in today’s patch but please use the cheat ExtinguishAllFires if other fire-related problems persist for you.

Parafolks thumbnails do not always update

We are investigating and working on a fix.

Mac inputs

Some Mac users have trouble with clicks and rotating the camera.

We will be working on that issue. In the meantime, playing with a mouse instead of the trackpad could help.

Thanks for your patience with these issues and for the feedback you send us! We received over 150,000 bug and suggestion reports so far. It’s a great tool for us to identify the issues that get reported the most and fix them in priority. Thank you for helping us improve Paralives during Early Access!

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