What to know
- Directive 8020 features 31 total trophies, including 1 Platinum, multiple Gold trophies, and several hidden achievements.
- Many hidden trophies appear tied to branching narrative outcomes, character deaths, and alternate endings.
- Several trophies require keeping crew members alive, while others reward catastrophic or hostile choices.
- The Survivor Playstyle difficulty trophy is one of the hardest achievements because it likely requires limited rewinds and stricter decision consequences.
Directive 8020 continues the cinematic horror formula associated with Supermassive Games, and its trophy list already reveals a surprising amount about the game’s structure, endings, and major decision paths. Even though several trophies remain hidden, the visible list gives a strong indication of how progression, morality systems, and crew survival mechanics work throughout the story.
Below is the currently known trophy list, along with explanations of what each achievement likely involves and what the hidden trophies may cover.
| Category | Details |
|---|---|
| Total Trophies | 31 |
| Platinum | 1 |
| Gold | Multiple story/endgame trophies |
| Silver | Major branching outcomes |
| Bronze | Exploration, hacking, survival, and dialogue events |
| Hidden Trophies | Story spoilers and ending routes |
| Difficulty Trophy | Survivor Playstyle completion |
Directive 8020 trophy list
| Trophy | Type | Requirement | Explanation |
|---|---|---|---|
| Mission Accomplished | Platinum | Collected all trophies | Unlock every achievement in the game |
| Wake-Up Crew | Bronze | Completed Episode 1 | Story progression trophy |
| Cycle Complete | Gold | Completed all 8 episodes | Finish the full campaign |
| Live with the Consequences | Gold | Completed the story on Survivor Playstyle | Finish the game using Survivor mode rules |
| Paint The Walls | Silver | Killed the whole crew | Achieve total crew elimination |
| This Steak’s Raw | Bronze | Mitchell and Anders survived the experiment unharmed | Preserve both characters during a lab or experiment scene |
| Password1 | Bronze | Anders hacked into Williams’ computer | Discover or use a correct password sequence |
| Human After All | Bronze | All crew members passed safely through the scanner | Likely tied to avoiding infection or clone detection |
| This is Not a Place of Honor | Bronze | Young sent a warning to the Andromeda | Choose to warn another vessel or colony |
| Message in a Bottle | Bronze | Young sent an SOS to the Andromeda | Alternate communication-related choice |
| Stealth 100 | Silver | Returned to Bridge Ops without losing any characters | Complete a stealth section perfectly |
| Cat’s Out the Bag | Bronze | Persuaded Williams to reveal the truth about the mission | Successful dialogue or trust outcome |
| We Have Reserves | Silver | Sent a second team down to redirect the fuel | Major branching mission choice |
| Home Free | Gold | Charted a course for Earth without any intruders on board | Likely the “best ending” or clean escape ending |
| NDA Breaker | Silver | Exposed the truth about the clone program | Reveal hidden conspiracy details |
What the visible trophies reveal about the story
The trophy names strongly suggest that Directive 8020 revolves around identity paranoia, cloning, infection detection, and crew trust systems. The scanner-related achievement, clone program references, and “intruders on board” wording point toward a central mechanic where players must determine who is still human.

Several trophies also imply that communication choices heavily affect the ending. Sending warnings, SOS signals, or exposing hidden information may dramatically alter who survives and whether Earth becomes endangered.
The “Paint The Walls” trophy confirms that the game supports a full-death route where every crew member can die. This is consistent with previous narrative horror games from Supermassive Games, where nearly every playable character can live or die depending on decisions and quick-time events.
How Survivor Playstyle likely works
The “Live with the Consequences” Gold trophy may become the rarest achievement in the game because Survivor Playstyle appears designed to reduce player safety nets.
Based on current previews and gameplay reveals, Survivor mode likely includes:
| Feature | Possible Effect |
|---|---|
| Limited rewinds | Fewer chances to undo deaths |
| Permanent consequences | Failed choices remain locked |
| Tougher QTE timing | More demanding reaction sequences |
| Restricted hints | Reduced guidance during puzzles |
| Increased tension | Greater emphasis on survival accuracy |
Players attempting a Platinum trophy run will probably need at least two playthroughs: one for optimal survival and another for alternate deaths or bad endings.

Although the remaining trophies are hidden, their structure can be predicted fairly accurately based on previous cinematic horror titles.
The hidden trophies will most likely include:
Alternate ending trophies
Expect multiple ending-related achievements involving:
- Earth survival outcomes
- Clone containment failures
- Sacrifice endings
- Escape outcomes
- Destroying or preserving the ship
Character-specific survival trophies
Several hidden trophies are probably connected to:
- Keeping specific crew pairs alive
- Preventing infections
- Resolving conflicts peacefully
- Secret loyalty events

Secret discovery trophies
Games from Supermassive Games often hide collectibles and lore achievements behind hidden trophies. These could involve:
- Finding confidential logs
- Discovering the origin of the clones
- Unlocking restricted ship areas
- Learning the true mission purpose
How to prepare for a Platinum trophy run
If you plan to earn “Mission Accomplished,” it will likely require extremely careful decision management.
A good strategy will involve:
| Objective | Recommendation |
|---|---|
| First Playthrough | Blind story experience |
| Second Playthrough | Full survival route |
| Third Playthrough | Kill-all route |
| Collectibles | Explore every optional room |
| Dialogue Choices | Maximize trust with crew members |
| Save Management | Use chapter select if available |
Because multiple trophies appear mutually exclusive, completionists may need several branching saves to avoid replaying the entire game repeatedly.
The currently revealed trophy list already paints a clear picture of a heavily branching sci-fi horror experience centered around paranoia, survival, and difficult choices. The hidden trophies will likely expand on that with alternate endings, secret discoveries, and major character outcomes.
For trophy hunters, the biggest challenges will probably be balancing full-crew survival against destructive routes like “Paint The Walls,” while also clearing Survivor Playstyle difficulty requirements.