A Complete Guide to Team Building Basics in Arknights: Endfield!

Image Credits: Hypergryph

What to know

  • Team building is mostly about combo-condition synergy and clean rotations, not just slotting “best supports.”

  • Two common styles are hypercarry (one main damage dealer) and multi-DPS (several operators contribute meaningful damage).

  • If your combo triggers don’t match, you’ll spend SP inefficiently and your damage will fall off fast in tougher content.

  • Early-game staples often center on Physical (stable, accessible) or element/infliction-focused teams like Heat, Cryo, or Electric.


Arknight: Endfield’s team building rewards you for thinking in “who enables whose combo” more than “who has the highest rarity.” If you keep your four picks aligned around one rotation plan, you’ll get more Combo Skill uptime and more consistent ult timing.

How hypercarry and multi-DPS teams differ

Image Credits: Hypergryph

Hypercarry teams funnel rotation value into one operator, with the rest chosen mainly to feed inflictions, buffs, and SP so that carry can repeatedly hit their peak window. Multi-DPS teams still use synergy, but damage is spread more evenly because multiple kits are actively contributing between bursts.

Operators you’ll see often

Laevatain’s Heat-focused setup commonly centers on keeping Heat/Combustion-style effects rolling so her kit can convert those states into big damage, with teammates chosen to apply those conditions and keep her engine running. Laevatain is also seen as a Heat-team “easy mode” option because supports can rapidly stack Combustion for her.

Image Credits: Hypergryph

For Electric teams, a common framework is Perlica enabling Electrification, then Arclight capitalizing on Electric state to support smooth rotations (including SP support), while Avywenna serves as a main damage source that bursts hard into Electric-affected enemies.

How to build a team step by step

Step 1

Pick your “center” operator (the one you want to feel strongest most of the time), then decide if you’re building hypercarry or multi-DPS around them.

Step 2

List that operator’s combo trigger needs (inflictions, debuffs, states) and only shortlist teammates who naturally create or sustain those conditions.

Step 3

Check for trigger conflicts: avoid pairing characters whose kits consume the same limited state in a way that prevents others from meeting combo conditions consistently.

Step 4

Assign SP priority in your head (who must spend SP on cooldown vs who can “fill”), then test a simple rotation until you can consistently chain combo skills instead of stalling.

Step 5

Lock the last slot as “flex” (survival, grouping, or extra enabling) so you can adjust for the stage instead of rebuilding the whole team.

​When your team’s combo conditions match, you spend less time waiting on SP and more time chaining skills into your main damage windows. Start with a simple Physical or Electric framework if you want stability, then branch into more specialized Heat or Cryo setups as your roster expands.

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