What to know

  • Unlock recipes via the Recipe Station after Moon Energy Corporation level 2, using ingredients and Data Points.​
  • Craft food in the Food Station, available at Future Health Solutions level 6 after shipping Ceramics.​
  • Ingredients like Polifruit and Hydrabulb are foraged from plants; effects range from calorie boosts to resistance buffs.​
  • Consume raw ingredients for minor gains, but crafted items provide superior, targeted benefits.

Survival on Arcadia-7 demands more than ration packs. You need to craft diverse foods to balance calories, hydration, toxicity, and hazards, turning foraging into a strategic advantage as you explore and build. Here are all the food recipes and how to craft them in StarRupture.

Food recipes overview

Category Key Examples Main Benefits
Calorie-focused Calorie Bar, Calorie Gel Restore calories; prevent loss with capsules
Hydration-focused Aqua Chew, Hydrolite Boost hydration; extend limits with stim shards
Balanced nutrition Nutri Gel, Figler Calories + hydration combos
Toxicity management Antidote Gel, Purfins Reduce toxicity; clear buffs
Buffs & resistance Energy Stim Shards, Corrosion Res Plasm Energy regen, HP boosts, hazard resistance

Key ingredients and where to find them

You'll forage most ingredients from biomes around your landing site:

  • Polifruit from orange shrubs on grassy plains near ponds
  • Hydrabulb (glowing blue lilies) north near lakes
  • Prickler fruits from purple cacti on ridges
  • Star Tears in rocky hills east/west
  • Serpent Root from serpentine plants in plains
  • Prism Herb and Sulheart in varied terrains
  • Grubbler from bugs
  • Purplant/Glow Cap/Oxallop in specific zones like forests or caves—stock up as they respawn.

Use community maps like StarRupture.tools/map to better find and track them.

How to unlock and access food crafting stations

Reach Moon Energy Corporation level 2 by smelting Titanium Bars from Titanium Ore and launching via Orbital Cargo Launcher to unlock the Recipe Station—place it in your habitat.​

Unlock Recipe Station (Image credit: Creepy Jar | YouTube - Quick Tips)

In the Recipe Station's food tab, spend raw ingredients plus Data Points (from Analyzing Station) to research recipes.​

Progress to Future Health Solutions level 6 by producing and shipping Ceramics to unlock the Food Station, where you craft using the same ingredients—no additional research needed.

Reach level 6 to unlock the Food Station (Image credit: Creepy Jar | YouTube - Quick Tips)

Crafting your first basic foods

Start simple once stations are ready—you'll queue crafts in the Food Station interface.

Queue in the Food Station (Image credit: Creepy Jar | YouTube - Quick Tips)
Step 1: Prepare Polifruit basics

Harvest Polifruit from plains, research Calorie Bar (3 Polifruit + 1 Serpent Root), then craft for +50 calories to fuel early builds.​

Step 2: Hydration with Hydrabulb

Gather Hydrabulb near water, unlock Hydrolite (4 Hydrabulb) for +55 hydration, ideal for hot treks.​

Step 3: Balanced Nutri items

Combine Prickler from cacti: craft Figler (4 Prickler) for quick +15 calories/+20 hydration without extras.​

Craft (Image credit: Creepy Jar | YouTube - Quick Tips)

All food recipes and rewards table

Craft these in the Food Station for precise survival boosts—toxicity often accompanies powerful effects, so pair with antidotes.

Recipe Ingredients Effects
Aqua Bar 5 Hydrabulb, 1 Serpent Root +50 Hydration
Aqua Block Capsules 5 Hydrabulb, 1 Oxallop +45 Toxicity; Prevents Hydration loss for 45 mins
Aqua Chew 3 Hydrabulb, 1 Prism Herb +100 Hydration
Aqua Fluid 2 Hydrabulb, 1 Star Tears +30 HP, +28 Hydration, +10 Toxicity
Aqua Gel 4 Hydrabulb, 1 Grubbler +75 Hydration
Aqua Stim Shards 4 Hydrabulb, 1 Sulheart +45 Toxicity; Raises Hydration limit by 50% for 45 mins
Antidote Fluid 2 Star Tears, 3 Purplant (or Ourplant) +35 HP, -30 Toxicity; Removes positive effects
Antidote Gel 3 Purplant, 1 Grubbler -100 Toxicity; Removes positive effects
Antidote Shards 3 Purplant, 2 Sulheart -40 Toxicity, +60 HP; Removes positive effects
Calorie Bar 3 Polifruit, 1 Serpent Root +50 Calories
Calorie Block Capsules 5 Polifruit, 1 Oxallop +45 Toxicity; Stops Calorie loss for 60 mins
Calorie Chew 5 Polifruit, 1 Prism Herb +40 Calories
Calorie Fluid 2 Polifruit, 1 Star Tears +30 HP, +20 Calories, +20 Toxicity
Calorie Gel 4 Polifruit, 1 Grubbler +65 Calories
Calorie Stim Shards 4 Polifruit, 1 Sulheart +45 Toxicity; Raises Calorie limit by 50% for 45 mins
Clear Capsules 3 Purplant, 2 Oxallop Doubles passive Toxicity loss for 30 mins
Corrosion Res Plasm 3 Glow Cap, 2 Sulheart +40 Toxicity; Double corrosion resistance for 10 mins
Drain Res Plasm 3 Glow Cap, 2 Serpent Root +40 Toxicity; Double Drain resistance for 10 mins
Polisnack 4 Polifruit +35 Calories
Hydrolite 4 Hydrabulb +55 Hydration
Figler 4 Prickler +15 Calories, +20 Hydration
Nutri Bar 5 Prickler, 1 Serpent Root +20 Calories, +30 Hydration
Nutri Block Capsules 5 Prickler, 1 Oxallop +45 Toxicity; Prevents Calorie/Hydration loss for 30 mins
Nutri Chew 4 Prickler, 1 Prism Herb +30 Calories, +40 Hydration
Nutri Fluid 2 Prickler, 1 Star Tears +30 HP, +10 Calories, +15 Hydration
Nutri Gel 4 Prickler, 1 Grubbler +40 Calories, +50 Hydration
Nutri Stim Shards 4 Prickler, 1 Sulheart +45 Toxicity; Raises Calorie/Hydration limits by 30%
Purfins 3 Purplant, 1 Serpent Root -70 Toxicity; Removes positive effects
Energy Boost Capsules 3 Serpent Root, 2 Oxallop +50 Toxicity; 4× Energy regen for 30 mins
Energy Boost Chew 3 Serpent Root, 2 Prism Herb +40 Toxicity; 3× Energy regen for 30 mins
Energy Stim Shards 3 Sulheart, 2 Serpent Root +45 Toxicity; Raises energy limit 100% for 60 mins
Serpent Sticks 4 Serpent Root +30 Toxicity; 2× Energy regen for 40 mins
Health Shards 2 Sulheart, 2 Star Tears +80 HP, +40 Toxicity
Regen Capsules 3 Star Tears, 2 Oxallop +1 HP/8s for 10 mins, +30 Toxicity
Star Bites 3 Star Tears +55 HP, +10 Toxicity
Infection Res Plasm 3 Glow Cap, 2 Prism Herb +40 Toxicity; Double Infection resistance for 10 mins
Termo Res Plasm 3 Glow Cap, 2 Grubbler +40 Toxicity; Double Heat resistance for 10 mins
Sulbon 3 Sulheart +40 Toxicity; Raises max HP 25% for 20 mins

Optimize your food loadout

Pack Figler or Nutri Bars for short trips, Block Capsules for long hauls to halt drain, and resistance Plasms for bug-heavy or extreme biomes—rotate antidotes to manage toxicity buildup and keep exploring efficiently.

Find the food in your inventory (Image credit: Creepy Jar | YouTube - Quick Tips)

Stockpile via automated farms once unlocked, balancing toxicity clears with buffs to push deeper into Arcadia-7 without starving—your crafted arsenal turns hunger into your greatest asset.