In Where Winds Meet, Mahjong God is a mini-game challenge that you primarily play as part of Chapter 1: Heaven's Pier. While Chinese players may already know how to play Mahjong, most players around the world may not be aware of the game's rules, especially in Where Winds Meet.
Here's everything you need to know to play Mahjong God mini-game in Where Winds Meet, as well as where to play it, and how to win at it.
Location and How to start the game
If you're playing the game as part of Chapter 1: Heaven's Pier, the location for it is Dreamscape: Blissful Retreat in the Qinghe region. The exact location for it is given below.

To start playing Mahjong God mini-game, go to the location given above. Then walk up to the three dogs under a tree before the gambling house, drink from the wine vat. Interact with the option that says - Don't drink from the wine vat. Go ahead anyway.

Once you transform into a dog, go inside and join the Mahjong table.

Apart from the Heaven's Pier mini-game challenge, you can also play Mahjong at any other time. To do this, go to Menu > Wandering Paths > Arena > Leisure > Mahjong God Challenge.
You can also play Mahjong as part of a guild. To do this, you need to first join a guild, then reach level 20. From the guild's menu, select 'return to base'. Sit on your Guild's Home table and start the game. Make sure to have 4 players to start.
How to play Mahjong God Mini Game
Here's how to play the Mahjong God game in Where Winds Meet:
Requirements
You will need a minimum of 500 Mahjong chips. You can convert 1 coin to 10 mahjong chips. You will also need 5 Commerce Coins to start.

Understanding Mahjong in Where Winds Meet
The game is a typical cards game where instead of cards you have tiles. There are three suits - Bamboo (lines), Ten Thousand (characters) and Dot.
The goal of the game is to create Tile Combinations. These are:
- Chi - Three consecutive cards (like two, three, four)
- Pong - Three of a kind (two, two, two, or three, three, three, etc.)
- Kong - Four of a kind (two, two, two, two, etc.)
To win at Mahjong, you need:
- 4 groups - Each group can be a Pong (three of a kind) or a Chi (straight of three). Alternatively, you can also have Kong (four of a kind).
- 1 Pair - Two cards of the same rank (at least two suits)
How to begin
Each player is given 13 tiles.
At the start, each player must declare one suit (Dots, Bamboo, or Ten Thousand) as the Missing Suit.

Tiles from this Missing suit will not count towards your points. Each player must first clear their hand of this suit.
The dealer is selected randomly. He discards first and he also gets an extra tile. After that, the turn goes clockwise.

Turn by Turn
When it's your turn, you can either draw a new tile or pick up a tile discarded by others. Your goal is to create Tile Combinations (as mentioned above).
How to score and win
When you have three of a kind, you'll get the option to Pong and reveal these tiles on your side.

Similarly, when you have four of a kind, you'll get the option to Kong and reveal these tiles on your side. If you like, you can keep these tiles to yourself and not reveal them.
The first player to complete 4 groups and 1 pair wins the game.

If no one satisfies the win conditions and the deck is emptied, the tiles revealed and the tiles you hold are taken as your score. The player with the highest points wins.

And that's how you play the Mahjong God mini-game in Where Winds Meet.
Discussion