What to know
- Origin Lodespring power is typically routed in from the Originium Science Park area, not directly from the main Hub side.
- Power transmission is extended in segments using relay-style placements, then finalized by connecting into the target Electric Nexus in the zone.
- If the Science Park itself isn’t powered yet, it must be enabled first through its local progression so it can act as a stable source for expansion.
- The same “bring a line, then energize the nexus” pattern appears in other regions, so the workflow is consistent once it clicks.
In Arknights: Endfield, Origin Lodespring is set up as a “power expansion” objective: first establish a powered source node, then push the network outward until the local Nexus is energized, which unlocks the zone’s electricity-dependent functions. In practice, this usually means treating the Science Park area as the anchor point for the entire run and building forward from there.

Quick checklist for Origin Lodespring power
| Check | What it means | What to do |
|---|---|---|
| Science Park can act as a start | Origin Lodespring is commonly powered from that side | Enable/complete the local setup that allows powering and extending infrastructure from the area |
| A continuous line exists | Power must be physically relayed through the whole route | Add relays and ensure every hop is connected and within range |
| Electric Nexus is truly connected | The zone typically activates once the Nexus is fed | Snap the final segment to the Nexus connection point and confirm it registers |
How power routing works in Origin Lodespring
Origin Lodespring’s power solution generally starts from the Originium Science Park area and extends outward using a chain of relay placements until reaching the Origin Lodespring targets. The objective is less about finding a hidden switch and more about creating a continuous, valid electrical path across distance and terrain.
A helpful mental model: the game wants a “clean link” from a powered source → through relays → into the zone’s Electric Nexus. If any gap exists in that chain, the Nexus won’t energize and downstream devices will stay offline.
Prerequisites before attempting the power run
Before building the route, make sure there is an actual powered network to extend from near the Originium Science Park side. If the Science Park segment isn’t active yet, progress any local tasks that unlock its infrastructure and power functionality, then return to the Origin Lodespring objective.
Also, make sure the build permissions and placement rules are satisfied in the area where the line will pass. If placement keeps failing, it usually indicates the route is trying to cross an invalid patch of terrain or a restricted area, and a slight reroute fixes it.
How to get Electric Power in Origin Lodespring Zone
Step 1

Open the Origin Lodespring objective and confirm the intended direction of supply. The standard approach is to feed the zone from the Originium Science Park side rather than trying to brute-force a path from the opposite direction.
Step 2

Travel to the powered start point near Originium Science Park and enter the mode used for placing infrastructure (power segments/relays). Confirm power is present at the start by checking that nearby powered structures show active status.
Step 3

Begin extending the line outward toward Origin Lodespring. Place segments in a straightforward path first, then adjust for elevation changes, cliffs, or awkward geometry. If the game limits max distance between nodes, treat it like a “hop” system: each hop must be valid before the next is allowed.
Step 4

Use relay placements to bridge longer gaps and to route around terrain. Keep the chain tidy: fewer unnecessary bends tends to reduce placement errors and makes it easier to troubleshoot if something fails later.
Step 5

When the route reaches Origin Lodespring, locate the Electric Nexus tied to the zone’s power requirement. Connect the final segment directly into the Nexus. This is the moment the zone should “turn on” if the chain is complete.
Step 6

Verify the result. If the zone objective updates but some nearby devices still show unpowered, continue extending the network locally inside Origin Lodespring. Some tasks effectively require powering multiple points (for example, multiple mining-related nodes), not just the first Nexus connection.
Troubleshooting when the Nexus won’t energize
If the Nexus doesn’t activate after connecting, the issue is almost always one of these:
- No real power source at the beginning: the start point looks like the right location, but the upstream network isn’t powered/enabled yet.
- A break in the chain: one relay is placed slightly out of range or not properly linked, creating a hidden gap.
- Terrain/placement conflict: the line clips through invalid space; reroute around rocks, cliffs, or narrow geometry.
- Connected the wrong endpoint: the line reaches “near” the target, but isn’t actually snapped/connected to the Electric Nexus input.
A practical method to debug is to walk the route from the Nexus backward toward the source and check each segment’s connection state. The first segment that looks unlinked is typically where the fix is needed.
Common fixes when stuck
| Symptom | Likely cause | Fast fix |
|---|---|---|
| Nexus stays offline | Hidden break in the relay chain | Re-check each hop; replace the “middle” relay that seems most suspect |
| Can’t place the next segment | Distance/terrain constraint | Add an extra relay, or reroute around the obstruction |
| Some nodes still unpowered after Nexus | Objective needs multiple endpoints powered | Extend the network further inside the zone to each required point |
Rewards table (power progression benefits)
| Milestone | What it unlocks | Why it matters |
|---|---|---|
| Electric Nexus online in Origin Lodespring | Electricity-dependent zone functions | This is the gating step that allows the area to operate as intended |
| Additional local extensions completed | More powered interaction points | Helps finish follow-up objectives that require multiple powered nodes |

Powering Origin Lodespring efficiently
Origin Lodespring Electric Power is primarily a network-extension task: start from the Originium Science Park side, build a clean relay chain, and finish by feeding the zone’s Electric Nexus. If anything fails, treat it as a continuity problem—verify the source is active, then inspect the route hop-by-hop until the missing link is found.