What to know
- The mission begins through a temporary infrastructure communication message
- Progress depends on investigation and dialogue, not power routing or combat
- Da Pan and Noffman must both be assisted through device tuning
- Completion permanently advances the OD Project infrastructure state
In Arknights Endfield, infrastructure quests often reveal as much about the world’s internal tensions as they do about its technology. OD Project Infra Station 2 is a clear example of this approach. Rather than focusing on enemies or resource delivery, the mission asks you to slow down, read communications carefully, investigate abandoned spaces, and actively assist two engineers whose methods—and priorities—don’t always align.
This mission feels deliberately grounded. You’re not expanding a massive power grid or unlocking a new resource node. Instead, you are stabilizing a fragile piece of OD Project infrastructure by acting as a mediator, technician, and problem-solver. The result is a story-driven objective that deepens your understanding of how Endfield’s industrial backbone actually functions.
OD Project Infra Station 2 details
| Element | Details |
|---|---|
| Mission type | Infrastructure investigation and stabilization |
| Trigger | Temporary Infra Station communication |
| Key characters | Da Pan, Noffman |
| Core mechanics | Investigation, dialogue, device tuning |
| Combat focus | None |
| Completion result | Infra Station fully operational |
How the mission is triggered through temporary communications
The mission begins quietly. Instead of a dramatic cutscene or forced objective marker, you receive a temporary infrastructure station communication via text message. This message is easy to overlook if you habitually clear notifications without reading them, but it contains the narrative hook that activates Infra Station 2.
The message references irregular behavior at the OD Project Infra Station and hints that on-site personnel are struggling to stabilize it. Once this communication appears, the mission becomes available, and the Infra Station location updates to allow full interaction.
How to complete OD Infra Station 2 in Arknights Endfield
Step 1: Travel to Infra Station
Traveling to the infra station immediately sets the tone. The environment feels functional but strained, with subtle visual cues suggesting incomplete calibration rather than outright failure. Consoles hum, devices flicker, and the layout subtly guides you toward investigative interaction points.

This is not a location where you rush from marker to marker. The game encourages exploration, rewarding players who take time to examine their surroundings rather than following a straight path.
Step 2: Investigating the area and uncovering notes
As you move deeper into the infra station, you’ll find scattered notes and logs at the quest markers. These are not optional flavor text. They explain what went wrong, how the tuning process was interrupted, and why both Da Pan and Noffman are convinced their approach is the correct one.

Reading these notes gives crucial context to the upcoming conversations. They frame the conflict not as incompetence, but as differing technical philosophies under pressure. Endfield consistently uses these investigative moments to humanize its engineers, and Infra Station 2 is no exception.

Step 3: Speaking with Da Pan
Your first major interaction is with Da Pan. Da Pan is visibly frustrated, focused on immediate stabilization rather than long-term optimization. When you speak with him, his dialogue reflects urgency and concern over the station’s current output.

This conversation is important because it establishes your role. You are not here to take sides—you are here to help both engineers finish what they started. Da Pan directs you toward the control center, where the real work begins.
Step 4: Speak with Noffman at Control Center
The control center is the technical heart of the infra station. This is where you meet Noffman, whose demeanor contrasts sharply with Da Pan’s. Noffman emphasizes precision, calibration, and proper sequencing, even if it takes longer.

The dialogue between Da Pan and Noffman reveals subtle tension, but it never escalates into open conflict. Instead, the game positions you as the neutral operator who can bridge the gap by physically assisting with the tuning process.
Step 5: Tune the device to support Da Pan’s calibration
The first tuning sequence focuses on Da Pan’s method. You interact directly with the tuning device, and the game introduces a simple but deliberate mechanic: continuous striking.

Rather than pressing a single button or solving a logic puzzle, you must repeatedly strike the device to stabilize its output. This mechanic reinforces the physicality of the task. You are not issuing commands—you are actively applying force and attention.

As you continue striking, visual and audio feedback confirms progress. The device’s response gradually stabilizes, and Da Pan acknowledges that his side of the system is now holding.
Step 6: Repeat the tuning process for Noffman
With Da Pan’s calibration complete, Noffman requests assistance using the same device, but for a different tuning phase. The mechanic remains the same—continuous striking—but the context changes. This phase represents fine-tuning rather than emergency stabilization.

The repetition is intentional. Endfield uses it to show that while Da Pan and Noffman differ philosophically, the infrastructure ultimately requires both approaches to function. When Noffman’s calibration completes, the device reaches a stable operational state.
Step 7: Return to Infra Station and talk to the crew
After completing both tuning sequences, return to the main infra station area and speak with Noffman once more. His dialogue reflects a shift in tone, acknowledging that cooperation—rather than isolated expertise—was the key to resolving the issue.

This conversation acts as the mission’s emotional resolution. The technical problem is solved, but more importantly, the working relationship between the engineers is stabilized as well.
Step 8: Cutscene and mission completion
Following the final interaction, a short cutscene plays, showing the infra station fully operational under the OD Project. Systems normalize, visual indicators stabilize, and the mission officially completes.

At this point, Infra Station 2 is marked as completed in your mission log, and the OD Project infrastructure state updates permanently.
Rewards from completing Infra Station 2
| Outcome | Impact |
|---|---|
| Infra station stabilized | OD Project infrastructure progresses |
| Narrative advancement | Deeper insight into Endfield engineers |
| Future readiness | Unlocks subsequent OD Project content |
| Oroberyl | 50 |
| EXP | 200 |
Why Infra Station 2 is important for Wuling City unlocking
Completing OD Project Infra Station 2 feels less like finishing a task and more like restoring balance. By reading communications, investigating carefully, and physically assisting both Da Pan and Noffman, you play a crucial role in stabilizing a key piece of Endfield’s industrial framework. It’s a quiet mission, but one that leaves a lasting impression on how the world—and its people—keep moving forward.
This mission succeeds because it resists spectacle. There are no enemies, no timers, and no dramatic failures. Instead, it trusts the player to engage with dialogue, context, and simple mechanics that reinforce the story being told.
OD Project Infra Station 2 demonstrates that in Arknights: Endfield, infrastructure is not just about machines—it’s about the people maintaining them under pressure.