What to know
- Escape from Duckov hit one million sales within days of launch, becoming a viral indie sensation.
- The game's cartoonish style and humorous mechanics lower barriers for new players, compared to hardcore shooters.
- Developers have thanked the community and hosted a giveaway for 20 free game keys to mark the milestone.
- The game maintains overwhelmingly positive reviews, with praise for accessibility and comedic design.
Escape from Duckov debuted on October 16, 2025, and immediately made waves in the gaming industry, reaching over one million copies sold within less than a week. Developed by Team Soda and published by bilibili, this top-down PVE extraction shooter blends resource gathering, weapon customization, and base building with a distinctly cartoonish duck theme, making it approachable for both seasoned gamers and newcomers.
Rapid player engagement saw over 500,000 copies sold in the first three days and peak concurrent players on Steam topping 180,000. The official X account announced the one million sales milestone and launched a community giveaway, underlining the developers' commitment to fan engagement.
2M of ducklings are now waddling through Duckov!🙏🦆💙
— Escape from Duckov (@GameDuckov) October 28, 2025
A massive thank you to every player & our amazing MOD creators who helped build this incredible community.
🎁 Another 20 FREE game keys to celebrate our milestone!! 🦆🎉
How to enter:
✅ Follow
🔁 Repost this… pic.twitter.com/0ObNxjZLY8
The game's absurd humor, whimsical characters, and accessible gameplay have earned it an overwhelmingly positive reputation, with a 95% positive review average and strong appeal across regions. Players cite enjoyable mechanics and the light-hearted art style as reasons for its success compared to more punishing extraction shooters like Escape from Tarkov.
With the momentum from its viral launch and active community management, Escape from Duckov is positioned to evolve from a breakout indie title into a lasting franchise if updates and engagement continue.
Discussion