Enemies in The Forge are the main source of essences, runes, and combat progression, making them essential to every player’s journey. Each enemy type has unique stats, movement patterns, and threat levels, ranging from simple zombies to deadly elites and Reapers hidden deep in the caves.
Understanding how each enemy behaves helps you prepare the right gear, upgrade paths, and rune builds. This guide breaks down all enemy types so you know exactly what to expect.
Please note that we keep on updating this post as we progress in the game. Stay tuned to get more information about the Forge! Feel free to reach out to us in case of any questions!
List of all enemies in the Forge
Here is a list of all enemies in the Forge you will across:
Zombie
- Stats: HP 20–52, Damage 6–11.2, Level 1–5
- Role: Basic early-game enemy; slow, weak alone, dangerous in groups.
- Where Found: Starter areas and early caves.
Elite Zombie
- Stats: HP 70–295, Damage around 20, Level 1–10
- Role: Tankier zombie variant; good early-game essence dropper.
- Where Found: Same beginner zones as regular zombies.
Delver Zombie
- Stats: HP 40–175, Damage 12–30.4, Level 1–10
- Role: Faster, more aggressive zombie; often farmed for miner-related drops.
- Where Found: Mining zones and early cave systems.

Brute Zombie
- Stats: HP 220–370, Damage 28–47.5, Level 5–10
- Role: High-HP bruiser; hits hard and drops better loot.
- Where Found: Mid-tier areas beyond the starter zone.
Bomber
- Stats: HP 60–120, Damage around 70, Level 1–5
- Role: Exploding enemy; dangerous in tight spaces, good for rune/essence farming.
- Where Found: Early to mid-game caves and combat zones.
Skeleton Rogue
- Stats: HP 75–120, Damage 7–22.8, Level 1–10
- Role: Fast melee skeleton; moderate difficulty and decent loot.
- Where Found: Skeleton-themed regions and mid-level caves.

Axe Skeleton
- Stats: HP 125–215, Damage 15–38, Level 1–10
- Role: Standard skeleton variant; balanced damage and loot.
- Where Found: General skeleton zones in mid-game.
Deathaxe Skeleton
- Stats: HP 150–420, Damage 35–76, Level 1–10
- Role: Stronger skeleton with heavier hits and improved drops.
- Where Found: Mid-to-late-game cave systems.
Elite Rogue Skeleton
- Stats: HP 250–295, Damage 45–114, Level 1–10
- Role: Fast, deadly skeleton variant; often targeted for rune farming.
- Where Found: High-tier skeleton areas.
Elite Deathaxe Skeleton
- Stats: HP 300–570, Damage 50–123.5, Level 1–10
- Role: One of the strongest standard enemies; drops rare essences and loot.
- Where Found: Late-game skeleton caverns.
Reaper
- Stats: Very high HP and damage; among the toughest mobs
- Role: High-threat enemy with excellent rune and essence drops; requires strong gear.
- Where Found: Deep caves and advanced zones such as volcanic regions.
Slime
- Stats: HP 300–435, Damage ~20, Level 1–10
- Role: Magical creature with moderate difficulty; drops slime materials and essences.
- Where Found: Slime-based biomes and various cave areas.
Blazing / Burning Slime
- Stats: HP 300–420+, Damage 35–45, Level 1–10+
- Role: Fire-infused slime variant; deals more damage and drops better loot.
- Where Found: Advanced caves and fire/volcanic regions.
Enemy tips
- Maintain distance and reposition often; most enemies are dangerous in groups.
- Focus fast or high-damage threats first (Delvers, Rogues, Bombers).
- Use upgraded gear, runes, and potions against elite or late-game enemies.
- Stronger enemies drop better essences, runes, and rare crafting resources.
Mastering enemy encounters in The Forge is key to becoming stronger and unlocking the best gear. As you move into harder areas, smarter positioning, better equipment, and the right rune setup make every fight easier.
Keep upgrading, keep exploring, and use this guide to plan your battles and farm the enemies that benefit your build the most.
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