Dao Lord is a major campaign boss in Where Winds Meet, fought during the “Unbound Cavern” questline. He stands out for using ranged and multi-target mechanics, making his fight different from typical melee bosses. Success against him depends on awareness, ranged counters, and careful handling of his second-phase mechanics.
Rewards
- Rainwhisperer Set - x2
- Unbound Cavern Cosmetic Chest
- Crimson Leaves Chest
- Stonespit Might Tips - x2
- Oscillating Jade - x2
- Coin - x3200
- Character EXP - x4200
Dao Lord location
The fight takes place in Kaifeng City, specifically in the Layered City Ruins.

Dao Lord mechanics
- Phase 1 (Initial Encounter): During the first portion of the fight, Dao Lord behaves as a single entity, employing ranged energy blasts and ethereal attacks that can hit from a distance.
- Phase 2 (Split Form): Once triggered (when certain health/conditions are met), Dao Lord splits into three separate entities, each with its own health bar. All three can attack independently and simultaneously.
How to beat the Dao Lord
Follow these steps to defeat the Dao Lord:
Dao Lord Phase 1
Step 1
Dao Lord grabs the ground, spins four times, and ends with a blinding shockwave. Parry the final slam or dodge diagonally to avoid the radius.
Screen recording by: NerdsChalk
Step 2
He rushes straight toward you and slams the ground with a large AoE. Roll as he jumps or parry the impact.
Screen recording by: NerdsChalk
Step 3
He unleashes five claw strikes with a delayed blinding finisher. Watch for the delay—parry or dodge the final hit.
Screen recording by: NerdsChalk
Step 4
He will throw three waves of cone-shaped projectiles. Sidestep through the gaps or parry each throw.
Screen recording by: NerdsChalk
Dao Lord Phase 2
Step 5
After Phase 1 ends, Dao Lord splits into three: Dao Lord Hammer, Dao Lord Spear, and Dao Lord Hook. Each has their own health bar.
Screen recording by: NerdsChalk
Step 6
All three burrow underground, circle the arena, then jump out to throw projectiles. Dodge the burst from underground and use a Bow attack while they are airborne to knock them down early.
Screen recording by: NerdsChalk
Step 7
- Dao Lord Hammer: Charges her twin hammers with a red glow, leaps, and slams the ground. Perfect parry to trigger a counterattack, or dodge the landing.
- Dao Lord Spear: Charges her staff with a red glow and rushes forward to stab. Parry the thrust or dodge sideways.
- Dao Lord Hook: Executes a spinning slash followed by a double uppercut. Parry the spin or dodge through the vertical uppercut path.
Screen recording by: NerdsChalk
Step 8
Once each of the three Dao Lords falls, the arena calms and the illusion fades—revealing that the Dao Lord is actually three sisters, little Fu, little Shou, and little Lu.

Tips for the Dao Lord
- Focus on dodging delayed attacks, as most Phase 1 moves punish early reactions.
- Use a Bow shot to interrupt the Digging Maneuver when they leap.
- Look for red-glow attacks—perfect parries here give big counter windows.
- Avoid the golden-glow grab entirely by rolling back, since it can’t be parried.
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