COD Black Ops 7: A.R.C. M1 Launcher Unlock Guide & Tips

The A.R.C. M1 Launcher in COD Black Ops 7 is a high-impact explosive weapon ideal for anti-vehicle and anti-equipment roles. This guide covers its purpose, stats, unlock method, and usage strategies.

The A.R.C. M1 Launcher delivers explosive firepower for destroying enemy streaks, vehicles, and clustered opponents. This guide explains what it is, its full overview table, how to unlock it, and step-by-step instructions to get it fast.

What is A.R.C. M1 Launcher in COD Black Ops 7

The A.R.C. M1 Launcher is a shoulder-fired explosive launcher designed for taking out vehicles, equipment, and groups of enemies. It fires a high-damage rocket with moderate velocity, prioritizing impact rather than precision.

COD Black Ops 7: A.R.C. M1 Launcher overview

Field Details
Category Launcher (Secondary)
Damage Very High (Explosive)
Blast Radius Large
Projectile Speed Moderate
Lock-On Capability Anti-vehicle lock-on
Primary Use Destroy vehicles, equipment, grouped enemies
Reload Speed Slow
Unlock Method Level-based progression

How to get A.R.C. M1 Launcher in COD Black Ops 7

You unlock the A.R.C. M1 Launcher by reaching the required player level 25 in the standard progression path. Once unlocked, it appears under Secondary → Launchers.

Step-by-step guide to unlock A.R.C. M1 Launcher

Step 1: Grind XP

Play matches consistently to progress through levels.

Step 2: Focus on modes with constant action

Hardpoint and Kill Confirmed provide continuous XP flow.

Step 3: Activate double XP

Use tokens to speed up the progression toward the launcher unlock.

Step 4: Complete challenges

Daily and weekly tasks reward high XP for faster leveling.

Step 5: Equip from Secondary category

Once the unlock level is reached, select the A.R.C. M1 Launcher.

A.R.C. M1 Launcher tips

  • Use it to destroy enemy scorestreaks instantly.
  • Fire at vehicles from cover to avoid retaliation.
  • Aim at the ground near enemies for maximum splash damage.
  • Avoid firing at very close range due to self-damage.
  • Pair with a fast-handling primary weapon for balance.

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