What to know

  • PC has a full FOV slider (70–110) with separate options for on-foot and vehicle gameplay.
  • Consoles are locked to around 70 FOV with no slider.
  • Players on PS5 and Xbox Series report motion sickness and a zoomed-in feel.
  • Gearbox hasn’t confirmed a console patch but community pressure could influence future updates.

Borderlands 4 has landed with excitement, but console players quickly noticed something missing: an FOV (Field of View) slider. While PC players can tweak their perspective to suit comfort and performance, PS5 and Xbox Series players are stuck with a fixed, narrow FOV of about 70.

This has sparked discussions across forums and social media, with console fans saying the locked view feels claustrophobic, zoomed-in, and in some cases even causes motion sickness. In a game as fast-paced and chaotic as Borderlands, being able to see more of the battlefield can make a huge difference in both comfort and gameplay awareness.

Refunds are flowing too: Microsoft has approved some Xbox returns citing the missing feature, while Sony's policy proves tougher, but players persist. This social surge matters because it amplifies accessibility calls—in a $70+ title, you expect basics like FOV to accommodate different setups, screen sizes, and sensitivities. It's a reminder that even stellar elements, like the less cringey dialogue and tighter controls, can't fully shine if the view clips your wings.

The situation on PC vs. consoles

On PC

  • Available under Settings → Visuals → Basic.
  • Two sliders: one for regular gameplay, one for vehicle sections.
  • Adjustable range: 70 to 110, defaulting around 90.

On consoles (PS5 and Xbox Series)

  • FOV locked at about 70.
  • No settings menu option to change it.
  • Frustration from players who feel disadvantaged compared to PC.

Why FOV is locked on consoles

There are a few reasons why Gearbox may have chosen to restrict console players:

  • Performance stability: Wider FOV requires rendering more, which can hurt frame rate on fixed hardware.
  • Fairness in multiplayer: Wider FOV can provide a competitive edge.
  • Optimization limits: PC rigs vary, but consoles are standardized — and devs may not have tested higher FOV ranges thoroughly.

Could an update change this?

The big question is whether Gearbox will patch in an FOV slider for consoles. So far, no official word has been given. However, the studio has historically rolled out quality-of-life improvements post-launch, and community pressure is already mounting.

If an update comes, expect it with caveats: Gearbox may limit the range or warn that wider FOV settings could impact performance.

The bottom line for console players

Right now, console players are stuck with a fixed 70 FOV, while PC players enjoy flexibility. It’s not the end of the world, but for those sensitive to narrow fields of view, it’s a frustrating oversight in an otherwise feature-packed release. With enough community feedback, Gearbox may yet add the feature — but until then, console players will need to make do.