The early game can feel restrictive until you unlock movement skills that let you cross cliffs, rooftops, and distant landmarks quickly. These not only help you reach quests faster but also reduce stamina bottlenecks and fall damage.

Please note that we keep updating this guide as we progress through the game. Stay tuned for more Skill Guides in Where Winds Meet!

Best skills to get early in WWM

Here is a breakdown of the best early skills to get in Where Winds Meet, based on usefulness and overall gameplay.

Skill Theft

Skill Theft activates when you use it as an enemy starts performing a notable or signature move. Each enemy type has different stealable abilities, so the results vary widely. You’re not stealing their entire kit—just one of their special techniques.

Once stolen, the move becomes temporarily available for you to cast. This stolen skill often delivers strong damage, control effects, or utility that would otherwise be unavailable to you.

Skill Theft adds depth, adaptability, and a creative combat edge to your early game.


As you progress through Where Winds Meet, the early-game skills we covered become more than just tools — they shape how you explore the world, tackle fights, and express your style. Whether you lean on mobility, defense, crowd control or experimentation with moves like Skill Theft, each choice helps you define your path.

Trust your instincts, mix and match based on what feels fun, and don’t be afraid to try something new when the situation calls for it.

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