Battlefield 6 launched to massive player numbers, yet many quickly found its core systems punishing rather than rewarding. From grindy unlocks to erratic gunplay, the cumulative effect makes this installment notoriously hard for both veterans and newcomers.
Challenging weapon assignments and the grind
Unlocking essential weapons demands feats like suppressing 300 enemies and landing 10,000 hipfire damage with LMGs—tasks so onerous many resort to custom bot matches to bypass them. These assignments gate 12 of 41 primary firearms, forcing prolonged playstyles that clash with typical multiplayer engagement.
Whoever came up with this never played this game ever.
by u/0uyaa in Battlefield
Combat mechanics undermining consistency
Players report wildly varying time-to-kill values and unpredictable recoil or bullet spread, making firefights feel arbitrary. Weak suppression effects rarely influence encounters, and slow grenade arcs further complicate engagements. The result is a steep learning curve where mechanical mastery often yields inconsistent outcomes.
Map design and strategic depth
With only nine launch maps, opportunities for long-range play are limited. Certain sniper challenges require 150 headshots beyond 200 m, but few maps support those distances, leading to frustration and forced custom-match solutions. Meanwhile, cramped layouts and overlapping objectives spawn frequent close-quarters chaos rather than balanced conquest battles.
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by u/katt-col from discussion
in Battlefield
Technical and community factors make it feel harder still
Some of the “hardness” in Battlefield 6 doesn’t come from design but from external frustrations:
| Issue | Impact |
|---|---|
| Challenge tracking bugs | Progress may not save, forcing repetition |
| Unclear UI and menu systems | Confuses loadout and upgrade management |
| Early cheater presence | Makes fair matches feel impossible |
| Launch-day balance tuning | Certain weapons or vehicles overperform |
Definitely not hard to read at all…
by u/hey_harmonica in Battlefield
Each of these adds an extra layer of frustration, turning normal gameplay into an uphill battle.
How to adapt to Battlefield 6’s difficulty
Step 1
Focus on daily and weekly assignments first to build core XP and basic attachments before tackling weapon assignments.
Step 2
Use Battlefield Portal to craft custom matches with bots at optimal ranges, speeding up suppression and sniper tasks.
Step 3
Prioritize weapons with low recoil and high damage-per-shot; track statistical performance to identify reliable loadouts.
Step 4
Communicate with teammates to control spawn points and objectives, mitigating cramped map design and unpredictable engagements.
Developer response and upcoming fixes
In response to community outcry, EA DICE plans weapon tuning and challenge adjustments to ease grind and improve suppression effectiveness.
Please keep the feedback coming! With the first weekend for BF6 in the wild, we are bound to have found issues, problems, stuff you like to see change - perhaps even praise? It's still all good, I want to know. And the team is eager to show you how much we care!
— David Sirland (@tiggr_) October 12, 2025
Early patches aim to recalibrate time-to-kill consistency and rebalance map flow, but the initial difficulty spike remains a barrier for many players.
Battlefield 6 feels hard because it demands adaptation — faster reflexes, smarter loadout management, and deeper teamwork. While bugs and grindy challenges currently exaggerate that difficulty, future updates will likely smooth out the experience.
Once players adjust to its tighter combat rhythm, what initially feels punishing can start to feel rewarding — the way Battlefield has always meant it to be.
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