ARC Raiders All Blueprint Locations: Where to Find and Use Blueprints

A comprehensive guide to finding all blueprint locations in ARC Raiders, including detailed farming routes, how to unlock blueprints, and tips for efficient blueprint management.

What to know

  • Blueprints unlock crafting recipes for weapons, gear, and upgrades in ARC Raiders.
  • They can be found in loot containers, on dead raiders, as mission rewards, through faction rep, and special events like the Harvester.
  • Key farming routes include the Dam cache circuit, Blue Gate Village run, and farming during the Harvester event.
  • Managing, learning, and consuming blueprints at your hideout’s crafting stations is essential for progression.

In ARC Raiders, blueprints are crucial for crafting powerful weapons, equipment, and utility items. Collecting these blueprints allows you to unlock new crafting recipes at the various workbenches in your hideout, such as the Gunsmith, Refiner, Explosives Station, and Utility Station. This guide details how and where to locate every type of blueprint along with efficient farming strategies and blueprint management tips.

List of all Blueprints in ARC Raiders

Blueprint Type Recipe (Crafting Materials) Crafted At / Tier
Bettina Weapon 3× Advanced Mechanical Components, 3× Medium Gun Parts, 3× Canister Gunsmith 3
Blue Light Stick Quick Use 3× Chemicals Utility Station 1
Green Light Stick Quick Use 3× Chemicals Utility Station 1
Red Light Stick Quick Use 3× Chemicals Utility Station 1
Yellow Light Stick Quick Use 3× Chemicals Utility Station 1
Aphelion Weapon 3× Magnetic Accelerator, 3× Complex Gun Parts, 1× Matriarch Reactor Gunsmith 3
Equalizer Weapon 3× Magnetic Accelerator, 3× Complex Gun Parts, 1× Queen Reactor Gunsmith 3
Jupiter Weapon 3× Magnetic Accelerator, 3× Complex Gun Parts, 1× Queen Reactor Gunsmith 3
Venator Weapon 2× Advanced Mechanical Components, 3× Medium Gun Parts, 5× Magnet Gunsmith 3
Tempest Weapon 3× Advanced Mechanical Components, 3× Medium Gun Parts, 3× Canister Gunsmith 3
Bobcat Weapon 3× Advanced Mechanical Components, 3× Light Gun Parts Gunsmith 3
Osprey Weapon 2× Advanced Mechanical Components, 3× Medium Gun Parts, 7× Wires Gunsmith 3
Torrente Weapon 2× Advanced Mechanical Components, 3× Medium Gun Parts, 6× Steel Spring Gunsmith 3
Il Toro Weapon 5× Mechanical Components, 6× Simple Gun Parts Gunsmith 1
Burletta Weapon 3× Mechanical Components, 3× Simple Gun Parts Gunsmith 1
Anvil Weapon 5× Mechanical Components, 5× Simple Gun Parts Gunsmith 2
Vulcano Weapon 1× Magnetic Accelerator, 3× Heavy Gun Parts, 1× Exodus Modules Gunsmith 3
Light Gun Parts Material 4× Simple Gun Parts Refiner 2
Medium Gun Parts Material 4× Simple Gun Parts Refiner 2
Heavy Gun Parts Material 4× Simple Gun Parts Refiner 2
Complex Gun Parts Material 2× Light Gun Parts, 2× Medium Gun Parts, 2× Heavy Gun Parts Refiner 3
Advanced Mechanical Components Material 2× Mechanical Components, 4× Wires Refiner 2
Magnetic Accelerator Material 3× ARC Alloy, 6× Magnet Refiner 3
Chemicals Material 4× Canister Utility Station 1
Fireworks Box Quick Use 1× Explosive Compound, 3× Pop Trigger Explosives Station 2
Gas Mine Mine 4× Chemicals, 2× Rubber Parts Explosives Station 1
Pulse Mine Mine 1× Crude Explosives, 1× Wires Explosives Station 1
Seeker Grenade Grenade 1× Crude Explosives, 2× ARC Alloy Explosives Station 1
Blaze Grenade Grenade 1× Explosive Compound, 2× Oil Explosives Station 3
Jolt Mine Mine 1× Explosive Compound, 1× Sensors Explosives Station 3
Jolt Mine Mine 1× Electrical Components, 1× Battery Explosives Station 2
Explosive Mine Mine 1× Explosive Compound, 1× Sensors Explosives Station 3
Lure Grenade Grenade 1× Speaker Component, 1× Electrical Components Utility Station 2
Tagging Grenade Grenade 1× Electrical Components, 1× Sensors Utility Station 3
Trigger Nade Grenade 2× Crude Explosives, 1× Processor Explosives Station 2
Wolfpack Grenade 2× Explosive Compound, 2× Sensors Explosives Station 3
Showstopper Grenade 1× Advanced Electrical Components, 1× Voltage Converter Explosives Station 3
Remote Raider Flare Quick Use 2× Chemicals, 4× Rubber Parts Utility Station 1
Snap Hook Quick Use 2× Power Rod, 3× Rope, 1× Exodus Modules Utility Station 3
Launcher Ammo Ammo 5× Metal Parts, 1× Crude Explosives Workbench 1
Angled Grip II Mod 2× Mechanical Components, 3× Duct Tape Gunsmith 2
Angled Grip III Mod 2× Mod Components, 5× Duct Tape Gunsmith 3
Muzzle Brake II Mod 2× Mechanical Components, 4× Wires Gunsmith 2
Muzzle Brake III Mod 2× Mod Components, 8× Wires Gunsmith 3
Stable Stock II Mod 2× Mechanical Components, 3× Duct Tape Gunsmith 2
Stable Stock III Mod 2× Mod Components, 5× Duct Tape Gunsmith 3
Vertical Grip II Mod 2× Mechanical Components, 3× Duct Tape Gunsmith 2
Vertical Grip III Mod 2× Mod Components, 5× Duct Tape Gunsmith 3
Silencer I Mod 2× Mechanical Components, 4× Wires Gunsmith 2
Silencer II Mod 2× Mod Components, 8× Wires Gunsmith 3
Shotgun Choke II Mod 2× Mechanical Components, 4× Wires Gunsmith 2
Shotgun Choke III Mod 2× Mod Components, 8× Wires Gunsmith 3
Shotgun Silencer Mod 2× Mod Components, 8× Wires Gunsmith 3
Stable Stock II Mod 2× Mechanical Components, 3× Duct Tape Gunsmith 2
Stable Stock III Mod 2× Mod Components, 5× Duct Tape Gunsmith 3
Padded Stock Mod 2× Mod Components, 5× Duct Tape Gunsmith 3
Combat Mk. 3 (Flanking) Augment 2× Advanced Electrical Components, 3× Processor Gear Bench 3
Combat Mk. 3 (Aggressive) Augment 2× Advanced Electrical Components, 3× Processor Gear Bench 3
Looting Mk. 3 (Survivor) Augment 2× Advanced Electrical Components, 3× Processor Gear Bench 3
Tactical Mk. 3 (Defensive) Augment 2× Advanced Electrical Components, 3× Processor Gear Bench 3
Tactical Mk. 3 (Healing) Augment 2× Advanced Electrical Components, 3× Processor Gear Bench 3
Defibrillator Quick Use 9× Plastic Parts, 1× Moss Medical Lab 2
Vita Shot Quick Use 2× Antiseptic, 1× Syringe Medical Lab 3
Vita Spray Quick Use 3× Antiseptic, 1× Canister Medical Lab 3
Deadline Mine 3× Explosive Compound, 2× ARC Circuitry Explosives Station 3
Trailblazer Grenade 1× Explosive Compound, 1× Synthesized Fuel Explosives Station 3
Vertical Grip II Mod 2× Mechanical Components, 3× Duct Tape Gunsmith 2
Vertical Grip III Mod 2× Mod Components, 5× Duct Tape Gunsmith 3

How to find blueprints in loot containers and enemy drops

Blueprints are scattered throughout the game world and can appear in many containers and on defeated enemies. Common sources include:

  • Red and green lockers
  • Weapon cases and duffel bags
  • Golf bags and kitchen cabinets
  • Raider stashes and dead raiders/corpses
  • Special locked or secured rooms requiring keys

Fallen high-tier ARC enemies and hostile players can drop rare blueprints. Checking containers in high-traffic raid areas will increase your chance of finding valuable blueprints.

Screenshot by NerdsChalk

Blueprint farming routes for maximum efficiency

Certain farming routes provide reliable access to blueprint caches. Here are key routes:

Route Description
Dam cache circuit Start at the southern relay station, sweep three nearby cache spawns within 400 meters, then rotate around the dam structure. Locks and power cells near water treatment buildings enable access to high-tier caches. Loops take 10-12 minutes.
Blue Gate Village run Focus on the Confiscation Room (requires village guard key). Combine this with nearby caches and exit through tunnels to avoid PvP. Ideal for rare blueprint farming.
Harvester event Participating in the Harvester event is the fastest way to get high-grade blueprints like Jupiter and Equalizer weapons. Even failing the event awards some blueprints.

How to unlock and use blueprints

Screenshot by NerdsChalk

Once you obtain a blueprint, you need to:

  • Select it from your inventory
  • Choose “Learn and Consume” to unlock the recipe permanently
  • Alternatively, sell duplicate blueprints for 5,000 coins

Unlocking blueprints grants access to craft the item at the appropriate workbench with required materials.

Workshop benches and blueprint categories

Blueprints are tied to different crafting stations, each catering to specific item types. Here is an overview:

Workbench Example Blueprints Notes
Gunsmith Anvil, Bettina, Jupiter Weapons and weapon upgrades
Refiner Advanced Mechanical Components Converts components; unlocks high-tier gun parts
Explosives Station Jolt Mine, Explosive Mine, Showstopper Explosives and grenades
Utility Station Lure Grenade, Light Stick, Snap Hook Utility items for combat and traversal

How to manage blueprints effectively

Proper blueprint management involves:

  • Storing valuable blueprints in safe inventory slots to avoid loss on death during raids
  • Prioritizing unlocking high-tier blueprints from events, missions, and faction rewards
  • Building reputation with vendors in your hideout to purchase exclusive blueprints
  • Strategically upgrading weapons using blueprint recipes for improved handling, damage, and reload speeds

Notable mission and faction rewards for blueprints

Many blueprints are unlocked naturally by progressing through missions and increasing your faction reputation. They serve as a supplementary way to collect important crafting recipes without relying solely on farming.

Blueprint examples and crafting materials overview

Here is a sample of important blueprints and their material requirements:

Blueprint Workshop Level Recipe Requirements
Anvil Gunsmith 2 5x Mechanical Components, 5x Simple Gun Parts
Extended Light Magazine II Gunsmith 2 2x Mechanical Components, 3x Steel Spring
Equalizer (energy weapon) Gunsmith 3 3x Magnetic Accelerator, 3x Complex Gun Parts, 1x Queen Reactor
Jolt Mine Explosives Station 2 1x Electrical Components, 1x Battery
Lure Grenade Utility Station 2 1x Speaker Component, 1x Electrical Components

Unlocking these blueprints allows crafting powerful gear essential for tougher raids.

How to farm blueprints in ARC Raiders

Step 1:

Prepare your loadout to quickly loot and extract from raids, prioritizing speed and survivability.

Step 2:

Follow efficient farming routes like the Dam cache circuit or Blue Gate Village, hitting all lootable containers and caches along the way.

Step 3:

Engage in special events such as the Harvester when available for optimal blueprint drops.

Step 4:

Loot fallen enemies, especially high-tier raiders, for rare blueprint drops.

Step 5:

Return to your hideout, use the “Learn and Consume” option to unlock blueprints, or sell duplicates.

Step 6:

Craft new weapons, upgrades, or utilities using unlocked blueprints and gathered materials.


Mastering blueprint collection and utilization is vital to succeed in ARC Raiders. By understanding where to find blueprints—through efficient farming routes, missions, faction vendors, and events—and effectively managing and unlocking them, you ensure access to the best weapons and upgrades. Craft smart, prioritize high-tier recipes, and maintain a balanced loadout for even the toughest raids.

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