In ARC Raiders you’re not just your gear—your build matters. Choosing how to allocate your skill points across the three trees (Conditioning, Mobility and Survival) will meaningfully affect how you move, loot and survive each extraction raid. Below is a detailed overview of the full skill sets, what they do and how to approach them.

Quick overview table

TreeKey focusExample skillsUnlock condition
ConditioningMelee, shield/drudge resistance, downed survivalUsed To The Weight, Back On Your Feet, FlyswatterBegin at base of tree, then major nodes at ~15/36 points
MobilityMovement speed, stamina cost/recovery, vaulting/dodgingMarathon Runner, Calming Stroll, Vaults on VaultsPrereqs: lower-tier nodes, some require 36 points in tree
SurvivalLooting efficiency, crafting field-items, carry weightLooter’s Instincts, Broad Shoulders, Security BreachSimilar prereq structure; deep options unlocked after many points

Conditioning Skills

  1. Used To The Weight
  2. Blast-Born
  3. Gentle Pressure
  4. Fight Or Flight
  5. Proficient Pryer
  6. Survivor’s Stamina
  7. Unburdened Roll
  8. Downed But Determined
  9. A Little Extra
  10. Effortless Swing
  11. Turtle Crawl
  12. Loaded Arms
  13. Back On Your Feet
  14. Sky-Clearing Swing
  15. Flyswatter

Mobility Skills

  1. Nimble Climber
  2. Marathon Runner
  3. Slip and Slide
  4. Youthful Lungs
  5. Sturdy Ankles
  6. Carry The Momentum
  7. Calming Stroll
  8. Effortless Roll
  9. Crawl Before You Walk
  10. Off The Wall
  11. Heroic Leap
  12. Vigorous Vaulter
  13. Ready To Roll
  14. Vaults on Vaults on Vaults
  15. Vault Spring

Survival Skills

  1. Agile Croucher
  2. Looter’s Instincts
  3. Revitalizing Squat
  4. Silent Scavenger
  5. In-Round Crafting
  6. Suffer In Silence
  7. Good As New
  8. Broad Shoulders
  9. Traveling Tinkerer
  10. Stubborn Mule
  11. Looter’s Luck
  12. One Raider’s Scraps
  13. Three Deep Breaths
  14. Security Breach
  15. Minesweeper