ARC Raiders keeps things simple with a compact shield system, giving you a few clear choices depending on how you prefer to survive incoming fire. Below is a quick, updated overview of every shield available.

ARC Raiders All Shields

Shield TypeDurabilityMitigationMobility Impact
Light ShieldLowModerateVery low
Medium ShieldMidModerate+Mild
Heavy ShieldHighHighSignificant

All shield names in ARC Raiders

Light Shield

A lightweight option that offers moderate protection while preserving mobility. Best used early or when movement is a priority.

  • Shield charge: ~40 points
  • Damage mitigation: ~40% (you take ~60% of damage after shield absorption)
  • Weight: ~5 kg
  • Compatibility: Works with all Augments

Medium Shield

A mid-tier shield balancing protection and mobility. Ideal as a general-purpose pick.

  • Shield charge: ~70 points
  • Damage mitigation: ~42.5%
  • Movement penalty: ~5%, weight ~7 kg
  • Requires certain Augment levels to unlock

Heavy Shield

A high-protection shield with a noticeable mobility trade-off. Best for tank-style builds or heavy incoming fire.

  • Shield charge: ~80 points
  • Damage mitigation: ~52.5%
  • Movement penalty: ~15%, weight ~9 kg
  • Requires higher-tier Augments to equip

How shields differ in practice

Light Shields keep you fast and agile, letting you dodge and reposition more easily. Medium Shields strike a balance, giving you sturdier protection without slowing you too much. Heavy Shields absorb the most damage but make you noticeably slower, so they’re ideal when you expect heavy pressure or play a tank-style build.