- What to know
- Rewards and location overview: Chunk and Chef in RE9
- Location of Chunk in Resident Evil Requiem
- Fighting the Chunk near the Central Hall
- Location of the Chef in Resident Evil Requiem
- How to defeat the Chef efficiently
- Is killing the Chunk and Chef worth it?
- Should you defeat both optional bosses?
What to know
- The Chunk and the Chef are optional mini-boss enemies in Resident Evil 9: Requiem.
- Defeating them grants exclusive charms, keys, and achievements.
- The Chunk drops the I Spy Charm and unlocks the Grace and Goliath achievement.
- The Chef drops the Pantry Key, leading to bonus loot and the Order Up achievement.
In Resident Evil 9: Requiem, optional enemies often serve as high-risk, high-reward encounters. If you choose to fight both the Chunk and the Chef, you’re not just testing your skill — you’re unlocking meaningful upgrades that can make later sections easier. Here’s everything that happens when you defeat them, including how to approach each fight efficiently.
Rewards and location overview: Chunk and Chef in RE9
| Enemy | Location | Required Item | Recommended Strategy | Rewards | Achievement |
|---|---|---|---|---|---|
| Chunk | Upstairs central hall near ID wristband | None | Ammo-heavy fight, careful dodging | I Spy Charm | Grace and Goliath |
| Chef | Kitchen area (West Wing) | West Key Card | Knife strategy around island counter | Pantry Key, Stakeout Takeout Charm, ammo | Order Up |
Location of Chunk in Resident Evil Requiem
You’ll meet the Chunk in the upstairs central hall, near the ID wristband and next to the lead researcher’s office. This section becomes accessible during your progression through the research facility.

Fighting the Chunk near the Central Hall
The Chunk is visually imposing, described as grotesquely obese, and unsettling because he speaks to you during the encounter. He spawns near the ID wristband area in the upstairs central hall, catching many players off guard.
This fight is considered an ammo-intensive encounter. The Chunk absorbs a significant amount of damage, making it what players call an “ammo dump.” Before engaging, you should clear nearby standard enemies while conserving as much ammunition as possible. Dodging rather than fighting minor threats beforehand is strongly advised.

You can also gather extra ammunition scattered throughout nearby rooms before triggering the full commitment to the fight. If you enter unprepared, you risk draining critical resources that are better saved for later bosses.
The Chunk’s attack pattern is slow but punishing. Staying mobile, keeping distance, and targeting consistently will eventually bring him down.

Rewards for defeating the Chunk
Upon defeat, the Chunk drops the I Spy Charm. This charm increases your likelihood of surviving otherwise fatal damage, essentially giving you a stronger survivability buffer in dangerous encounters.
You also unlock the Grace and Goliath achievement, confirming you defeated one of the game’s toughest optional enemies.
| Reward | Effect |
|---|---|
| I Spy Charm | Increases chance of surviving fatal damage |
| Grace and Goliath | Achievement for defeating the Chunk |

Location of the Chef in Resident Evil Requiem
The Chef appears later in the West Wing kitchen area, which requires the West Key Card obtained through the main story. Both encounters are missable if you rush past their areas, so exploration matters.

How to defeat the Chef efficiently
The Chef encounter is unlocked after you obtain the West Key Card through normal story progression. Once you access the kitchen in the West Wing, the Chef becomes available as an optional fight.
Unlike the Chunk, this fight is not meant to be won through brute force gunplay.

How to prepare before fighting the Chef
You should avoid using Recreum bullets on the Chef. These are more valuable for other encounters, and the Chef can be defeated using a smarter approach.
Before engaging him, search the dining room for a locker containing a Makeshift knife. This knife is central to the optimal strategy.

How to use the knife strategy against the Chef
The kitchen layout is designed around a central island counter, which becomes your primary tactical advantage. Instead of standing your ground, you should circle the island continuously. This forces the Chef into predictable movement.
When he turns or exposes his back, you strike with the knife. If he staggers, quickly move behind him and continue attacking. The fight becomes a rhythm-based duel: circle, bait, strike, reposition.

By using this method, you preserve ammunition and turn a potentially expensive fight into a resource-efficient win.
Rewards for defeating the Chef
Defeating the Chef grants the Pantry Key, which unlocks a hidden loot room within the kitchen area.

Inside the secret pantry, you’ll find handgun ammunition, scrap materials, and the Stakeout Takeout Charm, which increases knife power and durability. This synergizes well if you prefer melee efficiency or plan challenge runs.
You also earn the Order Up achievement for defeating him.
| Reward | Effect |
|---|---|
| Pantry Key | Unlocks secret pantry loot room |
| Stakeout Takeout Charm | Increases knife power and durability |
| Handgun Ammo | Additional firearm resources |
| Scrap | Crafting materials |
| Order Up | Achievement for defeating the Chef |

Is killing the Chunk and Chef worth it?
If you value survivability and long-term efficiency, defeating both enemies is worth the effort. The I Spy Charm can prevent unexpected deaths in later encounters, while the Stakeout Takeout Charm strengthens melee builds and helps conserve ammo in survival-focused playthroughs.
However, if you’re low on resources and attempting a speed run, you may choose to skip them. Neither enemy is required for story progression.
Still, the achievements alone make these fights appealing for completionists.
Should you defeat both optional bosses?
If you’re aiming for 100% completion in Resident Evil 9: Requiem, defeating the Chunk and the Chef is highly recommended. You gain exclusive charms, access to secret loot, and two unique achievements. More importantly, you walk away stronger and better prepared for the escalating difficulty ahead.
If you play smart, conserve resources, and use the intended strategies, both fights become manageable rather than punishing.