The Void Store Zones are Wuthering Waves' primary endgame combat challenges. Introduced in Version 3.0 with the Lahai-Roi region, these zones are environmental combat arenas affected by the Void Storm - a recurring Waveworn Phenomenon that creates unique mechanical pressures absent from regular combat encounters.

Each zone presents unique difficulty levels and enemy compositions, creating a natural progression path from moderate challenges to extremely difficult encounters. Here's everything you need to know about each of the seven Storm Zones.

Void Storm Zone 1 - Etching Plains

Void Storm Zone 1 serves as your introduction to Void Storm mechanics, featuring moderate difficulty and foundational combat challenges. 

Location

This zone is located in the borderland between Etching Plains and Fangspire Chasm.

Fast travel to Void Storm Zone 1. Then enter the arena.

(Image credit: Kuro Games | YouTube - ZaFrostPet)

Boss

Twin Nova: Void Revenant (Lv. 100)

The Twin Nova enemy presents a classic dual-enemy encounter where both targets must be managed simultaneously. This boss is moderately threatening but survivable.

Rewards

  • Premium Tuner - x5
  • Union EXP - x80
  • Shell Credit - x5000
  • Medium Sealed Tube - x2
  • Astrite - x50

Void Storm Zone 2 - Fangspire Chasm

Location

This zone is located in the Expospine Barrows (Emberfall Barrows) in Fangspire Chasm.

As before, fast travel to the location and then enter the Void Storm Zone.

Boss

Mech Abomination (Lv. 100)

(Image credit: Kuro Games | YouTube - ZaFrostPet)

Once you enter the arena, the boss will drop from above. It's a slow hunk that sometimes uses very fast mobility to get across the arena. Be wary of its spinning attack and grab attack.

Rewards

  • Union EXP - x80
  • Premium Tuner - x20
  • Shell Credit - x15000
  • Medium Sealed Tube - x4
  • Astrite - x10

Void Storm Zone 3 - Fangspire Chasm

This zone demands more engagement with mechanical execution. Enemy patterns become less forgiving, and healing pressure increases substantially compared to previous zones.

Location

This zone is located in the lowlands near Riseway-Sundermere Corridor, accessible after progressing through earlier zones.

Boss

Hyvatia (Lv. 120)

(Image credit: Kuro Games | YouTube - ZaFrostPet)

The boss is quite fast in the arena. To defeat Hyvatia, you'll need to leverage the Tunability Mechanics. Make sure to dodge the lasers and the sword waves.

Rewards

  • Union EXP - x70
  • Premium Tuner - x20
  • Shell Credit - x12000
  • Medium Sealed Tube - x4
  • Astrite - x10

Void Storm Zone 4 - Giant's Gaze

This zone provides a progression endpoint before advancing to harder regions. It serves a bridge purpose in overall progression, featuring moderate challenge that tests fundamentals without extreme punishing mechanics.

Location

The zone is located in Giant's Gaze

Boss

Lampylumen Myriad: Mistfield Tunes (Lv. 100)

(Image credit: Kuro Games | YouTube - ZaFrostPet)

The boss has a downward slash move that you should be watch out for. It will push up against the ground to jump up and then come down on you.

Rewards

  • Union EXP - x70
  • Premium Tuner - x20
  • Medium Sealed Tube - x4
  • Shell Credit - x12000
  • Astrite - x10

Void Storm Zone 5 - Etching Plains

Void Storm Zone 5 remains in the moderate difficulty range while introducing slightly more complex enemy patterns than Zone 1.

Location

This zone is located in the borderland between Etching Plains and Startorch Academy.

Boss

Impermanence Heron: Death Incarnate (Lv. 100)

(Image credit: Kuro Games | YouTube - ZaFrostPet)

The Impermanence Heron represents a single-target boss encounter with mobile combat patterns. This enemy moves frequently, requiring positioning adjustments and careful attack timing.

Rewards

  • Union XP - x80
  • Premium Tuner - x5
  • Shell Credit - x15000
  • Medium Sealed Tube - x4
  • Astrite - x5

Void Storm Zone 6 - Stagnant Run

Void Storm Zone 6 represents one of the two hardest zones in the entire challenge.

Location

This zone is located in the northeastern area of Stagnant Run near Jetrified Ridge.

Boss

Reactor Husk (Lv. 120)

For this boss too, you'll need to rely on the Tunability Mechanics. Dodge the slashes and keep an eye out for the pounce attack - the boss will step back before jumping on you.

Rewards

  • Union EXP - x30
  • Premium Tuner - x5
  • Shell Credit - x15000
  • Medium Sealed Tube - x4
  • Astrite - x5

Void Storm Zone 7 - Stagnant Run

Stagnant Run ranks among the most challenging encounters and features significantly stronger enemies than zones in other regions.

Location

This zone is located near Atuja Camp, Stagnant Run.

Boss

Tempest Memphis: Mourning Thunder (Lv. 100)

(Image credit: Kuro Games | YouTube - ZaFrostPet)

This boss is light on his feet and can go invisible at times. Thankfully, you can still attack at during these times and parry and counter-attack its moves to bring it down.

Rewards

  • Union EXP - x80
  • Premium Tuner - x5
  • Shell Credit - x15000
  • Medium Sealed Tube - x4
  • Astrite - x5

Successfully clearing all 7 Void Storm Zones marks a significant Lahai-Roi progression milestone and demonstrates mastery of combat mechanics central to Wuthering Waves.