Find Workstation and loom blueprints in Crimson Desert by raising vendor trust, buying outdoor decoration plans across regions, and crafting rugs, carpets, and camp décor efficiently.
To unlock the 35+ Workstation and loom blueprints for outdoor house decoration in Crimson Desert’s 1.12.00 update, visit dye, furniture, and general-goods vendors spread across the open world, raise each one’s trust to the required level (around 100) by gifting the item they want, then buy their blueprints — the loom (carpets and rugs) lives with the tailor in Heidel, while everything else is crafted at the workstation at your Howling Hill camp or the Timber Camp sawmill.
The 1.12.00 update finally lets you dress up the outside of your house in Crimson Desert, not just the rooms inside it. The catch is that the blueprints for all those new exterior pieces are scattered across open-world vendors, and each one only opens up once you’ve earned enough trust with the seller. This guide walks the full vendor route — no mini-game scores required — so you can collect the lot and start decorating.
What the 1.12.00 update added for house decoration
The update introduced two new crafting stations — the workstation and the loom — that turn blueprints into placeable décor. Reportedly around 58 new house items came with the patch, and the majority of them can be used to decorate the exterior of your home rather than being stuck indoors.
There are a few different ways to get the blueprints. Some are tied to mini-games like the claw machine, the flower basket crafting missions, the Box of Fortunes and the Old Moon, and a separate vendor trades blueprints for pinball tokens. This guide focuses on the cleanest path: the vendors dotted around the open world who’ll simply sell you blueprints once you’ve built up trust, no high scores needed.
Loom and workstation crafting locations
Before you start buying, it helps to know where you’ll actually use these recipes. The loom sits with the tailor in Heidel, and it handles the soft furnishings — the carpets and rugs you pick up as blueprints.
Everything else is built at the workstation. If you’ve unlocked your own Howling Hill camp (also heard as Hidel Hill), there’s a workstation waiting there. If you haven’t set up your own camp yet, you can use the one at the Timber Camp sawmill instead, so you’re never locked out of crafting.

Raising vendor trust to unlock blueprint purchases
Every vendor on this route works the same way: you can’t just walk up and buy. First you have to raise your trust with them, and the way to do that is to gift them the item they want. Different sellers prefer different things — some take any form of hide, others want money pouches, money vouchers, palm leaves or patches.
Keep handing over their preferred item until your trust hits the threshold, which is reported as around 100 (the exact number is a little unclear in places, so treat it as a ballpark rather than a hard figure). Once you’re there, their blueprint stock opens up and you can purchase whatever they sell.
Before traveling, stock up on the common trust gifts — hide, money pouches, money vouchers, palm leaves and patches — so you can max a vendor’s trust and buy their blueprint in a single visit instead of backtracking.
Open-world vendors and the blueprints they sell by region
| Region / Town | Vendor & gift to raise trust | Blueprints sold |
|---|---|---|
| Howling Hill camp | Dyer (once unlocked; gift not specified) | Double mist woven carpet, woven carpet, mist woven carpet |
| Howling Hill camp | Winston (gift not specified) | Grindstone, bonfire, anvil, fueled pot |
| Hernan’s main town | General vendor — gift any hide | Grindstone (alternative source) |
| Hernan’s main town | Vendor right beside the last one — gift money pouches | Wooden street light, quiet base crown of thorns |
| Open world (region not specified) | Dyer (gift not specified) | Awanbic vermilion carpet |
| Open world (region not specified) | Second dyer (gift not specified) | Errand twilight flower carpet |
| Open world (region not specified) | Vendor — gift money pouches | Stone pagoda fountain, silent gaze fountain |
| Kil’fade (unlocks past chapter 6) | Vendor — gift money pouches | Cold street light, tall quad base brazier |
| Veluha (unlocks via Harn faction / Veluha side quests) | Vendor — gift money pouches | Short quad base brazier, wooden street light |
| Pahn | Vendor — gift palm leaves | Duck saute, crow saute, pawing cat wheel |
| Payloon | Vendor — gift money vouchers | Red wooden street light, four-way saute |
| Payloon area | Vendor — gift money vouchers | Twin branch saute, hexagonal brazier |
| Demenish | Vendor (gift not specified) | Moonlit garden copy |
| Demenish area | Vendor — gift patches | Tripod brazier, bright wooden street light |
| Open world (region not specified) | Vendor — gift palm leaves | Rope, stone nest, stone duck saute |
| The Laser area | Pinball-token vendor (spend pinball tokens, not a gift) | VZ0 and Z1 (automated toys), money cat wheel, clanging little knight |
| The Laser area | Vendor — gift pouches | Soft street light, hexagonal brazier |
| Tash Corp (Crimson Desert) | Vendor — gift money pouches | Warm street light, triple guardian torch |
| Open world (region not specified) | Dye merchant (gift not specified) | Sunset plate carpet |
| Valencia (Crimson Desert) | Vendor — gift money pouches | Triple guard torch, bright warden street light |
That covers the open-world sellers, region by region — well past the 35+ blueprints promised. A couple of things are worth flagging as you work through it. Both Kil’fade and Veluha are gated: Kil’fade is part of the homeland but only opens up once you’ve pushed past chapter six of the main campaign, while Veluha becomes reachable after you complete the Veluha side quests, which themselves unlock through the Harn and main faction questline. The blueprint, vendor, region and town names above are transcribed from in-game audio and a few spellings are provisional — names like awanbic vermilion carpet, errand twilight flower carpet or quiet base crown of thorns may read slightly differently on your screen, so match them against what the vendor actually shows.

One more honest caveat: this list almost certainly isn’t every vendor in the game. There are so many sellers across the map that it’s easy to miss one, so if you stumble onto a blueprint vendor that isn’t here, treat it as a bonus rather than a contradiction.
Mini-game and pinball-token blueprint sources

The vendor route above skips the mini-games entirely, but they’re worth knowing about for a complete picture. The patch confirmed that some house-item rewards come from playing them — specifically the claw machine, the flower basket crafting missions, the Box of Fortunes and the Old Moon mini-game. If you enjoy those, they’re another avenue toward filling out your collection.
There’s also a dedicated pinball-token vendor over in the laser area. Instead of gifting an item for trust, you spend the tokens you earn from pinball, and in return he stocks a handful of pieces — including the VZ0 and Z1 automated toys, the money cat wheel and the clanging little knight. It’s the one seller on this list that runs on tokens rather than trust, so keep your pinball winnings if you’re after those toys.
Related Crimson Desert guides
Frequently Asked Questions
Where exactly are the workstation and the loom located?
How do I raise a vendor’s trust enough to buy their blueprints?
Can all 58 new house items be placed outside, or only some?
Are there blueprints I can only get from mini-games like the claw machine or pinball?
Does this guide list every vendor with blueprints?
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