- What to know
- How mini cabins work in Pragmata
- Solar Power Plant mini cabins locations
- Mass Production Array mini cabins locations
- Terra Dome mini cabins locations
- Lunum Mines mini cabins locations
- Central Port mini cabins locations
- How to unlock Mini-Hunter Supreme trophy
- Rewards for collecting all mini cabins
What to know
- There are exactly 15 Mini Cabins spread across 5 sectors in Pragmata
- You must shoot each Mini Cabin to count it toward completion
- None are missable thanks to post-game cleanup mode
- Collecting all unlocks the Mini-Hunter Supreme trophy
Mini Cabins in Pragmata are cleverly hidden collectibles that reward exploration and attention to detail. Unlike other collectibles, they are not tracked in sector completion, which makes them easy to miss if you are not actively searching. Each sector contains exactly three Mini Cabins, and all 15 must be found to unlock the Mini-Hunter Supreme trophy.
They emit a subtle sound when nearby, so staying alert is key while exploring environments. Here is a quick overview of all mini cabins in Pragmata:
| Sector | Locations Count | Key Areas |
|---|---|---|
| Solar Power Plant | 3 | Power Distribution, Concourse |
| Mass Production Array | 3 | Shopping District, Side Alley |
| Terra Dome | 3 | Eco Lab, Soil Research |
| Lunum Mines | 3 | Crane Yard, Warehouse |
| Central Port | 3 | Port Entrance, Orbital Elevator |
| Total | 15 | All Required for Trophy |
How mini cabins work in Pragmata
Mini Cabins function similarly to hidden collectibles seen in other Capcom titles. You cannot scan them directly, and they do not appear in progress trackers, which means your awareness and exploration skills are the only tools you have.

The most important detail is that none of them are missable. Even if you skip some during your first playthrough, you can revisit every sector later using the cleanup mode called “The Unknown Signal.”
Solar Power Plant mini cabins locations

The Solar Power Plant introduces the first three Mini Cabins and teaches you how easily they can be overlooked. One appears immediately after a combat encounter near a tunnel exit, while another is tucked behind bunk netting following a cutscene. The third sits high on a vent near a zipline, rewarding players who look upward instead of rushing forward.
| Cabin # | Area | Exact Location Hint | Key Tip |
|---|---|---|---|
| 1 | Sealed core gate | After first combat encounter, near exit structure | Turn around before proceeding forward |
| 2 | Main control lobby | Behind bunk netting after cutscene | Check behind objects after scripted moments |
| 3 | Zipline Section | On a vent above zipline path | Always look upward before using traversal tools |
Mass Production Array mini cabins locations

This sector emphasizes verticality and off-path exploration. One Mini Cabin is hidden on a rooftop near a movie poster, another rests on a floating vehicle beside a zipline path, and the third sits inside a container after a major enemy encounter.
You will often need to pause before using ziplines and scan your surroundings carefully, as several collectibles sit just outside your main path.
| Cabin # | Area | Exact Location Hint | Key Tip |
|---|---|---|---|
| 4 | Shopping District Entrance | Near movie poster on upper platform | Climb side paths instead of following main road |
| 5 | Floating Vehicle in Office Space | Adjacent to zipline route | Pause before using zipline and scan surroundings |
| 6 | Recyling Control Zone | Inside container after enemy encounter | Re-check combat arenas before leaving |
Terra Dome mini cabins locations

Terra Dome contains some of the trickiest Mini Cabins due to environmental puzzles. One is perched on a tree branch grown via a terminal, another is hidden in treetops after an elevator ride, and the most complex one requires unlocking multiple rooms and clearing blocked pathways.
This sector rewards players who fully engage with hacking mechanics and environmental manipulation.
| Cabin # | Area | Exact Location Hint | Key Tip |
|---|---|---|---|
| 7 | Tree Growth Zone – central area | On branch grown via terminal | Use hacking tools to reveal hidden paths |
| 8 | Elevator Exit – Geoscience lab | Hidden in treetops after lift ride | Look behind and above after elevators |
| 9 | Cultivation lab Locked Area | Requires unlocking multiple rooms | Fully explore puzzle areas before exiting |
Lunum Mines mini cabins locations

The Lunum Mines focus heavily on vertical scanning and environmental awareness. You will find one Mini Cabin near a building after a large arena fight, another high on a ceiling pipe inside a warehouse puzzle room, and a third positioned above gaps in a tower.
Looking up frequently is essential here, as several collectibles are placed above your natural line of sight.
| Cabin # | Area | Exact Location Hint | Key Tip |
|---|---|---|---|
| 10 | Crane Control Room Arena Exit | Near building after large combat encounter | Search immediately after fights |
| 11 | Warehouse Puzzle | On ceiling pipe inside puzzle room | Check ceilings in enclosed spaces |
| 12 | Tower Structure | Above gaps along vertical climb | Look across gaps, not just forward |
Central Port mini cabins locations

The final sector ties everything together with three well-hidden collectibles. One appears after a combat zone if you turn back instead of moving forward, another sits on overhead pipes near a safe box, and the last is positioned at the end of a descending path in the Orbital Elevator area.
Destroying the final Mini Cabin instantly unlocks the Mini-Hunter Supreme trophy.
| Cabin # | Area | Exact Location Hint | Key Tip |
|---|---|---|---|
| 13 | Combat Zone Exit | Behind you after clearing enemies | Always turn back before advancing |
| 14 | Research Sector lobby | On overhead pipes near safe box | Scan industrial structures carefully |
| 15 | Orbital Elevator in Laboratory | At end of descending path | Check final platforms before cutscenes |
How to unlock Mini-Hunter Supreme trophy
- Play through each sector while actively listening for the distinct Mini Cabin sound cue.
- Check rooftops, vents, containers, and off-path areas before progressing objectives.
- After completing the story, enter The Unknown Signal mode to revisit missed areas.
- Collect all 15 Mini Cabins to automatically unlock the Mini-Hunter Supreme trophy.
Rewards for collecting all mini cabins
Finding all Mini Cabins in Pragmata is less about difficulty and more about awareness. The game intentionally hides them outside normal progression paths, encouraging you to slow down and explore every corner. If you stay attentive to audio cues and revisit sectors after upgrades, you can reliably collect all 15 without frustration.
| Reward Type | Details |
|---|---|
| Trophy | Mini-Hunter Supreme |
| Requirement | Shoot all 15 Mini Cabins |
| Gameplay Benefit | None (purely completionist) |
| Completion Impact | Not required for 100% sector completion |
While Mini Cabins do not contribute to standard completion percentages, they are essential for trophy hunters and completionists.
Ultimately, unlocking the Mini-Hunter Supreme trophy is a satisfying milestone that reflects your thorough exploration of the game’s world.