Crimson Desert: How To Hide Helmet or Headgear – Patch 1.02.00 Update Explained

Image credit: Pearl Abyss

What to know

  • Patch 1.02.00 introduces a new “Headgear Visibility” setting.
  • You can control when helmets or headgear appear on your character.
  • Four visibility options allow flexible customization.
  • A weapon visibility toggle is planned for a future update.

Right after the latest update, Crimson Desert gives you much more control over how your character looks during gameplay and story moments. If you’ve ever felt that helmets ruin your character’s appearance during cutscenes—or just wanted a cleaner look while exploring—you now have a simple way to fix that.

Quick overview of the headgear visibility feature in Crimson Desert

FeatureDetails
Update VersionPatch 1.02.00
Setting LocationSettings → Language & Gameplay
Feature NameHeadgear Visibility
Options AvailableAlways Show, Show in Combat, Hide in Cutscenes, Always Hide
Applies ToHelmets, hats, and other headgear
Future UpdateWeapon visibility toggle (planned)

Where to find the headgear visibility setting in-game

The new option is tucked inside the main settings menu, making it easy to access at any time. You don’t need to progress through any quests or unlock anything—this feature is available immediately after installing Patch 1.02.00.

To locate it, open your settings and navigate to the Language & Gameplay section. This is where all immersion and UI-related toggles are grouped together, including the newly added headgear customization.

How to hide helmet or headgear in Crimson Desert

Step 1

Open the main menu and go to Settings. This is usually accessible from the pause menu or system tab.

Image credit: Pearl Abyss / Via: YouTube – Kpshamino
Step 2

Navigate to Language & Gameplay. This section contains gameplay-related display and immersion options.

Image credit: Pearl Abyss / Via: YouTube – Kpshamino
Step 3

Scroll until you find Headgear Visibility. The option is clearly labeled and easy to spot.

Image credit: Pearl Abyss / Via: YouTube – Kpshamino
Step 4

Select your preferred visibility mode. You can instantly preview changes on your character model depending on where you are in the game.

Image credit: Pearl Abyss / Via: YouTube – Kpshamino
Step 5

Exit the menu and continue playing. Your selection is saved automatically, so there’s no need to confirm separately.

Understanding each headgear visibility option

The update doesn’t just give you a simple on/off toggle—it offers multiple modes tailored to different playstyles. This flexibility is what makes the feature especially useful.

OptionWhat it doesBest for
Always ShowHeadgear is always visiblePlayers focused on stats and realism
Show in CombatVisible only during fightsBalanced immersion and visuals
Hide in CutscenesHidden during story scenesCinematic storytelling
Always HideNever shows headgearFull character customization

When you choose “Hide in Cutscenes,” for example, your character will automatically remove their helmet during dialogue and story sequences, making emotional moments feel more natural. On the other hand, “Show in Combat” ensures that you still see your gear during battles while keeping exploration visually clean.

Image credit: Pearl Abyss / Via: YouTube – Kpshamino

Why this feature matters for players

At first glance, this might seem like a small quality-of-life update, but it actually solves a long-standing issue in RPGs. Players often have to choose between optimal gear stats and character aesthetics, and this feature removes that trade-off entirely.

You can now equip the strongest helmet in your inventory without worrying about how it looks during important scenes. This enhances both immersion and personalization, especially if you’ve spent time customizing your character’s face and style.

Upcoming feature: hiding weapons on your back

Image credit: Pearl Abyss / Via: YouTube – Kpshamino

Alongside the headgear toggle, the Crimson Desert developers have confirmed that a weapon visibility option is currently in development. This means you’ll soon be able to hide weapons that appear on your character’s back when not in use.

This upcoming addition is highly requested because back-mounted weapons can sometimes clutter your character’s appearance, particularly in cutscenes or exploration. Once implemented, it will likely work similarly to the headgear system, offering multiple visibility modes.

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