What to know
- Pearl Abyss confirmed the principal voice cast just weeks before release.
- Kliff, Oongka, and Damiane headline the playable roster with dedicated actors.
- The studio emphasized human voice performances, not AI-generated voices.
- Crimson Desert launches March 19, 2026, for PC and consoles.
Crimson Desert is entering its final pre-launch stretch, and you now have clarity on the performers shaping its characters. Developer Pearl Abyss confirmed the core voice cast this week, spotlighting the actors behind the game’s central figures and reinforcing its cinematic ambitions.
At the center of the story is Kliff, voiced by Alec Newman. Kliff leads the narrative across the war-torn continent of Pywel, and the performance aims to anchor the emotional weight of the campaign. Joining him is Oongka, portrayed by Stewart Scudamore, and Damiane, voiced by Rebecca Hanssen. These three characters form the playable core of the experience, each with distinct arcs and combat styles.

The supporting cast expands the political and mythic tensions within Pywel. Peter Bramhill voices Yann, while Emily Barber portrays Naira. Alastair Parker lends his voice to Myurdin, a character expected to play a significant role in the unfolding power struggles. The studio paired the reveal with official character portraits and behind-the-scenes commentary, emphasizing performance capture and directed recording sessions.
A notable detail in the announcement is the studio’s firm stance on fully human voice performances. Pearl Abyss clarified that principal characters and quest dialogue are performed by professional actors rather than AI voice synthesis. In an industry where generative tools are increasingly debated, that position signals a deliberate creative choice focused on performance nuance and consistency.

You can view the confirmed cast below:
| Character | Voice Actor | Role in Story |
|---|---|---|
| Kliff | Alec Newman | Central protagonist leading the narrative across Pywel |
| Oongka | Stewart Scudamore | Playable companion with a distinct combat role |
| Damiane | Rebecca Hanssen | Playable character tied to key political threads |
| Yann | Peter Bramhill | Influential supporting figure |
| Naira | Emily Barber | Major narrative character connected to regional conflicts |
| Myurdin | Alastair Parker | Prominent character in Pywel’s broader power struggle |
The casting aligns with the game’s broader positioning as a large-scale, narrative-driven action RPG. You explore a seamless open world, engage in real-time combat, and confront massive boss encounters that blend grounded medieval warfare with high fantasy elements. The continent of Pywel is structured around dynamic weather systems, faction conflicts, and region-specific storylines that shift as you progress. Combat combines melee, ranged, and contextual environmental interactions, and recent previews highlight large-scale siege sequences as a defining feature.

Unlike a traditional linear RPG, the game places strong emphasis on world reactivity and player agency. Side quests and faction relationships are designed to feed back into the broader political landscape. Performance capture and voice direction play a central role in selling that immersion, which makes the casting reveal more than a marketing beat. It directly supports the game’s cinematic ambitions.
With launch scheduled for March 19, 2026, the cast confirmation marks one of the final major pre-release disclosures. As you approach release, the focus now shifts from introductions to execution—how these performances translate once you step into Pywel yourself.