What to know
- All That Sunlight Touches is an Afterstory (Segue) quest tied to Chapter III
- It only unlocks after finishing all required main quests
- The quest is time-gated by Version 3.1 Phase 2
- Once unlocked, it becomes permanently available
In Wuthering Waves, story progression does not always end with the final act of a chapter. Certain narrative threads are intentionally held back and resolved through Afterstory quests, also called Segue quests. One of the most important examples in Chapter III is All That Sunlight Touches, a quest that many players see listed but cannot immediately start.
If you are confused about why the quest appears locked, grayed out, or marked as unavailable despite clearing the main story, this guide breaks down every requirement clearly and accurately, including the patch timing shown in-game.
What “Afterstory: All That Sunlight Touches” is
All That Sunlight Touches is a Chapter III Afterstory quest, meaning it is a canonical continuation of the main story rather than optional side content. It is designed to be played after the Frostlands arc concludes and focuses on the consequences of Chapter III rather than its climax.
Narratively, this Afterstory expands on unresolved plot threads involving Luuk Herssen, the Roya region, and the growing influence of Fractsidus. It acts as an epilogue that also quietly sets up future story developments.
Core unlock requirements
Unlocking this Afterstory is entirely tied to main quest completion. There are no Union Level requirements, exploration percentages, or reputation gates involved.
| Requirement type | Quest name | Status needed |
|---|---|---|
| Chapter III Act II | Ode to the Second Sunrise | Must be completed |
| Chapter III Act III | The Star That Voyages Far | Must be completed |
| Story completion | Chapter III | Fully finished |
Both acts must be completed in full. If either quest is unfinished, the Afterstory will not unlock.

Why the quest may still appear locked
Even after completing all Chapter III main quests, All That Sunlight Touches may still show as unavailable, and this is intentional.
As shown in the in-game event and task screens, the quest is gated behind Version 3.1 Phase 2. This quest will become available in the 2nd part of the 3.1 patch (Feb 26)
This means progression alone is not enough. The Afterstory is time-gated by patch phase, not player progress.
Version and phase requirement
| Requirement | Details |
|---|---|
| Game version | Version 3.1 |
| Patch phase | Phase 2 |
| Availability date | February 26 |
| Unlock condition | Automatic once live |
Once Phase 2 goes live, the Afterstory unlocks automatically for all players who have already completed Chapter III Acts II and III.
How the quest becomes available
When the patch phase requirement is met, All That Sunlight Touches is added automatically. You do not need to talk to a specific NPC or complete an extra trigger quest.
You can start it in two ways:
- From your Quest Log
- Via the WavesLine prompt, depending on your location
Once unlocked, the quest never expires and can be completed at any time.
Connection to Motorbike Modding Tasks
The Afterstory is also tied to progression tasks, such as Motorbike Modding Tasks, where completing All That Sunlight Touches awards modding points. This is why the quest appears listed even before it becomes playable, often causing confusion.
| Task entry | Requirement |
|---|---|
| Complete Afterstory: All That Sunlight Touches | Requires Phase 2 unlock |
| Modding Points reward | Granted on completion |
This confirms the quest is fully integrated into Version 3.1’s broader progression systems.
Story focus without spoilers
Rather than introducing new combat systems or regions, All That Sunlight Touches emphasizes narrative aftermath. It deals with the return from the Frostlands, political consequences in Roya, and personal stakes connected to Fractsidus activity.
The tone is reflective and character-driven, making it an essential story piece rather than optional filler.
Wuthering Waves afterstory lore
Skipping this quest does not block gameplay systems, but it leaves important narrative gaps. Later story references assume you understand the events and character decisions presented here, especially those involving Luuk and Roya’s unresolved tensions.
For players invested in the main story, this Afterstory functions as the true conclusion of Chapter III.