Arknights Endfield: How to Get Aketine – All Locations, Production, and Farming

Image credit: Hypergryph

What to know

  • Aketine naturally spawns in Valley Pass on the Abandoned Trail, with two main spawn spots you can revisit as it respawns.

  • You can only harvest up to five Aketine from wild spawns at a time, so long-term explosive crafting needs farming.

  • The most reliable scale-up is an AIC loop using Planting Tech with a Seed Picker and a Planter (1 plant becomes 2 seeds, then back into plants).

  • Later, you can also grow Aketine at the Originium Science Park Eco Farm by creating an Aketine Plot that takes about 12 hours to grow.


Aketine is a plant material you’ll pick up early in Arknights: Endfield, and it quickly becomes essential because it feeds your Industrial Explosives supply for clearing blocked paths and pushing zone completion.​ Here’s how to get it quickly:

Topic Best option Where/when What you need Key limitation
First Aketine pickups Wild harvest Valley Pass, Abandoned Trail Just exploration Only up to five harvested at a time from spawn locations
Mid-game farming AIC planting loop Your AIC base Planting Tech + Seed Picker + Planter Requires unlocking Basic AIC Level Two for Planting Tech access
Late-game background production Eco Farm plots Originium Science Park Eco Farm Aketine seeds + Carbon (for an Aketine Plot) About 12 hours growth time per plot
Main use Industrial Explosives Crafting pipeline Aketine supply Needed to clear destructible blocks and access completion items.

Aketine spawn Locations in Valley Pass

Aketine grows in Valley Pass on the Abandoned Trail, and the game routes you through this area early during the story so it’s easy to reach again later. The two notable spawn spots are described as one along the eastern lower path, and another further north from there, near the approach to a larger open area. Since these wild nodes are limited (you can only harvest up to five at any one time), treat them as your “starter kit” to bootstrap farming rather than your long-term supply.

How to get Aketine early with repeatable wild runs

Go to Valley Pass and navigate to the Abandoned Trail area where Aketine naturally grows.

Location 1

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​The first exact location for Aketine is smack in the middle of Valley Pass.

Image credit: Hypergryph / YouTube – WoW Quests

Location 2

Image credit: Hypergryph / YouTube – WoW Quests

Check the eastern lower path for one Aketine spawn.

Image credit: Hypergryph / YouTube – WoW Quests

Location 3

Image credit: Hypergryph / YouTube – WoW Quests

Then move north to reach the second spawn area along the trail.

Image credit: Hypergryph / YouTube – WoW Quests

Location 4

Image credit: Hypergryph / YouTube – WoW Quests

The last location is found near Temporary Shelter.

Image credit: Hypergryph / YouTube – WoW Quests

Harvest what’s available, keeping in mind the wild spawns cap out at five Aketine at a time across these locations.​ Return later after respawn to top up, especially if you only need a small amount and haven’t built your production loop yet.

How to mass-produce Aketine with an AIC Seed Picker loop

Once you set up an AIC loop, Aketine stops being a scarce gatherable and becomes a scalable input you can stockpile for heavy crafting sessions. The loop works because the Seed Picker turns one Aketine plant into two seeds (a 1:2 conversion), and the Planter converts seeds back into plants, letting you repeat the cycle indefinitely.

Step 1

Progress until you can upgrade to Basic AIC Level Two, which is how you gain access to Planting Tech.

Step 2

Build (or otherwise set up) one Seed Picker and one Planter in your AIC.

Step 3

Feed your first wild-harvested Aketine plants into the Seed Picker to convert each plant into two seeds.

Step 4

Send those Aketine seeds into the Planter so they grow back into Aketine plants.

Step 5

Route the output plants into storage, then feed a portion back into the Seed Picker to keep the loop going while siphoning off extra Aketine for crafting.

Step 6

If your Seed Picker gets backed up from overproduction, expand the setup (for example, by adding another Seed Picker) so your line doesn’t stall.

How to grow Aketine at the Originium Science Park Eco Farm

Eco Farm becomes a separate, later source once you progress and complete the Outpost quests tied to the Infra Station in the Originium Science Park. From there, you can plant Aketine by crafting an Aketine Plot using Aketine seeds combined with Carbon, then waiting for it to grow. Expect that growth cycle to take roughly 12 hours, so it’s best treated as background production while you play.

Step 1

Advance the story until you can complete the Outpost quests that restore/unlock the Infra Station in the Originium Science Park.

Step 2

At the Eco Farm, combine Aketine seeds with Carbon to create an Aketine Plot.

Step 3

Wait about 12 hours for the plot to mature, then harvest and repeat as needed.

What Aketine is used for and why you’ll keep farming it

Aketine’s standout role is as a crafting component for Industrial Explosives. Those explosives are used to remove destructible obstacles that block paths, chests, puzzles, and other completion elements, which is why Aketine matters if you’re aiming for 100% area completion. In practice, building the AIC loop early keeps your exploration smooth because you can carry (or craft) enough explosives without pausing your run to restock.

Keeping your Aketine supply stable

Use wild spawns as an emergency top-up, but treat your AIC loop as your main supply line once Planting Tech is available. If you’re crafting a lot, keep your production loop unclogged by expanding processing capacity so plants don’t pile up and stall the Seed Picker. When Eco Farm unlocks later, it pairs well with the AIC loop as passive income, but it’s slower due to the ~12-hour plot growth.

The TL;DR is this – You’ll get your first Aketine in Valley Pass on the Abandoned Trail, but the real solution is converting that small harvest into an AIC Seed Picker + Planter loop for effectively unlimited supply. Once you’re producing steadily, Industrial Explosives stop feeling expensive, and exploration becomes more flexible because destructible blocks no longer force return trips.

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