Uneven terrain frustrates StarRupture builders, but these 19 flattest spots let you snap platforms perfectly. You'll access Titanium, Wolfram, and Helium while scaling to rail-linked empires effortlessly.​

Start your journey at the orbital lander, then head east for early resource hubs or northeast to the massive red lake. Each spot balances flatness, proximity, and scale—perfect for your playstyle from solo survival to mega-factories.​​

Spot 1: Titanium east of map

Image credit: Creepy Jar / YouTube: Dean Nutz

Huge narrow strip by the eastern engine offers medium bases near Titanium and Calcium deposits. Radiation blocks further east, but spawns thin out with careful building.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 2: Calcium east powerhouse

Image credit: Creepy Jar / YouTube: Dean Nutz

Massive flat expanse behind the engine provides endless room for cores and rails. Stand on Calcium nodes for instant access, mindful of respawning enemies.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 3: Spore Rock Outpost haven

Image credit: Creepy Jar / YouTube: Dean Nutz

Pretty big scenic flat near the outpost, dodging caves and elephant trunks. Ideal for early outposts with natural defenses.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 4: Main engine pond north

Image credit: Creepy Jar / YouTube: Dean Nutz

Tons of buildable flat north of the core pond blocks minor spawns but opens factory space. Quick access from spawn makes it beginner-friendly.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 5: Red lake combat flat

Image credit: Creepy Jar / YouTube: Dean Nutz

Nice big area by the red lake suits aggressive builds, though drone combat locks occasionally. Expand freely once cleared.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 6: Titanium-Wolfram cluster

Image credit: Creepy Jar / YouTube: Dean Nutz

Half-decent size near Titanium, Wolfram, Helium, and bugs—prime for solar farms feeding your main base. Resource density shines here.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 7: Solar wind power farm

Image credit: Creepy Jar / YouTube: Dean Nutz

Tap Titanium while claiming ideal flats for wind/solar outposts. Rail power to cores without direct overload.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 8: Main base power bank

Image credit: Creepy Jar / YouTube: Dean Nutz

57x60 foundation monster demands spread cores for heat control. Rail links power distant hubs seamlessly.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 9: Small sulfur outpost flat

Image credit: Creepy Jar / YouTube: Dean Nutz

Compact spot near sulfur piles, caves, and outposts for early game. Not massive, but flattest starter option.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 10: Pillar tip by lander

Image credit: Creepy Jar / YouTube: Dean Nutz

Enormous flat from orbital lander straight ahead—Titanium and Wolfram await. Rocks need minor ramps.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 11: Purple haze medium pad

Image credit: Creepy Jar / YouTube: Dean Nutz

Beauty spot with Calcium nearby; pillar curving edges and hit Y to auto-level. Medium base potential.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 12: West spawn dried pond

Image credit: Creepy Jar / YouTube: Dean Nutz

Huge mid/endgame space in the dried-up lake near spawn. Low resources but unmatched room.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 13: Lander plateaus multi-hub

Image credit: Creepy Jar / YouTube: Dean Nutz

Pillar over boulders for multi-base plateaus close to lander. Serpent roots spawn nearby—build high.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 14: Wind turbine extension

Image credit: Creepy Jar / YouTube: Dean Nutz

Flat from wind farm to 30 foundations wide, pillaring up over terrain shifts. Scale as needed.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 15: Your next main base

Image credit: Creepy Jar / YouTube: Dean Nutz

Second-largest at 30x60 foundations—pillar strategically for mega expansion.

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 16: An elevated secret

Image credit: Creepy Jar / YouTube: Dean Nutz

Pillar to this high-view stunner; potentially restricted but huge if accessible. Keep it hushed.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 17: Combat outpost siege

Image credit: Creepy Jar / YouTube: Dean Nutz

Very flat but enemy-bombed—turret the edges and build above. Far from lander, high risk/reward.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 18: Distant fighter flat

Image credit: Creepy Jar / YouTube: Dean Nutz

Large remote spot demands turrets for constant outpost raids. Stretch builds down slopes.​

Image credit: Creepy Jar / YouTube: Dean Nutz

Spot 19: Red lake mega-complex

Image credit: Creepy Jar / YouTube: Dean Nutz

Northeast masterpiece spans 40x70 foundations by the big red lake. Wind farm up top, endless scaling—ultimate pick.​​

Image credit: Creepy Jar / YouTube: Dean Nutz

How to scout and claim flats

Launch from orbital lander and scanner-scan blue/red lakes for hints. Drone east to engines (spots 1-3), northeast peaks to red lake (19), or west for plateaus.​

Step 1: Scanner activation

Deploy near lakes to ping flats and POIs—filter Titanium/Calcium nodes first.​

Step 2: Drone reconnaissance

Fly east past radiation for engines/Spore Rock, northeast for red lake vastness.​

Step 3: Ground verification

Walk spawn areas (10-13); test foundations to confirm snap-free flats.​

Step 4: Pillar terrain tweaks

On bumps, pillar up and press Y for auto-level. Spread Base Cores wide.​

Step 5: Defend and power up

Turrets on edges, rails from solar/wind for remote juice—avoid spawn blocks.​

Resource gains by base type

Early spots from 1 to 10 give quick access to Titanium and Calcium. Mid spots 11 to 15 add Helium and Sulfur plus power farms. Endgame spots 16 to 19 let you fly in rare materials easily.​

Tips for your best flattest build

Raise Habitats inside base cores to protect against Ruptura events. Connect everything with rails. The northeast red lake works best for true empires.​

Start with spot 10 for fast beginner progress. Move to spot 19 to build your dynasty. Pillar confidently, rail everything smartly, and master StarRupture's terrain.​